Player Matchup

Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ace8D
Sylvanus
Level 96
God Stats
2W - 8L
1,293 SR
Queue Stats
349W - 340L
1,515 Elo+
Solo
Janus
Janus
DrKohan
Janus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,396 Elo+
Solo
Fenrir
Fenrir
GodOfWar0078
Fenrir
Level 83
God Stats
2W - 7L
1,390 SR
Queue Stats
230W - 242L
1,531 Elo+
Solo
Danzaburou
Danzaburou
zepovin94
Danzaburou
Level 109
God Stats
42W - 50L
1,441 SR
Queue Stats
609W - 601L
1,481 Elo+
Solo
Team Averages
Level 113
1,425 SR
1,485 Elo+

VS

Team Averages
Level 111
1,484 SR
1,457 Elo+
Baron Samedi
Baron Samedi
Dartopz
Baron Samedi
Level 65
God Stats
15W - 10L
1,413 SR
Queue Stats
252W - 282L
1,418 Elo+
Solo
Chaac
Chaac
MillsKills
Chaac
Level 128
God Stats
21W - 23L
1,561 SR
Queue Stats
216W - 198L
1,504 Elo+
Solo
Nemesis
Nemesis
TheSanguinor
Nemesis
Level 155
God Stats
2W - 3L
1,334 SR
Queue Stats
355W - 354L
1,523 Elo+
Solo
Medusa
Medusa
badema72
Medusa
Level 124
God Stats
20W - 20L
1,488 SR
Queue Stats
396W - 445L
1,430 Elo+
Party 1
Geb
Geb
vikipiki
Geb
Level 84
God Stats
27W - 16L
1,622 SR
Queue Stats
360W - 434L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 2 / 2
5,042
504
4,295
4,938
1,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Ace8D
Sylvanus
8
2 / 3 / 1
5,034
503
3,150
8,548
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
DrKohan
Janus
9
2 / 3 / 0
5,418
542
2,936
4,469
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
1 / 1 / 2
5,871
587
2,415
5,821
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
zepovin94
Danzaburou
8
0 / 3 / 1
5,100
510
3,358
6,436
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dartopz
Baron Samedi
10
1 / 1 / 1
5,900
590
1,753
4,113
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
3 / 1 / 0
6,206
621
4,376
6,460
2,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
TheSanguinor
Nemesis
10
4 / 1 / 2
6,148
615
4,038
5,299
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
badema72
Medusa
9
3 / 2 / 2
5,272
527
5,151
5,196
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 4
5,261
526
3,323
7,576
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
12
12
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
2
1
L
Sylvanus
Ace8D
Sylvanus
2
3
1
0.83
W
Baron Samedi
Dartopz
Baron Samedi
1
1
1
1.5
L
Janus
DrKohan
Janus
2
3
0
0.67
L
Fenrir
1
1
2
2
W
Chaac
3
1
0
3
W
Nemesis
TheSanguinor
Nemesis
4
1
2
5
W
Medusa
badema72
Medusa
3
2
2
2
W
1
1
4
3
L
Danzaburou
zepovin94
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
18,641
30,212
Taken
28,644
9,560
Mitigated
10,797
9,887
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,295
2,092
0
500
4,938
1,174
336
1,517
3,421
0
26,307
L
Sylvanus
Ace8D
Sylvanus
3,150
1,334
1,046
2,124
8,548
3,501
234
1,472
7,076
18,988
0
W
Baron Samedi
Dartopz
Baron Samedi
1,753
123
90
1,588
4,113
1,309
0
987
3,026
32,806
0
L
Janus
DrKohan
Janus
2,936
0
0
930
4,469
1,055
0
1,096
3,231
26,827
0
L
Fenrir
2,415
612
0
3,344
5,821
1,927
0
793
4,972
0
29,993
W
Chaac
4,376
517
0
2,614
6,460
2,917
0
0
6,460
0
37,395
W
Nemesis
TheSanguinor
Nemesis
4,038
1,206
0
2,013
5,299
1,587
0
856
4,357
0
25,317
W
Medusa
badema72
Medusa
5,151
2,089
0
2,038
5,196
1,244
0
1,533
3,623
0
27,218
W
3,323
227
0
1,804
7,576
3,740
0
2,348
5,092
15,647
0
L
Danzaburou
zepovin94
Danzaburou
3,358
1,756
0
1,943
6,436
1,903
24
0
6,436
0
24,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
28,787
268
Minions Killed
298
0
Camps Cleared
0
863,223
Distance Traveled
989,571
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,042
504
48
5
0
187,661
3
L
Sylvanus
5,034
503
45
5
0
140,875
3
W
Baron Samedi
5,900
590
76
8
0
169,616
2
L
Janus
5,418
542
52
5
0
195,109
1
L
Fenrir
5,871
587
68
7
0
202,677
4
W
Chaac
6,206
621
89
9
0
188,664
1
W
Nemesis
6,148
615
55
6
0
232,970
2
W
Medusa
5,272
527
59
6
0
195,591
3
W
Geb
5,261
526
19
2
0
202,730
6
L
Danzaburou
5,100
510
55
6
0
136,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role