Player Matchup

Raijin
Raijin
AKAGAMI_BLADE99
Raijin
Level 102
God Stats
1W - 2L
1,199 SR
Queue Stats
258W - 264L
1,531 Elo+
Solo
Chiron
Chiron
CaptanCarton
Chiron
Level 80
God Stats
2W - 1L
1,735 SR
Queue Stats
210W - 238L
1,458 Elo+
Solo
Hercules
Hercules
Jonru69
Hercules
Level 118
God Stats
5W - 1L
1,667 SR
Queue Stats
105W - 108L
1,438 Elo+
Solo
Chang'e
Chang'e
Maylawl
Chang'e
Level 119
God Stats
34W - 21L
1,659 SR
Queue Stats
647W - 707L
1,550 Elo+
Solo
Camazotz
Camazotz
greatersun
Camazotz
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
260W - 251L
1,515 Elo+
Solo
Team Averages
Level 108
1,595 SR
1,498 Elo+

VS

Team Averages
Level 103
1,473 SR
1,495 Elo+
Khepri
Khepri
Kessi 030
Khepri
Level 147
God Stats
24W - 17L
1,678 SR
Queue Stats
234W - 257L
1,513 Elo+
Solo
Freya
Freya
MOJO JOJO6399
Freya
Level 115
God Stats
1W - 4L
1,405 SR
Queue Stats
360W - 292L
1,513 Elo+
Solo
Ra
Ra
RafalexRP
Ra
Level 68
God Stats
0W - 2L
1,328 SR
Queue Stats
67W - 75L
1,498 Elo+
Solo
Chaac
Chaac
UKPaul
Chaac
Level 121
God Stats
3W - 12L
1,326 SR
Queue Stats
1,453W - 1,476L
1,473 Elo+
Solo
Cernunnos
Cernunnos
kj-prod
Cernunnos
Level 66
God Stats
11W - 6L
1,630 SR
Queue Stats
78W - 77L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 6
7,746
1,291
7,309
7,293
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
12
2 / 3 / 8
7,001
1,167
5,385
5,022
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Jonru69
Hercules
13
4 / 1 / 8
7,614
1,269
8,837
8,888
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Maylawl
Chang'e
12
3 / 1 / 7
7,135
1,189
6,406
5,157
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
greatersun
Camazotz
12
1 / 1 / 8
6,221
1,037
3,965
5,594
1,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

330

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kessi 030
Khepri
13
1 / 2 / 7
7,409
1,235
3,396
9,604
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 2 / 4
7,734
1,289
7,576
7,022
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 5
6,794
1,132
6,551
5,231
2,131
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
UKPaul
Chaac
12
2 / 8 / 4
6,737
1,123
6,164
11,633
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
kj-prod
Cernunnos
12
2 / 2 / 3
6,622
1,104
3,720
3,902
1,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
15
Kills
10
10
Deaths
15
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
W
Chiron
2
3
8
2
W
Hercules
Jonru69
Hercules
4
1
8
8
L
Khepri
Kessi 030
Khepri
1
2
7
2.25
L
4
2
4
3
W
Chang'e
Maylawl
Chang'e
3
1
7
6.5
L
1
1
5
3.5
L
Chaac
UKPaul
Chaac
2
8
4
0.5
W
Camazotz
greatersun
Camazotz
1
1
8
5
L
Cernunnos
kj-prod
Cernunnos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
27,407
31,954
Taken
37,392
15,824
Mitigated
23,195
10,631
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,309
910
327
316
7,293
2,418
0
4,456
2,753
21,717
0
W
Chiron
5,385
2,425
509
1,108
5,022
1,788
0
2,701
2,245
0
15,170
W
Hercules
Jonru69
Hercules
8,837
1,838
0
2,646
8,888
8,145
0
5,498
3,237
5,240
7,980
L
Khepri
Kessi 030
Khepri
3,396
78
0
2,674
9,604
9,280
0
4,264
5,027
8,865
0
L
7,576
3,149
0
2,052
7,022
2,882
0
2,567
4,249
22,967
0
W
Chang'e
Maylawl
Chang'e
6,406
639
1,340
1,933
5,157
1,615
0
2,060
2,978
20,401
0
L
6,551
494
1,093
960
5,231
2,131
0
1,978
3,220
21,728
0
L
Chaac
UKPaul
Chaac
6,164
684
0
980
11,633
7,326
0
5,405
4,811
225
12,599
W
Camazotz
greatersun
Camazotz
3,965
1,152
0
2,452
5,594
1,858
0
3,028
2,422
0
6,579
L
Cernunnos
kj-prod
Cernunnos
3,720
1,521
0
12
3,902
1,576
0
1,254
2,535
0
8,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,717
Gold Earned
35,296
87
Minions Killed
99
4
Camps Cleared
5
580,793
Distance Traveled
562,809
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,746
1,291
27
5
1
97,391
3
W
Chiron
7,001
1,167
21
4
1
116,194
0
W
Hercules
7,614
1,269
8
1
1
121,060
0
L
Khepri
7,409
1,235
9
2
0
118,018
0
L
Freya
7,734
1,289
27
5
4
119,145
0
W
Chang'e
7,135
1,189
26
4
0
121,139
0
L
Ra
6,794
1,132
44
7
1
135,532
0
L
Chaac
6,737
1,123
9
2
0
111,650
0
W
Camazotz
6,221
1,037
5
1
1
125,009
1
L
Cernunnos
6,622
1,104
10
2
0
78,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role