Player Matchup

Ullr
Ullr
Dampireoryol
Ullr
Level 102
God Stats
1W - 3L
1,722 SR
Queue Stats
12W - 26L
1,408 Elo+
Solo
Freya
Freya
Heisenberg2711
Freya
Level 149
God Stats
0W - 4L
1,197 SR
Queue Stats
232W - 257L
1,478 Elo+
Solo
Xbalanque
Xbalanque
Sole_0
Xbalanque
Level 159
God Stats
2W - 3L
1,584 SR
Queue Stats
255W - 269L
1,467 Elo+
Solo
Geb
Geb
bikasher0
Geb
Level 106
God Stats
2W - 1L
1,845 SR
Queue Stats
70W - 74L
1,491 Elo+
Solo
Sobek
Sobek
Кirisu
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,529 Elo+
Solo
Team Averages
Level 117
1,570 SR
1,475 Elo+

VS

Team Averages
Level 113
1,496 SR
1,495 Elo+
Hachiman
Hachiman
 
Hachiman
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Daelas
Baba Yaga
Level 106
God Stats
5W - 1L
1,497 SR
Queue Stats
130W - 114L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DaintyCalf66371
Tsukuyomi
Level 95
God Stats
9W - 8L
1,517 SR
Queue Stats
556W - 548L
1,457 Elo+
Solo
Ravana
Ravana
SandCastle
Ravana
Level 124
God Stats
1W - 1L
1,317 SR
Queue Stats
311W - 328L
1,530 Elo+
Solo
Neith
Neith
SimarglFox
Neith
Level 127
God Stats
3W - 2L
1,646 SR
Queue Stats
91W - 78L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
7,239
658
5,734
8,923
4,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 7
8,878
807
8,253
12,144
6,290
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Sole_0
Xbalanque
13
4 / 6 / 7
8,086
735
13,607
14,402
7,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 8
7,607
692
5,605
20,612
16,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sobek
Кirisu
Sobek
14
3 / 3 / 8
8,768
797
5,379
18,729
24,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 4 / 11
8,875
807
14,901
9,689
3,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Daelas
Baba Yaga
16
3 / 2 / 13
9,500
864
21,048
9,395
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DaintyCalf66371
Tsukuyomi
14
2 / 5 / 12
8,894
809
11,936
9,932
4,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
SandCastle
Ravana
15
2 / 1 / 12
9,308
846
4,467
9,687
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
18
8 / 1 / 7
9,917
902
14,807
8,531
3,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
72
13
Kills
17
17
Deaths
13
36
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
4
11
1.88
W
Baba Yaga
Daelas
Baba Yaga
3
2
13
4.75
W
Tsukuyomi
DaintyCalf66371
Tsukuyomi
2
5
12
1.6
L
1
2
6
2
L
4
4
7
1.88
W
Ravana
SandCastle
Ravana
2
1
12
8
W
Neith
8
1
7
11.5
L
Xbalanque
Sole_0
Xbalanque
4
6
7
1.25
L
1
2
8
2.5
L
Sobek
Кirisu
Sobek
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,578
Damage
67,159
74,810
Taken
47,234
59,025
Mitigated
23,895
26,717
Healing
22,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,901
5,713
1,683
2,188
9,689
3,629
2,145
3,270
6,419
0
25,745
W
Baba Yaga
Daelas
Baba Yaga
21,048
698
3,232
4,197
9,395
4,449
1,052
3,735
5,660
38,965
0
W
Tsukuyomi
DaintyCalf66371
Tsukuyomi
11,936
2,585
1,531
1,254
9,932
4,311
585
4,095
5,837
0
21,904
L
5,734
464
3,014
1,407
8,923
4,480
115
2,997
5,926
0
16,943
L
8,253
3,018
2,376
3,108
12,144
6,290
0
4,518
7,626
18,947
0
W
Ravana
SandCastle
Ravana
4,467
489
165
2,166
9,687
7,964
255
4,441
5,246
24
9,487
W
Neith
14,807
3,716
1,336
4,551
8,531
3,542
1,538
3,696
4,835
0
29,228
L
Xbalanque
Sole_0
Xbalanque
13,607
3,040
2,105
3,297
14,402
7,190
0
3,495
10,907
0
27,717
L
5,605
164
970
5,312
20,612
16,500
0
6,052
14,560
10,421
0
L
Sobek
Кirisu
Sobek
5,379
228
1,378
3,750
18,729
24,565
0
3,986
14,743
8,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
46,494
102
Minions Killed
116
0
Camps Cleared
0
1,007,874
Distance Traveled
1,136,498
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,875
807
22
2
0
209,206
0
W
Baba Yaga
9,500
864
41
4
0
234,900
0
W
Tsukuyomi
8,894
809
22
2
0
229,714
0
L
Ullr
7,239
658
27
2
0
218,472
0
L
Freya
8,878
807
16
1
0
172,483
0
W
Ravana
9,308
846
6
1
0
235,893
1
W
Neith
9,917
902
25
2
0
226,785
0
L
Xbalanque
8,086
735
38
3
0
186,310
0
L
Geb
7,607
692
14
1
0
211,969
0
L
Sobek
8,768
797
7
1
0
218,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role