Player Matchup

Cthulhu
Cthulhu
Platinum III
 
Cthulhu
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
Chømpy
Thanatos
Gold III
Level 158
God Stats
0W - 2L
1,464 SR
Queue Stats
66W - 62L
1,577 MMR
Solo
Freya
Freya
Diamond IV
Koburaa
Freya
Diamond IV
Level 142
God Stats
0W - 3L
1,685 SR
Queue Stats
322W - 323L
2,051 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Koxzilla
Morgan Le Fay
Platinum IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 31L
2,076 MMR
Solo
Chronos
Chronos
Masters
Símply
Chronos
Masters
Level 160
God Stats
2W - 2L
1,834 SR
Queue Stats
202W - 182L
2,657 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,597 SR
1,972 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,707 SR
2,049 MMR
The Morrigan
The Morrigan
Platinum III
EIement49
The Morrigan
Platinum III
Level 67
God Stats
2W - 0L
1,697 SR
Queue Stats
34W - 23L
2,131 MMR
Party 1
Medusa
Medusa
Bronze III
Joshº
Medusa
Bronze III
Level 105
God Stats
1W - 0L
1,619 SR
Queue Stats
5W - 2L
1,539 MMR
Solo
Camazotz
Camazotz
Diamond III
Robbieeeee
Camazotz
Diamond III
Level 159
God Stats
2W - 1L
1,533 SR
Queue Stats
62W - 38L
2,286 MMR
Solo
Terra
Terra
Diamond III
Shank
Terra
Diamond III
Level 160
God Stats
8W - 4L
1,833 SR
Queue Stats
177W - 156L
2,275 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
YungLegz
Gilgamesh
Diamond V
Level 160
God Stats
2W - 0L
1,853 SR
Queue Stats
311W - 295L
2,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 5 / 3
9,707
462
11,064
27,158
21,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Chømpy
Thanatos
15
3 / 7 / 0
9,204
438
6,832
16,014
5,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Koburaa
Freya
15
1 / 11 / 3
10,279
489
13,591
20,801
4,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Koxzilla
Morgan Le Fay
14
1 / 11 / 2
9,122
434
6,358
16,554
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
Símply
Chronos
19
3 / 9 / 2
11,306
538
9,197
21,911
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
CharybdisYemojaGebSol

VS

Bans
OlorunChaacKaliTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EIement49
The Morrigan
20
15 / 2 / 8
13,770
656
27,705
11,723
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Joshº
Medusa
19
11 / 2 / 6
13,281
632
17,036
17,243
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Robbieeeee
Camazotz
20
3 / 3 / 2
12,737
607
11,311
21,772
12,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Shank
Terra
16
1 / 2 / 20
11,715
558
8,218
18,351
18,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
YungLegz
Gilgamesh
20
13 / 0 / 9
14,694
700
18,689
14,966
9,607
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
9
Kills
43
43
Deaths
9
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
3
0.5
L
Thanatos
Chømpy
Thanatos
3
7
0
0.43
W
The Morrigan
EIement49
The Morrigan
15
2
8
9.5
W
Medusa
Joshº
Medusa
11
2
6
7
L
Freya
Koburaa
Freya
1
11
3
0.23
L
Morgan Le Fay
Koxzilla
Morgan Le Fay
1
11
2
0.18
W
Camazotz
Robbieeeee
Camazotz
3
3
2
1.33
W
Terra
Shank
Terra
1
2
20
5.5
L
Chronos
Símply
Chronos
3
9
2
0.44
W
Gilgamesh
YungLegz
Gilgamesh
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,042
Damage
82,959
102,438
Taken
84,055
43,452
Mitigated
53,483
29,285
Healing
37,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,064
1,261
164
8,971
27,158
21,421
0
9,611
16,719
55,446
0
L
Thanatos
Chømpy
Thanatos
6,832
1,866
45
9,180
16,014
5,302
0
5,465
10,549
0
48,027
W
The Morrigan
EIement49
The Morrigan
27,705
6,199
0
4,795
11,723
5,557
4,089
6,558
4,739
102,174
8,019
W
Medusa
Joshº
Medusa
17,036
8,710
0
7,160
17,243
7,184
3,881
10,546
6,455
0
102,297
L
Freya
Koburaa
Freya
13,591
4,405
0
6,153
20,801
4,792
834
5,211
15,590
70,381
0
L
Morgan Le Fay
Koxzilla
Morgan Le Fay
6,358
329
0
1,191
16,554
4,753
0
8,099
8,212
57,281
0
W
Camazotz
Robbieeeee
Camazotz
11,311
3,677
0
9,749
21,772
12,937
5,271
10,517
10,565
0
86,800
W
Terra
Shank
Terra
8,218
1,591
5,519
5,537
18,351
18,198
0
7,991
9,782
28,229
0
L
Chronos
Símply
Chronos
9,197
4,066
0
3,581
21,911
7,184
2,553
3,293
18,397
92,999
0
W
Gilgamesh
YungLegz
Gilgamesh
18,689
7,879
0
5,088
14,966
9,607
1,274
4,838
9,708
0
123,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,618
Gold Earned
66,197
596
Minions Killed
690
0
Camps Cleared
0
1,834,363
Distance Traveled
2,160,466
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,707
462
115
5
0
368,275
8
L
Thanatos
9,204
438
82
4
0
409,792
7
W
The Morrigan
13,770
656
177
8
0
408,998
2
W
Medusa
13,281
632
139
7
0
388,781
3
L
Freya
10,279
489
115
5
0
319,775
4
L
Morgan Le Fay
9,122
434
116
6
0
353,956
4
W
Camazotz
12,737
607
176
8
0
424,643
1
W
Terra
11,715
558
42
2
0
429,455
6
L
Chronos
11,306
538
168
8
0
382,565
1
W
Gilgamesh
14,694
700
156
7
0
508,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role