Player Matchup

Kukulkan
Kukulkan
D4m14nM87
Kukulkan
Level 82
God Stats
42W - 56L
1,459 SR
Queue Stats
241W - 258L
1,462 Elo+
Party 1
Ra
Ra
GalanDePueblo
Ra
Level 53
God Stats
10W - 20L
1,350 SR
Queue Stats
164W - 187L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
Neo Assault
Ah Puch
Level 158
God Stats
0W - 1L
1,964 SR
Queue Stats
69W - 65L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
chiquizombi
Cu Chulainn
Level 88
God Stats
11W - 6L
1,706 SR
Queue Stats
468W - 523L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
fatality_gamer7
Sun Wukong
Level 41
God Stats
10W - 9L
1,350 SR
Queue Stats
21W - 26L
1,508 Elo+
Solo
Team Averages
Level 84
1,566 SR
1,462 Elo+

VS

Team Averages
Level 64
1,680 SR
1,526 Elo+
Ah Puch
Ah Puch
GeorgeMoises
Ah Puch
Level 58
God Stats
11W - 1L
1,836 SR
Queue Stats
101W - 80L
1,462 Elo+
Solo
The Morrigan
The Morrigan
Gratsu9874
The Morrigan
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Obtii
Ah Muzen Cab
Level 8
God Stats
4W - 1L
1,776 SR
Queue Stats
29W - 12L
1,610 Elo+
Party 2
Vamana
Vamana
PhillysonlyGod
Vamana
Level 61
God Stats
2W - 1L
1,769 SR
Queue Stats
104W - 115L
1,456 Elo+
Solo
Awilix
Awilix
VTS Shots
Awilix
Level 157
God Stats
7W - 4L
1,520 SR
Queue Stats
805W - 562L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D4m14nM87
Kukulkan
20
4 / 7 / 10
13,358
954
10,828
15,147
6,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 7 / 8
13,316
951
14,942
17,046
7,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Neo Assault
Ah Puch
20
4 / 8 / 20
14,295
1,021
30,754
20,555
8,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
chiquizombi
Cu Chulainn
20
12 / 7 / 12
16,081
1,149
25,667
38,043
39,948
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
fatality_gamer7
Sun Wukong
19
1 / 9 / 15
12,957
926
13,579
21,611
16,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GeorgeMoises
Ah Puch
20
6 / 4 / 15
14,498
1,036
25,640
15,023
9,133
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Gratsu9874
The Morrigan
20
5 / 9 / 16
14,050
1,004
15,973
21,393
13,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Obtii
Ah Muzen Cab
20
1 / 3 / 14
12,924
923
13,497
10,743
3,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 5 / 20
15,187
1,085
26,542
29,114
35,238
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
VTS Shots
Awilix
20
17 / 5 / 9
17,292
1,235
25,488
24,325
9,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
112
26
Kills
38
38
Deaths
26
65
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
D4m14nM87
Kukulkan
4
7
10
1.29
L
5
7
8
1.29
W
Ah Puch
GeorgeMoises
Ah Puch
6
4
15
3.38
W
The Morrigan
Gratsu9874
The Morrigan
5
9
16
1.44
L
Ah Puch
Neo Assault
Ah Puch
4
8
20
1.75
W
Ah Muzen Cab
Obtii
Ah Muzen Cab
1
3
14
2.67
W
9
5
20
3.8
W
Awilix
VTS Shots
Awilix
17
5
9
4.3
L
Cu Chulainn
chiquizombi
Cu Chulainn
12
7
12
2.57
L
Sun Wukong
fatality_gamer7
Sun Wukong
1
9
15
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,770
Damage
107,140
112,402
Taken
100,598
79,525
Mitigated
69,979
9,465
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
D4m14nM87
Kukulkan
10,828
648
0
0
15,147
6,841
0
5,501
9,027
43,237
0
L
14,942
513
1,306
1,332
17,046
7,446
0
5,375
11,520
34,922
0
W
Ah Puch
GeorgeMoises
Ah Puch
25,640
922
0
2,184
15,023
9,133
0
6,979
7,734
65,256
0
W
The Morrigan
Gratsu9874
The Morrigan
15,973
2,296
372
960
21,393
13,114
0
12,187
8,247
25,751
1,449
L
Ah Puch
Neo Assault
Ah Puch
30,754
1,603
0
2,671
20,555
8,990
0
9,464
10,757
55,014
0
W
Ah Muzen Cab
Obtii
Ah Muzen Cab
13,497
6,158
0
1,066
10,743
3,437
0
6,706
3,883
0
54,836
W
26,542
15,261
440
5,947
29,114
35,238
0
18,711
9,579
0
41,355
W
Awilix
VTS Shots
Awilix
25,488
9,343
0
1,034
24,325
9,057
0
14,380
9,499
0
50,299
L
Cu Chulainn
chiquizombi
Cu Chulainn
25,667
3,732
0
1,896
38,043
39,948
0
10,732
26,678
10,010
48,079
L
Sun Wukong
fatality_gamer7
Sun Wukong
13,579
2,172
0
2,260
21,611
16,300
0
9,217
12,248
1,736
41,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,007
Gold Earned
73,951
356
Minions Killed
293
7
Camps Cleared
9
1,302,460
Distance Traveled
1,331,690
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,358
954
93
7
0
241,379
0
L
Ra
13,316
951
47
3
0
267,361
0
W
Ah Puch
14,498
1,036
94
7
1
261,745
0
W
The Morrigan
14,050
1,004
22
2
0
234,013
0
L
Ah Puch
14,295
1,021
84
6
3
249,990
0
W
Ah Muzen Cab
12,924
923
83
6
3
260,399
0
W
Vamana
15,187
1,085
30
2
3
275,859
0
W
Awilix
17,292
1,235
64
5
2
299,674
0
L
Cu Chulainn
16,081
1,149
67
5
1
293,644
1
L
Sun Wukong
12,957
926
65
5
3
250,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role