Player Matchup

Danzaburou
Danzaburou
AcidDrip3224
Danzaburou
Level 10
God Stats
0W - 2L
1,310 SR
Queue Stats
14W - 23L
1,251 Elo+
Party 1
Hera
Hera
King_Halmsterz
Hera
Level 117
God Stats
26W - 27L
1,487 SR
Queue Stats
523W - 924L
1,430 Elo+
Party 1
Fenrir
Fenrir
Kirby0808
Fenrir
Level 20
God Stats
2W - 6L
1,229 SR
Queue Stats
29W - 33L
1,417 Elo+
Party 1
Susano
Susano
Mylex_69
Susano
Level 88
God Stats
4W - 2L
1,877 SR
Queue Stats
261W - 284L
1,382 Elo+
Solo
Ymir
Ymir
Undeadxlala
Ymir
Level 87
God Stats
16W - 29L
1,346 SR
Queue Stats
211W - 446L
1,281 Elo+
Party 1
Team Averages
Level 64
1,450 SR
1,352 Elo+

VS

Team Averages
Level 96
1,421 SR
1,403 Elo+
Cu Chulainn
Cu Chulainn
Hi its Rik
Cu Chulainn
Level 129
God Stats
15W - 10L
1,627 SR
Queue Stats
152W - 161L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
Romeriitoo16
Baron Samedi
Level 105
God Stats
1W - 0L
1,438 SR
Queue Stats
58W - 63L
1,417 Elo+
Solo
Merlin
Merlin
TCM_Garc
Merlin
Level 59
God Stats
1W - 3L
1,190 SR
Queue Stats
152W - 183L
1,347 Elo+
Party 2
Apollo
Apollo
jaya20195
Apollo
Level 105
God Stats
3W - 2L
1,421 SR
Queue Stats
66W - 73L
1,395 Elo+
Solo
Fenrir
Fenrir
josGamb230
Fenrir
Level 84
God Stats
3W - 3L
1,431 SR
Queue Stats
378W - 379L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcidDrip3224
Danzaburou
14
0 / 7 / 0
8,521
387
4,682
12,756
4,146
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 9 / 2
10,085
458
8,677
15,795
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Kirby0808
Fenrir
17
5 / 5 / 0
11,176
508
7,667
17,930
8,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
Mylex_69
Susano
13
1 / 11 / 1
8,274
376
7,698
17,135
7,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 0
8,719
396
4,476
20,242
16,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hi its Rik
Cu Chulainn
20
11 / 2 / 7
13,186
599
19,439
17,628
21,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Romeriitoo16
Baron Samedi
18
9 / 0 / 17
12,838
584
10,590
12,516
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
TCM_Garc
Merlin
10
2 / 4 / 3
8,667
394
3,039
5,136
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
jaya20195
Apollo
18
5 / 0 / 17
11,740
534
15,906
13,110
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
josGamb230
Fenrir
18
10 / 2 / 7
12,116
551
14,527
16,567
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
88
8
Kills
37
38
Deaths
8
3
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AcidDrip3224
Danzaburou
0
7
0
0
W
Cu Chulainn
Hi its Rik
Cu Chulainn
11
2
7
7.25
L
2
9
2
0.33
L
Fenrir
Kirby0808
Fenrir
5
5
0
1
L
Susano
Mylex_69
Susano
1
11
1
0.14
W
Baron Samedi
Romeriitoo16
Baron Samedi
9
0
17
17.5
W
Merlin
TCM_Garc
Merlin
2
4
3
0.88
L
0
6
0
0
W
Apollo
jaya20195
Apollo
5
0
17
13.5
W
Fenrir
josGamb230
Fenrir
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,200
Damage
63,501
83,858
Taken
64,957
41,489
Mitigated
46,036
8,209
Healing
26,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AcidDrip3224
Danzaburou
4,682
1,390
0
2,289
12,756
4,146
0
2,259
10,292
0
47,355
W
Cu Chulainn
Hi its Rik
Cu Chulainn
19,439
2,606
0
4,350
17,628
21,973
477
2,206
15,382
19,888
83,030
L
8,677
2,911
0
290
15,795
4,982
0
3,409
11,767
64,419
0
L
Fenrir
Kirby0808
Fenrir
7,667
1,860
0
1,164
17,930
8,718
1,508
3,901
13,834
0
70,797
L
Susano
Mylex_69
Susano
7,698
1,326
0
1,828
17,135
7,038
0
2,418
13,926
0
38,901
W
Baron Samedi
Romeriitoo16
Baron Samedi
10,590
383
3,623
5,474
12,516
10,965
1,403
1,052
11,426
45,383
0
W
Merlin
TCM_Garc
Merlin
3,039
37
0
714
5,136
1,351
328
1,175
3,821
22,294
0
L
4,476
226
308
2,330
20,242
16,605
0
3,991
15,737
25,286
0
W
Apollo
jaya20195
Apollo
15,906
10,983
0
7,206
13,110
4,591
7,742
4,288
8,728
0
91,645
W
Fenrir
josGamb230
Fenrir
14,527
2,027
0
5,322
16,567
7,156
368
3,982
12,447
0
82,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,775
Gold Earned
58,547
442
Minions Killed
538
0
Camps Cleared
0
1,926,987
Distance Traveled
1,986,525
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,521
387
96
4
0
384,321
1
W
Cu Chulainn
13,186
599
184
8
0
457,041
5
L
Hera
10,085
458
109
5
0
376,077
0
L
Fenrir
11,176
508
139
6
0
411,745
1
L
Susano
8,274
376
62
3
0
334,571
1
W
Baron Samedi
12,838
584
72
3
0
413,719
0
W
Merlin
8,667
394
29
1
0
217,404
4
L
Ymir
8,719
396
36
2
0
420,273
6
W
Apollo
11,740
534
149
7
0
387,256
0
W
Fenrir
12,116
551
104
5
0
511,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role