Player Matchup

Chaac
Chaac
BuszeQ
Chaac
Level 127
God Stats
1W - 2L
1,569 SR
Queue Stats
5W - 13L
1,403 Elo+
Party 3
Persephone
Persephone
Crazy_Muffin97
Persephone
Level 135
God Stats
1W - 6L
1,435 SR
Queue Stats
86W - 71L
1,594 Elo+
Party 3
Hercules
Hercules
Gctf-CleptoMaNe
Hercules
Level 128
God Stats
256W - 263L
1,443 SR
Queue Stats
259W - 271L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
Michjon
Ao Kuang
Level 160
God Stats
1W - 2L
2,014 SR
Queue Stats
142W - 142L
1,534 Elo+
Party 3
Baron Samedi
Baron Samedi
chinski-_-zwiad
Baron Samedi
Level 159
God Stats
23W - 26L
1,543 SR
Queue Stats
59W - 67L
1,486 Elo+
Party 3
Team Averages
Level 142
1,601 SR
1,485 Elo+

VS

Team Averages
Level 110
1,423 SR
1,484 Elo+
Bacchus
Bacchus
Fieber2000
Bacchus
Level 61
God Stats
1W - 1L
1,096 SR
Queue Stats
10W - 11L
1,427 Elo+
Party 2
Medusa
Medusa
MiniPoupette
Medusa
Level 143
God Stats
15W - 13L
1,422 SR
Queue Stats
114W - 95L
1,569 Elo+
Party 1
Bastet
Bastet
SH4DOW_D4RKW0LF_
Bastet
Level 145
God Stats
25W - 7L
1,631 SR
Queue Stats
282W - 231L
1,568 Elo+
Party 1
Achilles
Achilles
Sevarty
Achilles
Level 83
God Stats
18W - 15L
1,468 SR
Queue Stats
395W - 438L
1,417 Elo+
Solo
Kukulkan
Kukulkan
cryox68
Kukulkan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BuszeQ
Chaac
15
0 / 3 / 1
8,758
461
9,596
19,416
14,798
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Crazy_Muffin97
Persephone
17
1 / 2 / 0
10,174
535
5,109
6,789
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
10
0 / 4 / 0
6,440
339
2,804
14,773
4,761
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
Michjon
Ao Kuang
15
2 / 4 / 1
8,686
457
8,517
14,419
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
chinski-_-zwiad
Baron Samedi
15
2 / 6 / 0
8,886
468
6,402
10,643
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fieber2000
Bacchus
14
4 / 0 / 4
9,868
519
5,644
11,741
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
17
4 / 2 / 3
10,700
563
9,485
11,300
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 1 / 4
11,542
607
13,559
12,121
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
Sevarty
Achilles
18
4 / 1 / 1
11,236
591
15,318
14,764
16,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
cryox68
Kukulkan
14
1 / 1 / 0
9,099
479
2,230
4,351
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
19
19
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
BuszeQ
Chaac
0
3
1
0.17
L
Persephone
Crazy_Muffin97
Persephone
1
2
0
0.5
W
Bacchus
Fieber2000
Bacchus
4
0
4
6
L
Hercules
0
4
0
0
L
Ao Kuang
Michjon
Ao Kuang
2
4
1
0.63
W
Medusa
4
2
3
2.75
W
6
1
4
8
W
Achilles
Sevarty
Achilles
4
1
1
4.5
L
Baron Samedi
chinski-_-zwiad
Baron Samedi
2
6
0
0.33
W
Kukulkan
cryox68
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,428
Damage
46,236
66,040
Taken
54,277
30,179
Mitigated
41,553
19,551
Healing
21,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BuszeQ
Chaac
9,596
1,735
0
7,117
19,416
14,798
0
1,464
16,466
4,870
58,944
L
Persephone
Crazy_Muffin97
Persephone
5,109
0
0
1,844
6,789
1,779
0
254
6,533
76,739
0
W
Bacchus
Fieber2000
Bacchus
5,644
995
0
2,011
11,741
14,104
637
5,846
5,511
20,004
0
L
Hercules
2,804
873
0
2,719
14,773
4,761
0
4,059
10,714
0
28,777
L
Ao Kuang
Michjon
Ao Kuang
8,517
2,407
0
6,367
14,419
4,594
0
2,317
11,882
54,383
0
W
Medusa
9,485
4,462
0
5,306
11,300
4,389
5,402
4,502
6,550
0
91,028
W
13,559
2,672
0
8,115
12,121
5,117
0
3,817
8,160
0
102,100
W
Achilles
Sevarty
Achilles
15,318
3,270
0
5,747
14,764
16,419
0
3,192
11,572
5,816
66,519
L
Baron Samedi
chinski-_-zwiad
Baron Samedi
6,402
918
0
1,504
10,643
4,247
0
1,788
8,855
53,134
0
W
Kukulkan
cryox68
Kukulkan
2,230
69
0
810
4,351
1,524
477
2,937
1,270
45,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
52,445
548
Minions Killed
580
0
Camps Cleared
0
1,690,747
Distance Traveled
1,823,392
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,758
461
121
6
0
353,782
1
L
Persephone
10,174
535
179
9
0
340,252
7
W
Bacchus
9,868
519
24
1
0
361,238
4
L
Hercules
6,440
339
47
2
0
323,683
3
L
Ao Kuang
8,686
457
98
5
0
363,193
3
W
Medusa
10,700
563
145
8
0
337,596
5
W
Bastet
11,542
607
158
8
0
454,496
5
W
Achilles
11,236
591
153
8
0
364,950
3
L
Baron Samedi
8,886
468
103
5
0
309,837
6
W
Kukulkan
9,099
479
100
5
0
305,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role