Player Matchup

Hercules
Hercules
Mrflashlights
Hercules
Level 45
God Stats
1W - 2L
1,446 SR
Queue Stats
3W - 10L
1,390 Elo+
Party 1
Mulan
Mulan
PaladinBube78
Mulan
Level 48
God Stats
16W - 15L
1,510 SR
Queue Stats
212W - 198L
1,476 Elo+
Solo
Pele
Pele
Sheitan-Vongola
Pele
Level 66
God Stats
4W - 5L
1,525 SR
Queue Stats
28W - 35L
1,427 Elo+
Party 1
Chiron
Chiron
miranikki88
Chiron
Level 42
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 5L
1,270 Elo+
Solo
Apollo
Apollo
pandenculer
Apollo
Level 125
God Stats
2W - 2L
1,586 SR
Queue Stats
39W - 36L
1,512 Elo+
Party 1
Team Averages
Level 65
1,469 SR
1,415 Elo+

VS

Team Averages
Level 83
1,594 SR
1,524 Elo+
Mulan
Mulan
Klooster_NL
Mulan
Level 104
God Stats
7W - 10L
1,368 SR
Queue Stats
430W - 368L
1,553 Elo+
Party 2
Horus
Horus
Mark__097
Horus
Level 48
God Stats
16W - 9L
1,613 SR
Queue Stats
186W - 204L
1,436 Elo+
Solo
Anhur
Anhur
YBNJerra83
Anhur
Level 44
God Stats
5W - 1L
1,676 SR
Queue Stats
161W - 131L
1,560 Elo+
Party 2
Hun Batz
Hun Batz
janvanarende
Hun Batz
Level 108
God Stats
3W - 1L
1,676 SR
Queue Stats
330W - 256L
1,553 Elo+
Party 2
Olorun
Olorun
liwimi
Olorun
Level 109
God Stats
12W - 6L
1,634 SR
Queue Stats
413W - 345L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mrflashlights
Hercules
13
1 / 7 / 4
8,717
396
3,806
22,011
16,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 4
9,085
413
13,554
28,029
21,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 9 / 2
10,040
456
10,990
18,438
6,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
13
0 / 8 / 0
7,986
363
8,250
17,021
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
15
2 / 8 / 3
9,576
435
9,205
19,551
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 13
12,794
582
17,913
22,096
20,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
Mark__097
Horus
16
5 / 4 / 19
11,187
509
10,678
19,647
17,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
19
14 / 4 / 9
13,250
602
20,759
18,211
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
janvanarende
Hun Batz
20
6 / 0 / 12
12,885
586
8,909
13,636
10,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
liwimi
Olorun
19
11 / 0 / 15
13,283
604
21,807
13,673
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
107
9
Kills
39
39
Deaths
11
13
Assists
68
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
Horus
Mark__097
Horus
5
4
19
3.63
L
Hercules
Mrflashlights
Hercules
1
7
4
0.43
L
1
7
4
0.43
L
5
9
2
0.67
W
Anhur
14
4
9
4.63
W
Hun Batz
janvanarende
Hun Batz
6
0
12
12
W
Olorun
liwimi
Olorun
11
0
15
18.5
L
Chiron
0
8
0
0
L
Apollo
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,805
Damage
80,066
105,050
Taken
87,263
53,502
Mitigated
60,570
23,396
Healing
49,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,913
2,702
64
10,137
22,096
20,395
275
3,073
18,196
9,546
78,659
W
Horus
Mark__097
Horus
10,678
4,830
4,553
6,615
19,647
17,168
743
926
18,550
0
35,246
L
Hercules
Mrflashlights
Hercules
3,806
1,174
0
4,627
22,011
16,271
0
5,733
15,405
0
19,793
L
13,554
1,264
0
6,214
28,029
21,412
0
6,532
20,467
3,205
46,030
L
10,990
2,221
0
4,302
18,438
6,011
0
3,340
14,740
0
65,119
W
Anhur
20,759
11,326
0
7,380
18,211
6,638
2,963
671
17,450
0
98,136
W
Hun Batz
janvanarende
Hun Batz
8,909
802
0
9,492
13,636
10,314
157
1,629
11,799
0
99,989
W
Olorun
liwimi
Olorun
21,807
10,573
1,907
9,379
13,673
6,055
4,010
1,168
12,421
101,661
0
L
Chiron
8,250
1,314
465
3,242
17,021
4,840
0
5,894
10,935
0
51,633
L
Apollo
9,205
5,931
0
4,546
19,551
4,968
36
2,682
16,769
0
71,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,404
Gold Earned
63,399
448
Minions Killed
613
0
Camps Cleared
0
1,916,770
Distance Traveled
2,169,696
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,794
582
147
7
0
416,973
5
W
Horus
11,187
509
30
1
0
432,950
0
L
Hercules
8,717
396
31
1
0
421,276
0
L
Mulan
9,085
413
88
4
0
378,148
1
L
Pele
10,040
456
105
5
0
401,619
2
W
Anhur
13,250
602
140
6
0
386,527
4
W
Hun Batz
12,885
586
143
7
0
512,375
0
W
Olorun
13,283
604
153
7
0
420,871
2
L
Chiron
7,986
363
86
4
0
366,381
0
L
Apollo
9,576
435
138
6
0
349,346
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role