Player Matchup

Olorun
Olorun
Flodu
Olorun
Level 67
God Stats
5W - 4L
1,601 SR
Queue Stats
104W - 137L
1,392 Elo+
Solo
Neith
Neith
Griffith1221
Neith
Level 7
God Stats
2W - 5L
1,106 SR
Queue Stats
3W - 15L
1,047 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZenxDevil
Kumbhakarna
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,311 Elo+
Party 1
Team Averages
Level 45
1,402 SR
1,250 Elo+

VS

Team Averages
Level 66
1,448 SR
1,389 Elo+
Atlas
Atlas
WG-Primes
Atlas
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,545 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WilfLover
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,344 SR
Queue Stats
47W - 61L
1,387 Elo+
Solo
Loki
Loki
geekos70
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Flodu
Olorun
17
5 / 9 / 7
13,359
668
12,701
17,104
8,258
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 7 / 6
12,665
633
8,871
15,017
6,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
ZenxDevil
Kumbhakarna
17
4 / 0 / 8
14,278
714
14,421
18,732
21,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
WG-Primes
Atlas
13
1 / 1 / 5
10,825
541
4,071
11,991
7,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
WilfLover
Morgan Le Fay
18
10 / 5 / 5
13,958
698
27,966
21,883
8,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
16
5 / 6 / 6
12,481
624
11,126
15,901
5,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
12
Kills
16
16
Deaths
12
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
Flodu
Olorun
5
9
7
0.94
W
3
7
6
0.86
L
Atlas
WG-Primes
Atlas
1
1
5
3.5
L
Morgan Le Fay
WilfLover
Morgan Le Fay
10
5
5
2.5
W
Kumbhakarna
ZenxDevil
Kumbhakarna
4
0
8
8
L
Loki
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,993
Damage
43,163
50,853
Taken
49,775
36,301
Mitigated
21,393
13,908
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Flodu
Olorun
12,701
7,235
2,381
4,788
17,104
8,258
1,685
13,434
3,604
50,080
0
W
8,871
3,407
0
1,199
15,017
6,622
518
9,531
5,466
0
36,341
L
Atlas
WG-Primes
Atlas
4,071
1,568
423
4,691
11,991
7,024
0
6,168
5,823
18,451
0
L
Morgan Le Fay
WilfLover
Morgan Le Fay
27,966
3,772
147
7,453
21,883
8,476
1,034
14,181
7,702
77,639
0
W
Kumbhakarna
ZenxDevil
Kumbhakarna
14,421
1,194
0
5,540
18,732
21,421
267
9,276
9,328
36,229
0
L
Loki
11,126
1,702
556
724
15,901
5,893
0
8,172
7,729
127
46,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,302
Gold Earned
37,264
193
Minions Killed
192
2
Camps Cleared
11
1,026,887
Distance Traveled
829,560
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,359
668
96
5
1
302,256
3
W
Neith
12,665
633
62
3
1
321,671
0
L
Atlas
10,825
541
21
1
1
204,997
2
L
Morgan Le Fay
13,958
698
106
5
6
278,332
2
W
Kumbhakarna
14,278
714
35
2
0
402,960
0
L
Loki
12,481
624
65
3
4
346,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role