Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Fayezor
Atlas
Level 102
God Stats
0W - 1L
1,787 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
MadPeanut
Discordia
Level 49
God Stats
1W - 1L
1,326 SR
Queue Stats
16W - 18L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
Slark_99
Tsukuyomi
Level 121
God Stats
0W - 2L
1,612 SR
Queue Stats
19W - 33L
1,409 Elo+
Solo
Achilles
Achilles
theGGposiedon
Achilles
Level 103
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 100
1,538 SR
1,463 Elo+

VS

Team Averages
Level 94
1,599 SR
1,571 Elo+
Freya
Freya
Gwizzzyyy
Freya
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,439 Elo+
Solo
Nox
Nox
Ketchupx
Nox
Level 97
God Stats
13W - 11L
1,594 SR
Queue Stats
182W - 133L
1,568 Elo+
Party 1
Cupid
Cupid
OrangeJuice37
Cupid
Level 67
God Stats
8W - 1L
1,579 SR
Queue Stats
73W - 47L
1,581 Elo+
Solo
Khepri
Khepri
freddyCZ
Khepri
Level 125
God Stats
16W - 2L
1,961 SR
Queue Stats
196W - 130L
1,649 Elo+
Party 1
Cu Chulainn
Cu Chulainn
freddyyCZ
Cu Chulainn
Level 160
God Stats
2W - 3L
1,360 SR
Queue Stats
127W - 98L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 3 / 3
8,672
667
6,625
7,108
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Fayezor
Atlas
14
0 / 7 / 0
7,597
584
6,321
12,403
11,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
MadPeanut
Discordia
14
0 / 4 / 2
7,707
593
6,302
6,975
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Slark_99
Tsukuyomi
15
2 / 6 / 1
8,652
666
8,539
10,015
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
theGGposiedon
Achilles
14
2 / 3 / 1
8,883
683
6,167
9,329
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gwizzzyyy
Freya
15
0 / 2 / 12
9,090
699
4,946
7,575
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
9 / 0 / 6
11,345
873
5,764
4,933
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 10
10,234
787
8,497
6,686
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
freddyCZ
Khepri
16
4 / 1 / 13
10,926
840
5,360
10,607
12,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
freddyyCZ
Cu Chulainn
17
6 / 2 / 8
11,060
851
10,372
13,536
16,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
5
Kills
23
23
Deaths
5
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
3
0.83
L
Atlas
Fayezor
Atlas
0
7
0
0
W
Freya
Gwizzzyyy
Freya
0
2
12
3
W
9
0
6
12
L
Discordia
MadPeanut
Discordia
0
4
2
0.25
W
4
0
10
9
L
Tsukuyomi
Slark_99
Tsukuyomi
2
6
1
0.42
W
Khepri
freddyCZ
Khepri
4
1
13
10.5
W
Cu Chulainn
freddyyCZ
Cu Chulainn
6
2
8
5
L
Achilles
theGGposiedon
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
34,939
45,830
Taken
43,337
29,819
Mitigated
37,961
4,053
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,625
2,745
0
1,613
7,108
2,929
0
2,052
5,056
0
32,171
L
Atlas
Fayezor
Atlas
6,321
1,369
0
0
12,403
11,718
1
6,188
6,215
28,108
0
W
Freya
Gwizzzyyy
Freya
4,946
1,521
0
4,271
7,575
2,869
147
2,148
4,982
31,078
0
W
5,764
548
0
739
4,933
2,443
282
1,325
3,476
31,006
0
L
Discordia
MadPeanut
Discordia
6,302
93
0
0
6,975
2,257
0
1,989
4,986
28,028
0
W
8,497
4,254
445
628
6,686
2,720
4,827
2,139
4,232
0
38,036
L
Tsukuyomi
Slark_99
Tsukuyomi
8,539
953
0
1,075
10,015
5,029
0
3,621
6,394
0
29,040
W
Khepri
freddyCZ
Khepri
5,360
108
0
1,087
10,607
12,969
0
4,865
5,219
13,510
0
W
Cu Chulainn
freddyyCZ
Cu Chulainn
10,372
1,433
0
3,186
13,536
16,960
0
1,855
11,163
3,148
27,716
L
Achilles
theGGposiedon
Achilles
6,167
1,636
0
1,365
9,329
7,886
0
3,954
5,375
0
19,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
52,655
297
Minions Killed
290
9
Camps Cleared
8
1,119,062
Distance Traveled
1,247,034
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,672
667
84
6
0
226,107
1
L
Atlas
7,597
584
51
4
0
194,294
0
W
Freya
9,090
699
75
6
4
249,471
5
W
Nox
11,345
873
94
7
0
242,789
0
L
Discordia
7,707
593
62
5
0
234,650
2
W
Cupid
10,234
787
67
5
4
242,323
0
L
Tsukuyomi
8,652
666
47
4
6
232,367
0
W
Khepri
10,926
840
17
1
0
264,453
0
W
Cu Chulainn
11,060
851
37
3
0
247,998
4
L
Achilles
8,883
683
53
4
3
231,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role