Player Matchup

Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BillDaButcher60
Geb
Level 88
God Stats
8W - 10L
1,474 SR
Queue Stats
312W - 371L
1,400 Elo+
Solo
Hades
Hades
Javacho85
Hades
Level 55
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Arachne
Arachne
Liivan_96
Arachne
Level 66
God Stats
5W - 6L
1,650 SR
Queue Stats
26W - 34L
1,460 Elo+
Solo
Nu Wa
Nu Wa
ZakuMonkeyTV
Nu Wa
Level 160
God Stats
2W - 2L
1,519 SR
Queue Stats
14W - 8L
1,588 Elo+
Solo
Team Averages
Level 87
1,575 SR
1,442 Elo+

VS

Team Averages
Level 102
1,504 SR
1,485 Elo+
Cerberus
Cerberus
BuBeHunter7
Cerberus
Level 109
God Stats
91W - 114L
1,434 SR
Queue Stats
1,561W - 1,685L
1,414 Elo+
Solo
Skadi
Skadi
DemonKing666520
Skadi
Level 67
God Stats
7W - 4L
1,614 SR
Queue Stats
273W - 282L
1,485 Elo+
Solo
Amaterasu
Amaterasu
Lennette 20th
Amaterasu
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
211W - 229L
1,443 Elo+
Solo
Kukulkan
Kukulkan
ROTTWEILERO
Kukulkan
Level 144
God Stats
284W - 270L
1,470 SR
Queue Stats
320W - 354L
1,451 Elo+
Solo
Atlas
Atlas
michaeltnt24
Atlas
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 6 / 3
9,978
907
11,357
13,763
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 3
8,944
813
6,290
9,850
8,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Javacho85
Hades
15
0 / 8 / 1
8,597
782
212
13,644
4,987
Arachne
Liivan_96
Arachne
16
1 / 7 / 2
9,553
868
9,896
19,359
6,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 2
10,043
913
18,267
7,518
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

119

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuBeHunter7
Cerberus
17
2 / 2 / 16
10,002
909
8,149
12,297
12,805
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 0 / 8
11,569
1,052
10,499
4,449
1,711
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Lennette 20th
Amaterasu
17
1 / 1 / 20
10,099
918
9,923
15,709
16,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ROTTWEILERO
Kukulkan
18
6 / 0 / 15
11,685
1,062
17,327
3,554
1,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 1 / 14
10,999
1,000
14,256
18,140
17,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
98
4
Kills
25
25
Deaths
4
11
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
3
0.42
L
0
3
3
0.5
W
Cerberus
BuBeHunter7
Cerberus
2
2
16
5
W
9
0
8
13
L
Hades
Javacho85
Hades
0
8
1
0.06
W
Amaterasu
Lennette 20th
Amaterasu
1
1
20
11
L
Arachne
Liivan_96
Arachne
1
7
2
0.29
W
Kukulkan
ROTTWEILERO
Kukulkan
6
0
15
13.5
L
2
1
2
3
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,022
Damage
60,154
64,134
Taken
54,149
28,673
Mitigated
49,657
9,308
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,357
1,528
1,996
2,623
13,763
5,342
0
8,706
4,842
44,968
0
L
6,290
157
435
901
9,850
8,903
0
7,117
2,559
13,764
0
W
Cerberus
BuBeHunter7
Cerberus
8,149
396
0
2,265
12,297
12,805
0
6,459
4,227
26,054
0
W
10,499
4,293
0
0
4,449
1,711
0
3,198
1,143
0
33,697
L
Hades
Javacho85
Hades
212
153
0
0
13,644
4,987
0
6,723
6,752
1,145
0
W
Amaterasu
Lennette 20th
Amaterasu
9,923
2,968
354
7,039
15,709
16,363
0
9,987
5,387
0
25,767
L
Arachne
Liivan_96
Arachne
9,896
8,659
0
2,082
19,359
6,815
0
11,722
7,367
0
25,888
W
Kukulkan
ROTTWEILERO
Kukulkan
17,327
68
440
202
3,554
1,527
0
2,386
1,078
69,064
0
L
18,267
5,141
0
1,271
7,518
2,626
0
5,464
1,923
49,112
0
W
14,256
4,343
176
727
18,140
17,251
0
12,941
4,780
39,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,115
Gold Earned
54,354
194
Minions Killed
315
5
Camps Cleared
10
900,040
Distance Traveled
1,082,045
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,978
907
81
7
0
178,144
0
L
Geb
8,944
813
19
2
0
173,986
1
W
Cerberus
10,002
909
38
3
0
204,914
1
W
Skadi
11,569
1,052
58
5
5
197,320
0
L
Hades
8,597
782
2
0
1
173,968
2
W
Amaterasu
10,099
918
25
2
0
230,500
0
L
Arachne
9,553
868
28
3
1
188,948
0
W
Kukulkan
11,685
1,062
151
14
2
237,818
3
L
Nu Wa
10,043
913
64
6
3
184,994
0
W
Atlas
10,999
1,000
43
4
3
211,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role