Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CottonTailJr
Freya
Level 126
God Stats
1W - 2L
1,290 SR
Queue Stats
27W - 28L
1,391 Elo+
Solo
Ra
Ra
LostintheMysts
Ra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
StrappedCello15
Gilgamesh
Level 154
God Stats
10W - 5L
1,544 SR
Queue Stats
450W - 457L
1,353 Elo+
Solo
Jing Wei
Jing Wei
neystas
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,272 Elo+
Solo
Team Averages
Level 101
1,467 SR
1,383 Elo+

VS

Team Averages
Level 78
1,476 SR
1,371 Elo+
Susano
Susano
Calx31
Susano
Level 129
God Stats
4W - 2L
1,614 SR
Queue Stats
204W - 238L
1,375 Elo+
Solo
Discordia
Discordia
DapperDannyBoy94
Discordia
Level 127
God Stats
4W - 7L
1,477 SR
Queue Stats
285W - 289L
1,322 Elo+
Solo
Anhur
Anhur
MonkeyGas5236
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,411 Elo+
Solo
Nemesis
Nemesis
PulpFicction
Nemesis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,474 Elo+
Solo
Terra
Terra
Young1245
Terra
Level 25
God Stats
1W - 0L
1,290 SR
Queue Stats
20W - 40L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
7 / 4 / 7
11,045
789
13,688
13,828
4,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 7 / 11
9,671
691
13,672
14,649
4,687
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 8 / 8
10,238
731
10,434
12,407
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
StrappedCello15
Gilgamesh
16
5 / 9 / 7
9,879
706
19,606
21,914
8,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
neystas
Jing Wei
16
1 / 8 / 9
8,567
612
7,785
16,204
5,448
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Calx31
Susano
18
9 / 4 / 14
11,292
807
13,087
16,226
8,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
20
8 / 1 / 23
12,243
875
27,337
14,185
7,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 5 / 19
11,069
791
14,598
17,305
8,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
PulpFicction
Nemesis
17
9 / 6 / 13
11,356
811
14,824
15,541
8,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Young1245
Terra
19
3 / 2 / 25
11,679
834
4,959
24,412
24,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
130
18
Kills
36
36
Deaths
18
42
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
7
4
7
2.63
W
Susano
Calx31
Susano
9
4
14
4
L
2
7
11
1.07
W
Discordia
8
1
23
19.5
L
3
8
8
0.88
W
7
5
19
3.3
W
Nemesis
PulpFicction
Nemesis
9
6
13
2.58
L
Gilgamesh
StrappedCello15
Gilgamesh
5
9
7
0.94
W
Terra
Young1245
Terra
3
2
25
7.75
L
Jing Wei
neystas
Jing Wei
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,185
Damage
74,805
79,002
Taken
87,669
26,783
Mitigated
57,071
23,575
Healing
35,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
13,688
6,281
753
4,435
13,828
4,839
0
4,518
9,310
0
31,190
W
Susano
Calx31
Susano
13,087
897
1,974
2,425
16,226
8,105
599
4,914
11,312
0
25,805
L
13,672
4,152
675
3,573
14,649
4,687
0
6,363
8,286
22,171
0
W
Discordia
27,337
380
2,479
2,347
14,185
7,611
1,574
4,200
9,985
62,574
0
L
10,434
981
4,555
2,184
12,407
3,583
0
5,602
6,805
18,909
0
W
14,598
6,303
590
3,959
17,305
8,618
1,442
3,647
13,658
0
29,699
W
Nemesis
PulpFicction
Nemesis
14,824
5,077
975
2,478
15,541
8,461
915
3,399
12,142
0
19,432
L
Gilgamesh
StrappedCello15
Gilgamesh
19,606
4,374
399
3,210
21,914
8,226
0
8,980
12,934
411
28,727
W
Terra
Young1245
Terra
4,959
1,130
9,200
9,413
24,412
24,276
791
8,357
16,055
10,137
0
L
Jing Wei
neystas
Jing Wei
7,785
5,110
863
2,928
16,204
5,448
0
6,833
9,371
0
20,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,400
Gold Earned
57,639
126
Minions Killed
166
0
Camps Cleared
0
1,065,522
Distance Traveled
1,288,940
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,045
789
46
3
0
227,978
2
W
Susano
11,292
807
24
2
0
273,464
1
L
Freya
9,671
691
16
1
0
204,382
0
W
Discordia
12,243
875
85
6
0
279,379
0
L
Ra
10,238
731
24
2
0
219,303
0
W
Anhur
11,069
791
31
2
0
213,561
0
W
Nemesis
11,356
811
16
1
0
235,496
2
L
Gilgamesh
9,879
706
16
1
0
189,890
3
W
Terra
11,679
834
10
1
0
287,040
0
L
Jing Wei
8,567
612
24
2
0
223,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role