Player Matchup

Nike
Nike
Zaako Ohw
Nike
Level 95
God Stats
3W - 7L
1,334 SR
Queue Stats
461W - 450L
1,480 Elo+
Party 4
Izanami
Izanami
hotcho95210
Izanami
Level 148
God Stats
10W - 8L
1,626 SR
Queue Stats
170W - 171L
1,510 Elo+
Party 4
Susano
Susano
k3pasa Gringo94
Susano
Level 128
God Stats
22W - 32L
1,563 SR
Queue Stats
59W - 75L
1,488 Elo+
Party 4
Olorun
Olorun
tageur125
Olorun
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,410 Elo+
Party 1
Athena
Athena
xXHamidou3112Xx
Athena
Level 88
God Stats
13W - 19L
1,416 SR
Queue Stats
246W - 271L
1,392 Elo+
Party 1
Team Averages
Level 94
1,488 SR
1,456 Elo+

VS

Team Averages
Level 68
1,512 SR
1,566 Elo+
Cerberus
Cerberus
BabaTheZulu
Cerberus
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 3
Anubis
Anubis
ChuckyPlaysBoi
Anubis
Level 90
God Stats
3W - 2L
1,372 SR
Queue Stats
165W - 116L
1,626 Elo+
Party 2
Apollo
Apollo
GhxstKCP
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Bastet
Bastet
Its Just Joshyy
Bastet
Level 157
God Stats
1W - 3L
1,413 SR
Queue Stats
253W - 225L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
Only A Fluke
Sun Wukong
Level 32
God Stats
1W - 0L
1,775 SR
Queue Stats
61W - 33L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
1 / 1 / 0
5,156
645
4,884
6,526
2,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
hotcho95210
Izanami
8
0 / 3 / 1
4,922
615
3,059
4,816
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 1
4,525
566
1,614
4,030
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
tageur125
Olorun
6
0 / 0 / 1
3,736
467
409
384
127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
2 / 0 / 0
4,650
581
2,086
3,738
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BabaTheZulu
Cerberus
7
0 / 0 / 0
4,392
549
890
4,061
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
3 / 1 / 1
5,744
718
3,233
4,410
1,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
GhxstKCP
Apollo
6
0 / 2 / 0
4,097
512
1,010
2,420
700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 2
5,618
702
3,430
4,798
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Only A Fluke
Sun Wukong
9
0 / 0 / 0
5,119
640
3,481
6,613
4,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BabaTheZulu
Cerberus
0
0
0
0
W
3
1
1
3.5
W
Apollo
GhxstKCP
Apollo
0
2
0
0
W
2
1
2
3
W
Sun Wukong
Only A Fluke
Sun Wukong
0
0
0
0
L
Nike
1
1
0
1
L
Izanami
hotcho95210
Izanami
0
3
1
0.17
L
1
1
1
1.5
L
Olorun
tageur125
Olorun
0
0
1
0.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,052
Damage
12,044
19,494
Taken
22,302
6,967
Mitigated
10,018
7,921
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BabaTheZulu
Cerberus
890
0
0
2,076
4,061
2,169
0
1,287
2,774
12,093
0
W
3,233
184
0
2,610
4,410
1,537
0
0
4,410
30,908
0
W
Apollo
GhxstKCP
Apollo
1,010
676
0
184
2,420
700
0
1,180
1,240
0
16,298
W
3,430
540
0
3,178
4,798
1,313
0
0
4,765
0
30,986
W
Sun Wukong
Only A Fluke
Sun Wukong
3,481
334
0
2,182
6,613
4,299
0
0
5,880
0
28,362
L
Nike
4,884
884
0
3,096
6,526
2,644
0
0
5,992
0
29,218
L
Izanami
hotcho95210
Izanami
3,059
2,374
0
1,327
4,816
1,009
0
2,492
2,324
0
31,478
L
1,614
169
0
2,068
4,030
1,044
0
815
3,215
0
15,030
L
Olorun
tageur125
Olorun
409
103
85
103
384
127
0
199
185
5,735
815
L
2,086
718
47
1,195
3,738
2,143
0
461
3,121
17,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,989
Gold Earned
24,970
219
Minions Killed
282
0
Camps Cleared
0
770,460
Distance Traveled
844,475
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,392
549
32
4
0
158,031
0
W
Anubis
5,744
718
72
9
0
167,043
1
W
Apollo
4,097
512
36
5
0
156,869
0
W
Bastet
5,618
702
69
9
0
195,575
4
W
Sun Wukong
5,119
640
73
9
0
166,957
0
L
Nike
5,156
645
68
9
0
174,717
2
L
Izanami
4,922
615
66
8
0
146,842
0
L
Susano
4,525
566
33
4
0
191,677
3
L
Olorun
3,736
467
13
2
0
96,150
1
L
Athena
4,650
581
39
5
0
161,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role