Player Matchup

Chaac
Chaac
DenProstoDen
Chaac
Level 121
God Stats
1W - 0L
1,531 SR
Queue Stats
16W - 11L
1,589 Elo+
Party 3
Mulan
Mulan
NaKoJlenuOJlenu
Mulan
Level 119
God Stats
1W - 0L
1,699 SR
Queue Stats
21W - 14L
1,604 Elo+
Party 3
Ne Zha
Ne Zha
TakiSoXaRtAkIs
Ne Zha
Level 93
God Stats
3W - 1L
1,539 SR
Queue Stats
102W - 97L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
УжеВлажная
Ao Kuang
Level 145
God Stats
9W - 14L
1,400 SR
Queue Stats
800W - 574L
1,522 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
шалунписюн
Ah Muzen Cab
Level 146
God Stats
20W - 6L
1,785 SR
Queue Stats
930W - 751L
1,558 Elo+
Party 4
Team Averages
Level 125
1,591 SR
1,562 Elo+

VS

Team Averages
Level 111
1,386 SR
1,528 Elo+
Ares
Ares
Drakescalelord
Ares
Level 106
God Stats
0W - 2L
1,280 SR
Queue Stats
31W - 32L
1,543 Elo+
Party 2
Hun Batz
Hun Batz
Snikkel420
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,554 Elo+
Party 2
Hou Yi
Hou Yi
StrawberrySodaa
Hou Yi
Level 66
God Stats
2W - 6L
1,100 SR
Queue Stats
453W - 462L
1,480 Elo+
Solo
Heimdallr
Heimdallr
СИБИРЯK
Heimdallr
Level 158
God Stats
2W - 3L
1,651 SR
Queue Stats
240W - 230L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
Цaрь
Kukulkan
Level 122
God Stats
13W - 18L
1,396 SR
Queue Stats
920W - 984L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 25
11,552
722
12,673
32,067
31,553
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 3 / 24
11,535
721
16,462
20,506
21,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 4 / 17
13,966
873
28,594
31,862
18,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
13 / 5 / 15
13,242
828
16,857
19,603
8,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
19
5 / 5 / 19
12,049
753
22,440
15,531
7,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 15
11,810
738
7,148
29,853
39,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Snikkel420
Hun Batz
18
5 / 9 / 8
11,591
724
19,362
18,693
11,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 6 / 14
12,369
773
17,952
15,255
6,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
СИБИРЯK
Heimdallr
20
6 / 7 / 14
12,305
769
24,507
21,135
13,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Цaрь
Kukulkan
19
4 / 7 / 8
12,003
750
24,833
18,653
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
80
37
Kills
21
22
Deaths
37
100
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
5
25
3.1
L
2
8
15
1.19
W
3
3
24
5
L
Hun Batz
Snikkel420
Hun Batz
5
9
8
1
L
4
6
14
1.83
W
13
4
17
5.38
L
Heimdallr
СИБИРЯK
Heimdallr
6
7
14
1.86
W
13
5
15
4.1
L
Kukulkan
Цaрь
Kukulkan
4
7
8
1.14
W
Ah Muzen Cab
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,026
Damage
93,802
119,569
Taken
103,589
87,344
Mitigated
80,921
54,971
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,673
1,579
2,119
12,828
32,067
31,553
657
6,028
26,039
917
25,236
L
7,148
381
1,379
3,521
29,853
39,025
218
4,655
24,200
13,034
0
W
16,462
2,681
3,558
6,003
20,506
21,746
732
6,358
14,148
0
25,547
L
Hun Batz
Snikkel420
Hun Batz
19,362
2,999
1,291
879
18,693
11,043
371
3,300
15,098
0
37,262
L
17,952
4,998
802
291
15,255
6,803
586
2,609
12,447
0
33,127
W
28,594
5,009
2,035
16,105
31,862
18,002
2,055
9,640
20,822
0
57,075
L
Heimdallr
СИБИРЯK
Heimdallr
24,507
10,078
1,250
1,919
21,135
13,082
540
5,203
15,622
0
41,753
W
16,857
3,255
2,650
5,520
19,603
8,650
1,195
4,074
15,529
21,772
0
L
Kukulkan
Цaрь
Kukulkan
24,833
2,332
2,160
2,277
18,653
10,968
431
1,485
16,878
52,071
0
W
Ah Muzen Cab
22,440
6,098
0
4,153
15,531
7,393
1,718
5,881
9,650
0
54,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,344
Gold Earned
60,078
162
Minions Killed
214
0
Camps Cleared
0
1,640,652
Distance Traveled
1,273,522
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,552
722
17
1
0
362,153
0
L
Ares
11,810
738
11
1
0
249,055
2
W
Mulan
11,535
721
22
1
0
353,232
4
L
Hun Batz
11,591
724
28
2
0
235,728
6
L
Hou Yi
12,369
773
41
3
0
254,754
1
W
Ne Zha
13,966
873
52
3
0
347,639
2
L
Heimdallr
12,305
769
58
4
0
263,129
2
W
Ao Kuang
13,242
828
12
1
0
281,849
0
L
Kukulkan
12,003
750
76
5
0
270,856
1
W
Ah Muzen Cab
12,049
753
59
4
0
295,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role