Player Matchup

Cerberus
Cerberus
AzureIxia9412
Cerberus
Level 46
God Stats
24W - 8L
1,637 SR
Queue Stats
35W - 19L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
FunkiestDuck896
Sun Wukong
Level 48
God Stats
39W - 23L
1,589 SR
Queue Stats
120W - 81L
1,607 Elo+
Party 1
Ravana
Ravana
N3xus412
Ravana
Level 108
God Stats
3W - 6L
1,328 SR
Queue Stats
269W - 229L
1,555 Elo+
Party 1
Xbalanque
Xbalanque
S1N1573R117
Xbalanque
Level 67
God Stats
4W - 2L
1,770 SR
Queue Stats
116W - 86L
1,534 Elo+
Party 1
Thoth
Thoth
Toxxic6901
Thoth
Level 38
God Stats
1W - 1L
1,239 SR
Queue Stats
61W - 63L
1,477 Elo+
Party 1
Team Averages
Level 61
1,513 SR
1,550 Elo+

VS

Team Averages
Level 72
1,551 SR
1,616 Elo+
Bastet
Bastet
AquiLollen-
Bastet
Level 36
God Stats
4W - 4L
1,580 SR
Queue Stats
115W - 106L
1,518 Elo+
Solo
Cerberus
Cerberus
BabaTheZulu
Cerberus
Level 32
God Stats
1W - 3L
1,716 SR
Queue Stats
16W - 21L
1,694 Elo+
Party 2
Amaterasu
Amaterasu
GhxstKCP
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,694 Elo+
Party 2
Neith
Neith
SKbuiltdifferent
Neith
Level 119
God Stats
26W - 21L
1,611 SR
Queue Stats
322W - 292L
1,602 Elo+
Party 3
Freya
Freya
TheDangermouse99
Freya
Level 145
God Stats
0W - 2L
1,347 SR
Queue Stats
444W - 398L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AzureIxia9412
Cerberus
12
4 / 4 / 7
8,362
492
4,487
13,935
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
FunkiestDuck896
Sun Wukong
17
6 / 2 / 4
10,308
606
9,728
11,756
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
N3xus412
Ravana
17
5 / 2 / 11
9,958
586
8,304
9,187
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
S1N1573R117
Xbalanque
16
6 / 4 / 9
9,932
584
9,511
12,300
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
13
2 / 3 / 5
8,416
495
3,207
9,465
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 3 / 6
7,745
456
7,438
8,572
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
BabaTheZulu
Cerberus
10
1 / 6 / 4
7,013
413
3,711
11,649
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
GhxstKCP
Amaterasu
12
0 / 4 / 2
7,267
427
1,578
8,621
3,166
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
10 / 3 / 1
10,257
603
11,814
9,740
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 3
8,081
475
6,026
13,113
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
23
Kills
14
15
Deaths
23
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
3
6
1.67
W
Cerberus
AzureIxia9412
Cerberus
4
4
7
1.88
L
Cerberus
BabaTheZulu
Cerberus
1
6
4
0.5
W
Sun Wukong
FunkiestDuck896
Sun Wukong
6
2
4
4
L
Amaterasu
GhxstKCP
Amaterasu
0
4
2
0.25
W
Ravana
N3xus412
Ravana
5
2
11
5.25
W
Xbalanque
S1N1573R117
Xbalanque
6
4
9
2.63
L
10
3
1
3.5
L
1
7
3
0.36
W
Thoth
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,237
Damage
30,567
56,643
Taken
51,695
28,878
Mitigated
22,822
15,536
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,438
1,901
0
2,881
8,572
2,406
0
865
7,631
0
34,525
W
Cerberus
AzureIxia9412
Cerberus
4,487
89
563
2,624
13,935
10,235
774
2,570
11,326
16,529
0
L
Cerberus
BabaTheZulu
Cerberus
3,711
185
0
2,850
11,649
9,013
0
2,613
8,828
15,049
0
W
Sun Wukong
FunkiestDuck896
Sun Wukong
9,728
1,811
0
3,050
11,756
8,591
1,179
1,627
10,129
2,867
47,247
L
Amaterasu
GhxstKCP
Amaterasu
1,578
649
0
1,089
8,621
3,166
380
333
7,792
81
21,623
W
Ravana
N3xus412
Ravana
8,304
1,947
0
3,928
9,187
3,875
3,060
1,086
8,101
0
66,130
W
Xbalanque
S1N1573R117
Xbalanque
9,511
5,242
0
2,304
12,300
3,734
1,757
2,406
9,822
0
65,530
L
11,814
4,174
0
3,179
9,740
4,731
312
440
9,255
0
79,375
L
6,026
2,180
0
3,433
13,113
3,506
0
3,756
9,357
44,114
0
W
Thoth
3,207
129
0
3,067
9,465
2,443
296
2,018
7,447
36,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,976
Gold Earned
40,363
412
Minions Killed
368
0
Camps Cleared
0
1,640,413
Distance Traveled
1,580,110
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,745
456
59
3
0
290,042
3
W
Cerberus
8,362
492
25
1
0
312,212
1
L
Cerberus
7,013
413
44
3
0
327,886
2
W
Sun Wukong
10,308
606
99
6
0
321,898
0
L
Amaterasu
7,267
427
42
2
0
324,320
0
W
Ravana
9,958
586
122
7
0
384,270
2
W
Xbalanque
9,932
584
104
6
0
312,339
5
L
Neith
10,257
603
142
8
0
321,271
0
L
Freya
8,081
475
81
5
0
316,591
3
W
Thoth
8,416
495
62
4
0
309,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role