Player Matchup

Serqet
Serqet
Filipemg2BR
Serqet
Level 129
God Stats
2W - 1L
1,672 SR
Queue Stats
16W - 9L
1,511 Elo+
Party 1
Sobek
Sobek
PedriloMA
Sobek
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,121 Elo+
Party 1
Agni
Agni
VitorAugusto__
Agni
Level 108
God Stats
2W - 0L
1,710 SR
Queue Stats
11W - 4L
1,621 Elo+
Party 1
Team Averages
Level 99
1,627 SR
1,418 Elo+

VS

Team Averages
Level 75
1,546 SR
1,424 Elo+
Vamana
Vamana
graff0312
Vamana
Level 109
God Stats
0W - 3L
1,506 SR
Queue Stats
17W - 18L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tac0 parad0x
Morgan Le Fay
Level 36
God Stats
5W - 3L
1,508 SR
Queue Stats
84W - 118L
1,275 Elo+
Solo
Cernunnos
Cernunnos
tony0106
Cernunnos
Level 80
God Stats
2W - 2L
1,625 SR
Queue Stats
2W - 4L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
14 / 2 / 6
12,516
782
17,043
14,597
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
PedriloMA
Sobek
14
2 / 2 / 13
11,456
716
6,743
18,083
19,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
5 / 2 / 11
11,023
689
21,360
14,500
6,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
graff0312
Vamana
14
2 / 5 / 4
9,903
619
14,193
25,009
21,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
tac0 parad0x
Morgan Le Fay
13
2 / 10 / 3
9,703
606
11,377
16,467
6,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
tony0106
Cernunnos
13
2 / 6 / 2
9,712
607
9,512
15,817
5,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
6
6
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
14
2
6
8.5
W
Sobek
PedriloMA
Sobek
2
2
13
4.25
W
5
2
11
5.25
L
Vamana
graff0312
Vamana
2
5
4
0.8
L
Morgan Le Fay
tac0 parad0x
Morgan Le Fay
2
10
3
0.35
L
Cernunnos
tony0106
Cernunnos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
35,082
47,180
Taken
57,293
31,888
Mitigated
33,212
14,352
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
17,043
4,313
1,365
2,247
14,597
6,292
1,490
4,984
9,613
0
36,156
W
Sobek
PedriloMA
Sobek
6,743
1,030
864
4,436
18,083
19,117
342
5,395
12,688
14,581
0
W
21,360
1,521
1,846
3,594
14,500
6,479
914
3,881
10,619
56,480
0
L
Vamana
graff0312
Vamana
14,193
4,289
0
10,221
25,009
21,614
143
11,635
12,774
5,519
33,675
L
Morgan Le Fay
tac0 parad0x
Morgan Le Fay
11,377
569
304
2,644
16,467
6,013
74
9,025
7,190
30,658
0
L
Cernunnos
tony0106
Cernunnos
9,512
4,064
276
3,038
15,817
5,585
1,185
8,094
7,331
0
40,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,995
Gold Earned
29,318
148
Minions Killed
166
7
Camps Cleared
6
920,407
Distance Traveled
763,858
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,516
782
44
3
7
338,360
5
W
Sobek
11,456
716
16
1
0
287,094
0
W
Agni
11,023
689
88
6
0
294,953
3
L
Vamana
9,903
619
53
3
1
276,756
1
L
Morgan Le Fay
9,703
606
47
3
1
240,958
0
L
Cernunnos
9,712
607
66
4
4
246,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role