Player Matchup

Artemis
Artemis
Alphasoldier360
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 1
Neith
Neith
LUXGuardian
Neith
Level 5
God Stats
1W - 2L
1,211 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 1
Hel
Hel
rubberducky2714
Hel
Level 106
God Stats
1W - 0L
1,326 SR
Queue Stats
17W - 18L
1,425 Elo+
Party 1
Team Averages
Level 42
1,346 SR
1,275 Elo+

VS

Team Averages
Level 46
1,426 SR
1,265 Elo+
Poseidon
Poseidon
Inferna Angeli
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,218 Elo+
Party 2
Ymir
Ymir
RTSlayer19
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,223 Elo+
Party 2
Mercury
Mercury
Woah CarI
Mercury
Level 107
God Stats
0W - 2L
1,277 SR
Queue Stats
155W - 158L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 3
8,845
804
10,441
6,377
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 9
7,286
662
5,489
8,287
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 7
7,932
721
3,981
4,045
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
1 / 1 / 0
6,734
612
6,263
4,068
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 6 / 2
6,237
567
1,526
9,274
6,298
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
Woah CarI
Mercury
11
1 / 4 / 1
6,837
622
5,165
10,267
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
Poseidon
1
1
0
1
W
0
2
9
2.25
L
0
6
2
0.17
L
Mercury
Woah CarI
Mercury
1
4
1
0.38
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,911
Damage
12,954
18,709
Taken
23,609
7,582
Mitigated
10,869
13,793
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,441
6,011
0
1,195
6,377
2,513
1,028
2,521
3,856
0
34,505
L
Poseidon
6,263
362
0
942
4,068
1,206
0
938
3,130
23,533
0
W
5,489
3,071
0
1,999
8,287
3,471
457
3,671
4,505
0
20,952
L
1,526
102
0
111
9,274
6,298
0
1,609
7,665
6,110
0
L
Mercury
Woah CarI
Mercury
5,165
1,261
0
740
10,267
3,365
0
1,863
8,404
0
26,653
W
3,981
530
7,288
3,311
4,045
1,598
304
2,192
1,853
11,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,063
Gold Earned
19,808
112
Minions Killed
108
3
Camps Cleared
5
567,265
Distance Traveled
518,297
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,845
804
57
5
0
181,420
2
L
Poseidon
6,734
612
39
4
1
181,831
2
W
Neith
7,286
662
43
4
0
172,097
2
L
Ymir
6,237
567
22
2
0
113,824
0
L
Mercury
6,837
622
47
4
4
222,642
5
W
Hel
7,932
721
12
1
3
213,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role