Player Matchup

Set
Set
 
Set
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
DeathBeanz
Cliodhna
Level 57
God Stats
20W - 13L
1,634 SR
Queue Stats
201W - 215L
1,453 Elo+
Party 3
Kukulkan
Kukulkan
LilxFrick
Kukulkan
Level 21
God Stats
4W - 5L
1,480 SR
Queue Stats
40W - 43L
1,443 Elo+
Party 3
Anhur
Anhur
Shad0whunter21
Anhur
Level 160
God Stats
5W - 4L
1,619 SR
Queue Stats
394W - 452L
1,473 Elo+
Solo
Geb
Geb
XxxkingOFdarkxxX
Geb
Level 68
God Stats
6W - 7L
1,581 SR
Queue Stats
74W - 83L
1,419 Elo+
Party 4
Team Averages
Level 82
1,563 SR
1,458 Elo+

VS

Team Averages
Level 74
1,670 SR
1,499 Elo+
Da Ji
Da Ji
CamCam93
Da Ji
Level 46
God Stats
5W - 7L
1,446 SR
Queue Stats
57W - 83L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Metroce
Sun Wukong
Level 109
God Stats
3W - 9L
1,487 SR
Queue Stats
60W - 57L
1,518 Elo+
Party 2
Apollo
Apollo
ST3APrince
Apollo
Level 79
God Stats
5W - 0L
1,909 SR
Queue Stats
348W - 306L
1,472 Elo+
Party 1
Hera
Hera
Veeemo
Hera
Level 109
God Stats
3W - 3L
1,736 SR
Queue Stats
50W - 38L
1,549 Elo+
Party 2
Guan Yu
Guan Yu
adz2gamey
Guan Yu
Level 28
God Stats
3W - 0L
1,772 SR
Queue Stats
97W - 79L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 3 / 1
6,084
553
4,418
8,395
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
DeathBeanz
Cliodhna
10
4 / 3 / 3
6,342
577
4,372
6,609
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
LilxFrick
Kukulkan
10
2 / 4 / 3
6,051
550
2,781
5,860
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 6 / 0
5,008
455
2,937
6,846
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 2
4,632
421
1,679
11,482
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CamCam93
Da Ji
10
3 / 2 / 4
6,425
584
4,769
6,270
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Metroce
Sun Wukong
10
2 / 1 / 1
6,176
561
4,776
7,102
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
ST3APrince
Apollo
13
10 / 0 / 4
7,849
714
8,703
5,768
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Veeemo
Hera
10
1 / 4 / 2
5,930
539
4,138
4,739
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
adz2gamey
Guan Yu
12
3 / 0 / 8
7,365
670
4,265
7,110
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
19
19
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
1
0.5
W
Da Ji
CamCam93
Da Ji
3
2
4
2.5
L
Cliodhna
DeathBeanz
Cliodhna
4
3
3
1.83
L
Kukulkan
LilxFrick
Kukulkan
2
4
3
0.88
W
Sun Wukong
Metroce
Sun Wukong
2
1
1
2.5
W
Apollo
ST3APrince
Apollo
10
0
4
12
L
0
6
0
0
W
Hera
Veeemo
Hera
1
4
2
0.5
L
0
3
2
0.33
W
Guan Yu
adz2gamey
Guan Yu
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,187
Damage
26,651
39,192
Taken
30,989
13,451
Mitigated
13,398
10,617
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,418
1,153
0
3,352
8,395
3,670
0
413
7,538
0
34,271
W
Da Ji
CamCam93
Da Ji
4,769
1,058
0
2,686
6,270
2,022
94
605
5,592
0
28,276
L
Cliodhna
DeathBeanz
Cliodhna
4,372
358
0
2,110
6,609
1,840
0
983
5,452
0
31,382
L
Kukulkan
LilxFrick
Kukulkan
2,781
315
0
990
5,860
1,659
0
1,179
4,521
29,919
0
W
Sun Wukong
Metroce
Sun Wukong
4,776
923
0
2,027
7,102
3,544
0
283
6,388
0
32,151
W
Apollo
ST3APrince
Apollo
8,703
5,721
0
3,457
5,768
1,539
0
1,062
4,706
0
49,898
L
2,937
1,031
0
288
6,846
1,657
0
0
6,846
0
25,360
W
Hera
Veeemo
Hera
4,138
527
0
360
4,739
1,435
0
1,422
3,317
29,594
0
L
1,679
305
71
3,806
11,482
4,625
0
1,171
10,183
9,509
0
W
Guan Yu
adz2gamey
Guan Yu
4,265
756
421
3,283
7,110
4,858
154
1,088
6,022
0
30,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,117
Gold Earned
33,745
275
Minions Killed
345
0
Camps Cleared
0
1,052,385
Distance Traveled
1,076,605
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,084
553
77
7
0
218,900
7
W
Da Ji
6,425
584
53
5
0
214,355
3
L
Cliodhna
6,342
577
58
5
0
222,343
3
L
Kukulkan
6,051
550
72
7
0
203,998
1
W
Sun Wukong
6,176
561
85
8
0
235,352
3
W
Apollo
7,849
714
73
7
0
201,896
3
L
Anhur
5,008
455
54
5
0
176,392
1
W
Hera
5,930
539
77
7
0
204,254
2
L
Geb
4,632
421
14
1
0
230,752
2
W
Guan Yu
7,365
670
57
5
0
220,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role