Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Anaftasiy
Persephone
Level 46
God Stats
55W - 62L
1,488 SR
Queue Stats
133W - 162L
1,351 Elo+
Party 2
Atlas
Atlas
Ice-Grave
Atlas
Level 139
God Stats
21W - 26L
1,457 SR
Queue Stats
337W - 329L
1,402 Elo+
Solo
Yemoja
Yemoja
KettleAndCactus
Yemoja
Level 66
God Stats
6W - 7L
1,409 SR
Queue Stats
16W - 22L
1,346 Elo+
Party 2
Chiron
Chiron
darcrack03
Chiron
Level 120
God Stats
8W - 7L
1,609 SR
Queue Stats
167W - 196L
1,391 Elo+
Solo
Team Averages
Level 86
1,493 SR
1,398 Elo+

VS

Team Averages
Level 96
1,420 SR
1,547 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
KyloGamer123
Sylvanus
Level 101
God Stats
1W - 1L
1,404 SR
Queue Stats
47W - 46L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
PartiallyHuman
Erlang Shen
Level 63
God Stats
1W - 3L
1,249 SR
Queue Stats
92W - 105L
1,370 Elo+
Solo
Agni
Agni
Super丶梦魇
Agni
Level 155
God Stats
1W - 1L
1,600 SR
Queue Stats
114W - 45L
1,706 Elo+
Party 1
Cupid
Cupid
爆浆牛丸BOOM
Cupid
Level 33
God Stats
2W - 1L
1,345 SR
Queue Stats
106W - 27L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 3 / 0
4,714
471
2,571
6,325
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
Anaftasiy
Persephone
10
1 / 1 / 1
6,105
611
1,073
4,656
1,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
Ice-Grave
Atlas
9
1 / 4 / 0
4,934
493
2,153
6,220
3,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 2 / 0
4,717
472
3,443
6,940
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
darcrack03
Chiron
8
0 / 2 / 0
4,641
464
2,503
4,386
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
3 / 0 / 2
5,851
585
7,999
5,899
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
KyloGamer123
Sylvanus
9
2 / 0 / 3
5,221
522
2,043
5,824
2,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
PartiallyHuman
Erlang Shen
9
1 / 0 / 1
5,318
532
768
4,623
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 0
6,780
678
5,038
4,080
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 1
6,688
669
4,347
4,152
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
12
12
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
W
Heimdallr
 
Heimdallr
3
0
2
4
L
Persephone
Anaftasiy
Persephone
1
1
1
1.5
L
Atlas
Ice-Grave
Atlas
1
4
0
0.25
L
0
2
0
0
W
Sylvanus
KyloGamer123
Sylvanus
2
0
3
3.5
W
Erlang Shen
PartiallyHuman
Erlang Shen
1
0
1
1.5
W
3
2
0
1.5
L
Chiron
darcrack03
Chiron
0
2
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,743
Damage
20,195
28,527
Taken
24,578
11,961
Mitigated
9,623
9,725
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,571
800
0
1,734
6,325
2,275
0
2,138
4,035
0
20,131
W
Heimdallr
 
Heimdallr
7,999
4,344
0
2,678
5,899
2,036
0
1,849
4,050
0
35,953
L
Persephone
Anaftasiy
Persephone
1,073
0
0
826
4,656
1,335
0
2,985
1,464
33,254
0
L
Atlas
Ice-Grave
Atlas
2,153
747
0
1,672
6,220
3,283
0
0
6,220
19,264
0
L
3,443
272
297
2,855
6,940
4,212
0
1,504
5,436
12,508
0
W
Sylvanus
KyloGamer123
Sylvanus
2,043
899
1,512
2,336
5,824
2,957
198
1,653
4,171
12,250
0
W
Erlang Shen
PartiallyHuman
Erlang Shen
768
303
71
1,594
4,623
1,994
197
549
4,074
0
30,890
W
5,038
280
0
530
4,080
1,126
0
924
3,156
35,737
0
L
Chiron
darcrack03
Chiron
2,503
1,042
632
1,709
4,386
856
0
95
4,288
0
25,267
W
4,347
2,343
0
1,851
4,152
1,510
337
1,900
2,252
0
36,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,111
Gold Earned
29,858
210
Minions Killed
323
0
Camps Cleared
0
945,088
Distance Traveled
963,444
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,714
471
28
3
0
199,643
4
W
Heimdallr
5,851
585
71
7
0
182,878
3
L
Persephone
6,105
611
74
7
0
187,035
5
L
Atlas
4,934
493
31
3
0
174,687
3
L
Yemoja
4,717
472
19
2
0
199,665
6
W
Sylvanus
5,221
522
19
2
0
177,597
4
W
Erlang Shen
5,318
532
53
5
0
204,346
5
W
Agni
6,780
678
92
9
0
213,030
1
L
Chiron
4,641
464
58
6
0
184,058
3
W
Cupid
6,688
669
88
9
0
185,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role