Player Matchup

Morgan Le Fay
Morgan Le Fay
BlacJac02
Morgan Le Fay
Level 67
God Stats
3W - 9L
1,248 SR
Queue Stats
62W - 119L
1,269 Elo+
Party 2
Chaac
Chaac
Cor Yeah
Chaac
Level 53
God Stats
35W - 47L
1,433 SR
Queue Stats
46W - 77L
1,330 Elo+
Party 2
Charybdis
Charybdis
WARMATBZH
Charybdis
Level 46
God Stats
1W - 1L
1,301 SR
Queue Stats
36W - 42L
1,352 Elo+
Solo
Team Averages
Level 55
1,328 SR
1,317 Elo+

VS

Team Averages
Level 85
1,392 SR
1,379 Elo+
Mulan
Mulan
crakinskulz4fre
Mulan
Level 124
God Stats
0W - 3L
1,311 SR
Queue Stats
51W - 88L
1,305 Elo+
Party 1
Baron Samedi
Baron Samedi
mad dog connor4
Baron Samedi
Level 17
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
xSHADYxL33CHx
Ullr
Level 113
God Stats
0W - 4L
1,269 SR
Queue Stats
54W - 80L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlacJac02
Morgan Le Fay
16
8 / 1 / 12
11,686
730
17,644
9,484
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Cor Yeah
Chaac
15
9 / 2 / 11
11,729
733
17,049
18,951
16,592
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
WARMATBZH
Charybdis
15
6 / 1 / 15
11,231
702
12,744
10,430
3,192
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 2
8,810
551
7,832
23,898
15,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
mad dog connor4
Baron Samedi
13
1 / 7 / 3
9,034
565
7,620
17,806
7,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 6 / 2
9,266
579
10,137
17,865
6,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
23
Kills
4
4
Deaths
23
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlacJac02
Morgan Le Fay
8
1
12
14
W
Chaac
Cor Yeah
Chaac
9
2
11
7.25
W
Charybdis
WARMATBZH
Charybdis
6
1
15
13.5
L
1
10
2
0.2
L
Baron Samedi
mad dog connor4
Baron Samedi
1
7
3
0.36
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,437
Damage
25,589
38,865
Taken
59,569
23,259
Mitigated
30,285
12,518
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlacJac02
Morgan Le Fay
17,644
1,310
0
1,699
9,484
3,475
1,180
1,684
7,800
45,974
0
W
Chaac
Cor Yeah
Chaac
17,049
443
298
8,181
18,951
16,592
246
4,493
14,458
7,300
29,699
W
Charybdis
WARMATBZH
Charybdis
12,744
4,393
0
2,340
10,430
3,192
1,316
2,536
7,894
0
48,275
L
7,832
711
519
3,649
23,898
15,849
0
10,413
13,485
134
28,457
L
Baron Samedi
mad dog connor4
Baron Samedi
7,620
1,116
1,233
4,478
17,806
7,490
55
5,695
12,111
25,717
0
L
10,137
3,781
0
2,302
17,865
6,946
244
5,318
12,547
0
29,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,646
Gold Earned
27,110
168
Minions Killed
136
7
Camps Cleared
3
895,985
Distance Traveled
720,193
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,686
730
53
3
1
286,927
3
W
Chaac
11,729
733
36
2
0
316,820
2
W
Charybdis
11,231
702
79
5
6
292,238
2
L
Mulan
8,810
551
44
3
1
266,985
5
L
Baron Samedi
9,034
565
43
3
1
222,377
2
L
Ullr
9,266
579
49
3
1
230,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role