Player Matchup

Geb
Geb
AnomyzS
Geb
Level 14
God Stats
7W - 6L
1,344 SR
Queue Stats
12W - 19L
1,272 Elo+
Party 1
Cernunnos
Cernunnos
KeizoNNN
Cernunnos
Level 8
God Stats
5W - 4L
1,422 SR
Queue Stats
12W - 19L
1,230 Elo+
Party 1
Neith
Neith
THIISKIID
Neith
Level 101
God Stats
11W - 11L
1,497 SR
Queue Stats
12W - 15L
1,395 Elo+
Party 4
Izanami
Izanami
kubapolak211
Izanami
Level 39
God Stats
6W - 7L
1,276 SR
Queue Stats
17W - 27L
1,262 Elo+
Party 1
Mercury
Mercury
xBoBeRx
Mercury
Level 49
God Stats
2W - 4L
1,366 SR
Queue Stats
23W - 40L
1,346 Elo+
Party 4
Team Averages
Level 42
1,381 SR
1,301 Elo+

VS

Team Averages
Level 50
1,554 SR
1,440 Elo+
King Arthur
King Arthur
MasterAnge
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,418 Elo+
Party 2
Cupid
Cupid
Petocasque78
Cupid
Level 69
God Stats
8W - 1L
1,784 SR
Queue Stats
28W - 19L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
Roystan71
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,459 Elo+
Party 3
Raijin
Raijin
shisani
Raijin
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 91L
1,403 Elo+
Party 3
Merlin
Merlin
xWhiteFogx
Merlin
Level 41
God Stats
7W - 9L
1,487 SR
Queue Stats
35W - 47L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
0 / 2 / 17
10,832
985
17,310
19,796
21,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
KeizoNNN
Cernunnos
19
6 / 3 / 18
12,198
1,109
17,375
14,156
5,971
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
THIISKIID
Neith
17
2 / 0 / 8
10,467
952
3,787
5,082
2,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
kubapolak211
Izanami
18
9 / 5 / 11
12,052
1,096
22,743
13,015
5,507
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
xBoBeRx
Mercury
18
12 / 2 / 9
12,864
1,169
12,424
7,214
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

247

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MasterAnge
King Arthur
16
3 / 8 / 5
10,895
990
5,760
23,211
32,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 4 / 5
9,985
908
9,013
13,045
5,979
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Roystan71
Kukulkan
16
3 / 5 / 6
10,957
996
13,346
13,711
6,529
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
shisani
Raijin
16
2 / 9 / 5
9,919
902
13,550
16,342
7,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
xWhiteFogx
Merlin
17
3 / 3 / 6
10,777
980
13,149
11,842
5,808
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
29
Kills
12
12
Deaths
29
63
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
0
2
17
4.25
W
Cernunnos
KeizoNNN
Cernunnos
6
3
18
5
L
King Arthur
MasterAnge
King Arthur
3
8
5
0.69
L
1
4
5
0.88
L
Kukulkan
Roystan71
Kukulkan
3
5
6
1.2
W
Neith
THIISKIID
Neith
2
0
8
6
W
Izanami
kubapolak211
Izanami
9
5
11
2.9
L
Raijin
shisani
Raijin
2
9
5
0.5
W
Mercury
xBoBeRx
Mercury
12
2
9
8.25
L
Merlin
xWhiteFogx
Merlin
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,639
Damage
54,818
59,263
Taken
78,151
39,004
Mitigated
58,584
5,224
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
17,310
2,093
0
1,088
19,796
21,918
0
13,462
6,334
22,939
0
W
Cernunnos
KeizoNNN
Cernunnos
17,375
11,680
0
2,650
14,156
5,971
0
9,187
4,969
0
30,936
L
King Arthur
MasterAnge
King Arthur
5,760
1,230
196
2,266
23,211
32,995
0
3,555
19,656
0
9,840
L
9,013
4,804
1,660
580
13,045
5,979
0
2,404
10,641
0
28,095
L
Kukulkan
Roystan71
Kukulkan
13,346
3,040
0
273
13,711
6,529
0
4,546
9,165
29,961
0
W
Neith
THIISKIID
Neith
3,787
1,565
0
757
5,082
2,043
0
3,923
1,159
0
29,205
W
Izanami
kubapolak211
Izanami
22,743
16,854
11
618
13,015
5,507
0
8,216
4,799
0
42,267
L
Raijin
shisani
Raijin
13,550
1,579
209
642
16,342
7,273
0
4,187
12,155
22,066
0
W
Mercury
xBoBeRx
Mercury
12,424
3,834
0
100
7,214
3,565
0
5,257
1,957
0
23,314
L
Merlin
xWhiteFogx
Merlin
13,149
854
0
1,013
11,842
5,808
0
2,618
9,224
36,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,413
Gold Earned
52,533
168
Minions Killed
159
11
Camps Cleared
4
1,034,810
Distance Traveled
982,867
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,832
985
7
1
1
240,224
3
W
Cernunnos
12,198
1,109
36
3
3
213,737
1
L
King Arthur
10,895
990
6
1
0
207,804
0
L
Cupid
9,985
908
38
3
1
207,006
0
L
Kukulkan
10,957
996
35
3
1
197,145
0
W
Neith
10,467
952
63
6
2
165,447
0
W
Izanami
12,052
1,096
33
3
2
191,204
0
L
Raijin
9,919
902
15
1
2
156,433
0
W
Mercury
12,864
1,169
29
3
3
224,198
1
L
Merlin
10,777
980
65
6
0
214,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role