Player Matchup

Bastet
Bastet
Boobityyy
Bastet
Level 160
God Stats
6W - 6L
1,579 SR
Queue Stats
535W - 438L
1,663 Elo+
Party 1
Hera
Hera
Galereck_370
Hera
Level 159
God Stats
11W - 11L
1,570 SR
Queue Stats
170W - 144L
1,589 Elo+
Party 1
Terra
Terra
H3Pr0
Terra
Level 94
God Stats
6W - 5L
1,156 SR
Queue Stats
42W - 54L
1,407 Elo+
Solo
Team Averages
Level 138
1,435 SR
1,553 Elo+

VS

Team Averages
Level 126
1,568 SR
1,424 Elo+
Da Ji
Da Ji
Exterioration15
Da Ji
Level 131
God Stats
1W - 1L
1,673 SR
Queue Stats
141W - 153L
1,412 Elo+
Solo
Erlang Shen
Erlang Shen
LORD PUTMAN
Erlang Shen
Level 152
God Stats
1W - 2L
1,501 SR
Queue Stats
337W - 363L
1,419 Elo+
Party 2
Nox
Nox
ZeromusArk
Nox
Level 94
God Stats
7W - 9L
1,530 SR
Queue Stats
77W - 69L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Boobityyy
Bastet
11
3 / 0 / 4
7,186
719
9,292
8,005
3,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 2 / 4
7,273
727
6,684
5,186
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
H3Pr0
Terra
11
1 / 3 / 6
7,434
743
3,124
9,174
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,493
649
4,548
6,267
2,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
LORD PUTMAN
Erlang Shen
11
3 / 0 / 1
7,153
715
8,191
9,918
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 3
6,314
631
2,293
7,091
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
7
Kills
5
5
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
Boobityyy
Bastet
3
0
4
5
L
2
3
1
0.83
W
3
2
4
2.5
W
Terra
H3Pr0
Terra
1
3
6
1.33
L
Erlang Shen
LORD PUTMAN
Erlang Shen
3
0
1
3.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,100
Damage
15,032
22,365
Taken
23,276
13,828
Mitigated
11,242
7,570
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Boobityyy
Bastet
9,292
1,505
0
3,378
8,005
3,617
0
1,250
6,629
0
24,857
L
4,548
841
0
6
6,267
2,113
0
2,625
3,376
0
9,313
W
6,684
1,602
0
116
5,186
1,984
152
252
4,934
26,882
0
W
Terra
H3Pr0
Terra
3,124
539
1,717
2,359
9,174
8,227
152
1,207
7,798
10,145
0
L
Erlang Shen
LORD PUTMAN
Erlang Shen
8,191
3,584
0
4,361
9,918
5,748
0
3,608
5,717
0
24,658
L
2,293
84
0
840
7,091
3,381
0
3,206
3,517
16,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,893
Gold Earned
19,960
111
Minions Killed
105
7
Camps Cleared
3
612,088
Distance Traveled
574,436
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,186
719
49
5
6
231,391
2
L
Da Ji
6,493
649
14
1
0
184,518
0
W
Hera
7,273
727
45
5
0
191,578
4
W
Terra
7,434
743
17
2
1
189,119
4
L
Erlang Shen
7,153
715
49
5
3
222,887
3
L
Nox
6,314
631
42
4
0
167,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role