Player Matchup

Kuzenbo
Kuzenbo
Brandon_colt220
Kuzenbo
Level 53
God Stats
4W - 6L
1,430 SR
Queue Stats
161W - 168L
1,416 Elo+
Solo
Kumbhakarna
Kumbhakarna
ChronicDeity
Kumbhakarna
Level 106
God Stats
0W - 1L
1,475 SR
Queue Stats
3W - 5L
1,541 Elo+
Solo
Izanami
Izanami
DMS Aesthetic
Izanami
Level 141
God Stats
58W - 42L
1,546 SR
Queue Stats
507W - 567L
1,338 Elo+
Party 1
Achilles
Achilles
DeadPool1999264
Achilles
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 31L
1,383 Elo+
Solo
Janus
Janus
R4MP4G3ZiGo
Janus
Level 119
God Stats
15W - 22L
1,447 SR
Queue Stats
212W - 253L
1,385 Elo+
Party 1
Team Averages
Level 99
1,480 SR
1,413 Elo+

VS

Team Averages
Level 141
1,511 SR
1,394 Elo+
Poseidon
Poseidon
BastyNastard420
Poseidon
Level 160
God Stats
11W - 11L
1,415 SR
Queue Stats
918W - 996L
1,365 Elo+
Solo
Chiron
Chiron
Kyoga1991
Chiron
Level 138
God Stats
21W - 18L
1,471 SR
Queue Stats
274W - 288L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
SHAYDOGG
Gilgamesh
Level 159
God Stats
1W - 0L
1,700 SR
Queue Stats
435W - 569L
1,386 Elo+
Party 2
Merlin
Merlin
bomb ziggidy
Merlin
Level 118
God Stats
11W - 13L
1,425 SR
Queue Stats
173W - 256L
1,359 Elo+
Party 2
Thor
Thor
ciknus12
Thor
Level 128
God Stats
3W - 3L
1,543 SR
Queue Stats
145W - 149L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,763
538
368
3,068
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
ChronicDeity
Kumbhakarna
7
0 / 0 / 1
3,713
530
600
2,723
957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
8
1 / 2 / 0
4,377
625
1,675
2,945
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
7
3 / 2 / 1
4,495
642
1,643
5,160
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 2 / 2
4,460
637
3,601
2,725
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
7
1 / 1 / 2
4,556
651
2,157
3,757
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Kyoga1991
Chiron
8
3 / 0 / 0
4,913
702
1,590
3,118
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SHAYDOGG
Gilgamesh
8
0 / 1 / 0
4,458
637
921
3,587
1,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
7
1 / 2 / 0
4,400
629
1,507
3,869
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
6
0 / 2 / 3
3,860
551
1,243
3,142
514
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
5
7
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
1
1
2
2
L
0
1
1
0.5
L
Kumbhakarna
ChronicDeity
Kumbhakarna
0
0
1
0.5
L
Izanami
1
2
0
0.5
L
Achilles
3
2
1
1.75
W
Chiron
Kyoga1991
Chiron
3
0
0
3
L
2
2
2
1.5
W
Gilgamesh
SHAYDOGG
Gilgamesh
0
1
0
0
W
Merlin
1
2
0
0.5
W
Thor
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,887
Damage
7,418
16,621
Taken
17,473
5,770
Mitigated
4,488
4,093
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
2,157
492
0
1,620
3,757
815
0
1,126
2,463
17,023
0
L
368
264
0
804
3,068
1,882
74
114
2,954
4,211
0
L
Kumbhakarna
ChronicDeity
Kumbhakarna
600
56
0
509
2,723
957
0
100
2,417
9,306
0
L
Izanami
1,675
1,185
0
698
2,945
551
0
183
2,762
0
26,812
L
Achilles
1,643
583
0
1,696
5,160
1,739
0
1,465
3,635
0
14,137
W
Chiron
Kyoga1991
Chiron
1,590
861
114
1,948
3,118
708
0
613
2,473
0
22,686
L
3,601
0
0
386
2,725
641
0
1,556
965
19,297
0
W
Gilgamesh
SHAYDOGG
Gilgamesh
921
199
0
1,262
3,587
1,408
236
600
2,987
0
18,060
W
Merlin
1,507
124
153
1,733
3,869
1,043
312
1,579
2,096
14,252
0
W
Thor
1,243
209
0
1,083
3,142
514
0
215
2,885
0
6,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,808
Gold Earned
22,187
159
Minions Killed
186
0
Camps Cleared
0
674,915
Distance Traveled
642,979
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,556
651
47
7
0
145,851
1
L
Kuzenbo
3,763
538
10
1
0
96,488
1
L
Kumbhakarna
3,713
530
13
2
0
164,049
2
L
Izanami
4,377
625
60
9
0
120,032
1
L
Achilles
4,495
642
39
6
0
142,877
0
W
Chiron
4,913
702
54
8
0
136,969
3
L
Janus
4,460
637
37
5
0
151,469
0
W
Gilgamesh
4,458
637
33
5
0
111,107
0
W
Merlin
4,400
629
40
6
0
123,018
3
W
Thor
3,860
551
12
2
0
126,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role