Player Matchup

Merlin
Merlin
ACHİLLES
Merlin
Level 147
God Stats
0W - 1L
1,730 SR
Queue Stats
135W - 136L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Buddaz
Tsukuyomi
Level 127
God Stats
9W - 6L
1,626 SR
Queue Stats
233W - 223L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
GФЯGД
Baron Samedi
Level 142
God Stats
6W - 5L
1,496 SR
Queue Stats
444W - 408L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
MonKey-RyDer
Danzaburou
Level 124
God Stats
8W - 8L
1,571 SR
Queue Stats
648W - 673L
1,459 Elo+
Party 2
Jormungandr
Jormungandr
QuadOpe_
Jormungandr
Level 103
God Stats
5W - 5L
1,450 SR
Queue Stats
377W - 381L
1,449 Elo+
Party 2
Team Averages
Level 129
1,575 SR
1,490 Elo+

VS

Team Averages
Level 125
1,539 SR
1,484 Elo+
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MadHighlander
Tiamat
Level 143
God Stats
21W - 20L
1,521 SR
Queue Stats
910W - 933L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
N0M3RCY2707
Gilgamesh
Level 138
God Stats
14W - 5L
1,688 SR
Queue Stats
603W - 580L
1,538 Elo+
Solo
Hou Yi
Hou Yi
Romcek
Hou Yi
Level 88
God Stats
3W - 1L
1,484 SR
Queue Stats
136W - 105L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
TeplyBuzik
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 131L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ACHİLLES
Merlin
19
5 / 6 / 14
11,975
798
22,450
11,982
6,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Buddaz
Tsukuyomi
20
13 / 7 / 9
13,249
883
28,794
17,613
8,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
GФЯGД
Baron Samedi
15
1 / 10 / 11
9,587
639
8,316
15,593
10,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MonKey-RyDer
Danzaburou
19
4 / 7 / 12
11,467
764
13,697
13,941
6,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
QuadOpe_
Jormungandr
17
2 / 6 / 12
10,705
714
14,630
20,583
25,856
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 8 / 18
11,198
747
10,707
22,119
14,235
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 3 / 19
13,120
875
14,597
15,764
12,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gilgamesh
N0M3RCY2707
Gilgamesh
19
5 / 3 / 28
12,027
802
18,037
33,474
28,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Romcek
Hou Yi
20
10 / 6 / 19
12,651
843
17,357
16,443
5,873
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TeplyBuzik
Baron Samedi
19
9 / 5 / 17
12,111
807
12,327
17,044
10,390
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
136
25
Kills
35
36
Deaths
25
58
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
8
18
1.5
L
Merlin
ACHİLLES
Merlin
5
6
14
2
L
Tsukuyomi
Buddaz
Tsukuyomi
13
7
9
2.5
L
Baron Samedi
GФЯGД
Baron Samedi
1
10
11
0.65
W
8
3
19
5.83
L
Danzaburou
MonKey-RyDer
Danzaburou
4
7
12
1.43
W
Gilgamesh
N0M3RCY2707
Gilgamesh
5
3
28
6.33
L
Jormungandr
QuadOpe_
Jormungandr
2
6
12
1.33
W
Hou Yi
Romcek
Hou Yi
10
6
19
3.25
W
Baron Samedi
TeplyBuzik
Baron Samedi
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,887
Damage
73,025
79,712
Taken
104,844
57,042
Mitigated
72,228
20,796
Healing
45,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,707
598
1,344
6,072
22,119
14,235
309
9,057
13,062
17,579
0
L
Merlin
ACHİLLES
Merlin
22,450
1,157
1,841
2,069
11,982
6,060
795
5,405
6,577
40,871
0
L
Tsukuyomi
Buddaz
Tsukuyomi
28,794
7,252
795
3,802
17,613
8,332
858
9,165
8,448
0
47,599
L
Baron Samedi
GФЯGД
Baron Samedi
8,316
381
1,977
1,553
15,593
10,577
487
8,955
6,638
16,403
0
W
14,597
1,588
2,237
5,440
15,764
12,850
647
7,430
8,334
37,965
0
L
Danzaburou
MonKey-RyDer
Danzaburou
13,697
6,038
1,611
2,083
13,941
6,217
1,404
6,137
7,804
0
30,688
W
Gilgamesh
N0M3RCY2707
Gilgamesh
18,037
2,590
3,936
11,782
33,474
28,880
685
12,683
20,791
5,017
23,138
L
Jormungandr
QuadOpe_
Jormungandr
14,630
2,661
901
4,164
20,583
25,856
134
10,790
9,793
23,553
0
W
Hou Yi
Romcek
Hou Yi
17,357
7,418
1,953
3,776
16,443
5,873
2,477
7,617
8,826
0
33,446
W
Baron Samedi
TeplyBuzik
Baron Samedi
12,327
1,752
4,791
4,160
17,044
10,390
2,341
8,609
8,435
36,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,983
Gold Earned
61,107
152
Minions Killed
195
0
Camps Cleared
0
1,186,864
Distance Traveled
1,263,708
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,198
747
27
2
0
234,721
0
L
Merlin
11,975
798
43
3
0
257,677
5
L
Tsukuyomi
13,249
883
36
2
0
262,787
1
L
Baron Samedi
9,587
639
25
2
0
221,615
0
W
Tiamat
13,120
875
60
4
0
262,288
2
L
Danzaburou
11,467
764
31
2
0
233,636
1
W
Gilgamesh
12,027
802
27
2
0
282,192
2
L
Jormungandr
10,705
714
17
1
0
211,149
1
W
Hou Yi
12,651
843
29
2
0
253,291
0
W
Baron Samedi
12,111
807
52
3
0
231,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role