Player Matchup

Vamana
Vamana
AllahNahuy
Vamana
Level 97
God Stats
33W - 27L
1,540 SR
Queue Stats
197W - 191L
1,446 Elo+
Solo
Athena
Athena
FrSkylek
Athena
Level 54
God Stats
1W - 5L
1,259 SR
Queue Stats
72W - 93L
1,419 Elo+
Solo
Arachne
Arachne
Redfret
Arachne
Level 40
God Stats
7W - 8L
1,518 SR
Queue Stats
36W - 23L
1,537 Elo+
Solo
Izanami
Izanami
Termssccarface
Izanami
Level 89
God Stats
35W - 33L
1,452 SR
Queue Stats
195W - 198L
1,410 Elo+
Solo
Neith
Neith
UnbreakableM
Neith
Level 122
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 80
1,495 SR
1,463 Elo+

VS

Team Averages
Level 78
1,564 SR
1,526 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AIchemy
Da Ji
Level 38
God Stats
3W - 3L
1,587 SR
Queue Stats
27W - 25L
1,560 Elo+
Party 1
Olorun
Olorun
Korbon
Olorun
Level 155
God Stats
22W - 15L
1,478 SR
Queue Stats
189W - 222L
1,370 Elo+
Solo
Fenrir
Fenrir
Utpalaka
Fenrir
Level 10
God Stats
2W - 0L
1,754 SR
Queue Stats
21W - 10L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AllahNahuy
Vamana
10
2 / 1 / 0
5,596
560
3,762
6,139
4,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
FrSkylek
Athena
6
0 / 2 / 1
4,423
442
1,027
4,462
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Redfret
Arachne
9
2 / 1 / 1
5,506
551
3,577
5,779
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
4,862
486
2,570
7,641
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 1
4,522
452
3,608
4,448
1,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 1
5,643
564
3,403
6,543
4,194
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
 
Skadi
5
2 / 1 / 2
4,401
440
1,946
2,072
359
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
AIchemy
Da Ji
10
3 / 1 / 2
5,896
590
3,439
6,467
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Korbon
Olorun
9
0 / 1 / 3
5,288
529
3,032
2,904
980
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Utpalaka
Fenrir
10
6 / 0 / 4
6,153
615
5,746
8,444
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
12
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Skadi
 
Skadi
2
1
2
3
W
Da Ji
AIchemy
Da Ji
3
1
2
4
L
Vamana
AllahNahuy
Vamana
2
1
0
2
L
Athena
FrSkylek
Athena
0
2
1
0.25
W
Olorun
Korbon
Olorun
0
1
3
1.5
L
Arachne
Redfret
Arachne
2
1
1
2.5
L
0
5
1
0.1
L
0
3
1
0.17
W
Fenrir
Utpalaka
Fenrir
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,544
Damage
17,566
28,469
Taken
26,430
11,518
Mitigated
11,580
6,445
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,403
375
0
676
6,543
4,194
0
399
6,144
0
25,950
W
Skadi
 
Skadi
1,946
1,056
133
768
2,072
359
0
86
1,986
0
12,050
W
Da Ji
AIchemy
Da Ji
3,439
632
0
2,631
6,467
2,142
0
80
6,387
0
31,910
L
Vamana
AllahNahuy
Vamana
3,762
1,211
0
1,785
6,139
4,435
66
526
5,613
2,485
24,723
L
Athena
FrSkylek
Athena
1,027
492
0
410
4,462
1,930
0
287
4,175
7,279
0
W
Olorun
Korbon
Olorun
3,032
784
124
1,155
2,904
980
0
120
2,784
24,846
0
L
Arachne
Redfret
Arachne
3,577
2,714
0
1,634
5,779
2,237
0
962
4,817
0
28,681
L
2,570
1,658
0
1,350
7,641
1,725
603
713
6,928
0
28,436
L
3,608
1,916
364
902
4,448
1,191
81
544
3,904
0
18,841
W
Fenrir
Utpalaka
Fenrir
5,746
1,884
125
2,938
8,444
3,905
0
919
7,525
0
17,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
27,381
229
Minions Killed
218
0
Camps Cleared
0
942,228
Distance Traveled
882,269
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,643
564
63
6
0
201,918
0
W
Skadi
4,401
440
21
2
0
77,281
1
W
Da Ji
5,896
590
65
7
0
191,342
0
L
Vamana
5,596
560
55
6
0
187,984
1
L
Athena
4,423
442
19
2
0
192,586
1
W
Olorun
5,288
529
48
5
0
199,108
1
L
Arachne
5,506
551
63
6
0
245,617
0
L
Izanami
4,862
486
53
5
0
161,081
1
L
Neith
4,522
452
39
4
0
154,960
4
W
Fenrir
6,153
615
21
2
0
212,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role