Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JustRabbit545
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,556 Elo+
Party 1
King Arthur
King Arthur
L3W4Z
King Arthur
Level 29
God Stats
0W - 1L
1,198 SR
Queue Stats
6W - 18L
1,353 Elo+
Party 1
Discordia
Discordia
Ratiborus
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 123L
1,228 Elo+
Solo
Eset
Eset
Realy to Crazy
Eset
Level 98
God Stats
1W - 1L
1,712 SR
Queue Stats
117W - 141L
1,305 Elo+
Solo
Team Averages
Level 73
1,482 SR
1,389 Elo+

VS

Team Averages
Level 101
1,564 SR
1,423 Elo+
Nike
Nike
DarkPrince12
Nike
Level 99
God Stats
2W - 0L
1,702 SR
Queue Stats
118W - 139L
1,303 Elo+
Solo
Nox
Nox
Heinzzwei 3
Nox
Level 154
God Stats
3W - 1L
1,591 SR
Queue Stats
704W - 714L
1,421 Elo+
Solo
Hun Batz
Hun Batz
Ultxma__
Hun Batz
Level 28
God Stats
1W - 0L
1,713 SR
Queue Stats
11W - 17L
1,671 Elo+
Solo
Odin
Odin
coollrelax
Odin
Level 160
God Stats
1W - 2L
1,189 SR
Queue Stats
403W - 448L
1,363 Elo+
Solo
Ah Puch
Ah Puch
РосТок
Ah Puch
Level 62
God Stats
4W - 0L
1,624 SR
Queue Stats
139W - 165L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 5 / 6
9,002
692
9,951
12,475
8,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
JustRabbit545
Cerberus
17
5 / 6 / 7
10,218
786
12,636
18,901
21,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
L3W4Z
King Arthur
11
2 / 6 / 5
7,447
573
3,010
9,756
7,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Ratiborus
Discordia
15
1 / 9 / 6
8,488
653
4,964
12,895
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 8
8,456
650
6,645
11,571
5,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 12
9,549
735
4,001
13,275
10,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 14
10,242
788
5,770
10,003
4,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Ultxma__
Hun Batz
16
4 / 5 / 20
10,361
797
11,559
11,564
6,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 1 / 16
11,163
859
13,471
11,370
8,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
РосТок
Ah Puch
20
14 / 0 / 15
12,400
954
25,572
10,549
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
12
Kills
33
33
Deaths
14
32
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
6
1
W
4
5
12
2
W
4
3
14
3.67
L
Cerberus
JustRabbit545
Cerberus
5
6
7
1.42
L
King Arthur
L3W4Z
King Arthur
2
6
5
0.75
L
Discordia
Ratiborus
Discordia
1
9
6
0.44
L
2
7
8
0.86
W
Hun Batz
Ultxma__
Hun Batz
4
5
20
2.8
W
7
1
16
15
W
Ah Puch
РосТок
Ah Puch
14
0
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,206
Damage
60,373
65,598
Taken
56,761
47,961
Mitigated
34,041
14,994
Healing
23,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,951
465
725
3,867
12,475
8,247
0
7,342
5,133
31,704
0
W
4,001
785
1,033
1,276
13,275
10,217
445
4,922
8,353
434
5,813
W
5,770
240
2,915
3,144
10,003
4,200
1,330
6,414
3,589
20,946
0
L
Cerberus
JustRabbit545
Cerberus
12,636
788
331
3,910
18,901
21,703
0
6,505
12,396
20,263
0
L
King Arthur
L3W4Z
King Arthur
3,010
280
264
474
9,756
7,207
0
4,858
4,898
3,285
3,000
L
Discordia
Ratiborus
Discordia
4,964
460
736
2,017
12,895
5,728
0
7,736
5,159
16,738
0
L
6,645
788
1,411
1,259
11,571
5,076
0
5,005
6,566
15,609
0
W
Hun Batz
Ultxma__
Hun Batz
11,559
2,855
1,821
616
11,564
6,641
696
9,326
2,238
0
24,206
W
13,471
2,604
1,842
4,122
11,370
8,060
969
7,456
3,914
0
29,629
W
Ah Puch
РосТок
Ah Puch
25,572
550
1,243
5,749
10,549
4,923
1,133
7,440
3,109
48,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,611
Gold Earned
53,715
149
Minions Killed
140
0
Camps Cleared
0
879,515
Distance Traveled
1,212,241
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,002
692
54
4
0
160,039
0
W
Nike
9,549
735
5
0
0
203,873
1
W
Nox
10,242
788
33
3
0
199,746
1
L
Cerberus
10,218
786
33
3
0
225,717
2
L
King Arthur
7,447
573
9
1
0
139,352
0
L
Discordia
8,488
653
29
2
0
166,164
6
L
Eset
8,456
650
24
2
0
188,243
3
W
Hun Batz
10,361
797
25
2
0
249,589
2
W
Odin
11,163
859
22
2
0
284,315
3
W
Ah Puch
12,400
954
55
4
0
274,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role