Player Matchup

Loki
Loki
CDTheBookMan
Loki
Level 122
God Stats
1W - 3L
1,472 SR
Queue Stats
266W - 262L
1,422 Elo+
Solo
Neith
Neith
HxCLenny
Neith
Level 127
God Stats
4W - 6L
1,469 SR
Queue Stats
226W - 275L
1,357 Elo+
Solo
Poseidon
Poseidon
IxAM HUNTER
Poseidon
Level 97
God Stats
0W - 2L
1,246 SR
Queue Stats
54W - 62L
1,356 Elo+
Solo
Osiris
Osiris
XwXJosefXwXw
Osiris
Level 86
God Stats
7W - 7L
1,432 SR
Queue Stats
243W - 255L
1,405 Elo+
Solo
Chiron
Chiron
jxanta21
Chiron
Level 104
God Stats
0W - 1L
1,560 SR
Queue Stats
18W - 16L
1,499 Elo+
Solo
Team Averages
Level 107
1,436 SR
1,408 Elo+

VS

Team Averages
Level 82
1,526 SR
1,419 Elo+
Cerberus
Cerberus
Anaera-
Cerberus
Level 26
God Stats
2W - 0L
1,763 SR
Queue Stats
10W - 20L
1,312 Elo+
Solo
Poseidon
Poseidon
Bond_Loki
Poseidon
Level 67
God Stats
6W - 7L
1,485 SR
Queue Stats
180W - 189L
1,462 Elo+
Solo
Merlin
Merlin
Jasson overheat
Merlin
Level 104
God Stats
1W - 1L
1,299 SR
Queue Stats
22W - 25L
1,387 Elo+
Solo
Chaac
Chaac
MORBYDANGLE369
Chaac
Level 138
God Stats
3W - 1L
1,617 SR
Queue Stats
58W - 47L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
sonolo2000
Sun Wukong
Level 75
God Stats
2W - 1L
1,468 SR
Queue Stats
163W - 137L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 10
9,210
614
5,494
11,808
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
HxCLenny
Neith
16
4 / 7 / 11
9,611
641
13,318
13,022
5,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
IxAM HUNTER
Poseidon
16
0 / 3 / 11
9,036
602
8,188
9,476
2,969
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
15
2 / 4 / 15
9,949
663
7,533
19,145
27,082
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
jxanta21
Chiron
20
14 / 2 / 5
11,859
791
23,217
15,503
6,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anaera-
Cerberus
18
4 / 5 / 7
11,366
758
10,287
21,213
24,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Bond_Loki
Poseidon
19
3 / 2 / 11
12,051
803
10,133
8,121
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 4 / 12
10,531
702
12,781
8,064
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 6 / 10
11,106
740
16,768
20,250
33,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
sonolo2000
Sun Wukong
18
6 / 6 / 8
11,120
741
12,642
15,539
9,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
69
23
Kills
21
21
Deaths
23
52
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anaera-
Cerberus
4
5
7
1.5
W
Poseidon
Bond_Loki
Poseidon
3
2
11
4.25
L
3
5
10
1.6
L
Neith
HxCLenny
Neith
4
7
11
1.36
L
Poseidon
IxAM HUNTER
Poseidon
0
3
11
1.83
W
3
4
12
2.25
W
5
6
10
1.67
L
Osiris
2
4
15
2.38
L
Chiron
jxanta21
Chiron
14
2
5
8.25
W
Sun Wukong
sonolo2000
Sun Wukong
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,750
Damage
62,611
68,954
Taken
73,187
47,053
Mitigated
73,018
27,513
Healing
26,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anaera-
Cerberus
10,287
590
1,299
7,548
21,213
24,357
206
3,090
18,123
26,343
0
W
Poseidon
Bond_Loki
Poseidon
10,133
603
511
2,318
8,121
2,938
701
516
7,605
30,627
0
L
5,494
785
1,405
1,489
11,808
4,756
0
5,899
5,909
0
15,397
L
Neith
HxCLenny
Neith
13,318
6,081
914
1,384
13,022
5,339
132
6,080
6,942
0
25,455
L
Poseidon
IxAM HUNTER
Poseidon
8,188
1,580
2,181
2,653
9,476
2,969
0
5,100
4,376
21,069
0
W
12,781
175
1,706
1,129
8,064
2,877
1,527
685
7,379
28,004
0
W
16,768
1,585
1,010
5,643
20,250
33,252
466
2,373
17,877
0
31,190
L
Osiris
7,533
686
2,464
6,257
19,145
27,082
0
9,556
9,589
0
11,292
L
Chiron
jxanta21
Chiron
23,217
7,967
2,027
6,739
15,503
6,907
0
6,566
8,937
0
49,994
W
Sun Wukong
sonolo2000
Sun Wukong
12,642
3,868
1,834
3,338
15,539
9,594
2,114
1,524
14,015
0
22,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
56,174
137
Minions Killed
171
0
Camps Cleared
0
1,313,157
Distance Traveled
1,366,467
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,366
758
28
2
0
273,943
3
W
Poseidon
12,051
803
56
4
0
295,533
1
L
Loki
9,210
614
16
1
0
263,370
4
L
Neith
9,611
641
23
2
0
222,762
0
L
Poseidon
9,036
602
31
2
0
279,862
5
W
Merlin
10,531
702
35
2
0
257,326
0
W
Chaac
11,106
740
24
2
0
278,401
4
L
Osiris
9,949
663
5
0
0
278,510
8
L
Chiron
11,859
791
62
4
0
268,653
1
W
Sun Wukong
11,120
741
28
2
0
261,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role