Player Matchup

Gilgamesh
Gilgamesh
BeamySculpture
Gilgamesh
Level 100
God Stats
1W - 6L
1,131 SR
Queue Stats
264W - 257L
1,485 Elo+
Party 1
Hachiman
Hachiman
Megtaz
Hachiman
Level 122
God Stats
4W - 8L
1,458 SR
Queue Stats
142W - 137L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Righttomove
Heimdallr
Level 61
God Stats
7W - 14L
1,498 SR
Queue Stats
283W - 220L
1,501 Elo+
Party 1
Ares
Ares
Squasis
Ares
Level 109
God Stats
0W - 1L
1,555 SR
Queue Stats
17W - 30L
1,386 Elo+
Solo
Merlin
Merlin
iKillYouNoobs
Merlin
Level 127
God Stats
0W - 2L
1,273 SR
Queue Stats
131W - 147L
1,486 Elo+
Solo
Team Averages
Level 104
1,383 SR
1,465 Elo+

VS

Team Averages
Level 109
1,627 SR
1,508 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Redshore
Apollo
Level 17
God Stats
1W - 0L
1,735 SR
Queue Stats
8W - 8L
1,464 Elo+
Solo
Cerberus
Cerberus
Vem0on
Cerberus
Level 119
God Stats
2W - 0L
1,742 SR
Queue Stats
49W - 49L
1,473 Elo+
Solo
Serqet
Serqet
aDeLan7e
Serqet
Level 129
God Stats
13W - 8L
1,654 SR
Queue Stats
412W - 417L
1,513 Elo+
Solo
Ra
Ra
vule63
Ra
Level 128
God Stats
2W - 1L
1,505 SR
Queue Stats
65W - 51L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeamySculpture
Gilgamesh
16
1 / 3 / 1
9,935
584
12,608
25,339
18,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Megtaz
Hachiman
17
0 / 3 / 2
9,946
585
14,361
15,632
6,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Righttomove
Heimdallr
16
0 / 5 / 1
9,277
546
12,685
12,352
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Squasis
Ares
15
0 / 3 / 2
9,201
541
9,601
17,828
20,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 4 / 0
9,906
583
16,127
11,450
5,871
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
3 / 1 / 11
11,591
682
17,076
23,031
17,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
Redshore
Apollo
19
3 / 1 / 8
11,666
686
16,466
14,409
7,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Vem0on
Cerberus
17
3 / 0 / 7
11,886
699
11,546
20,593
27,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
aDeLan7e
Serqet
18
3 / 0 / 7
11,362
668
8,110
14,493
11,765
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
20
6 / 0 / 8
13,185
776
20,617
12,217
7,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
2
Kills
18
18
Deaths
2
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
11
8.5
L
Gilgamesh
BeamySculpture
Gilgamesh
1
3
1
0.5
L
Hachiman
Megtaz
Hachiman
0
3
2
0.33
W
Apollo
Redshore
Apollo
3
1
8
7
L
Heimdallr
Righttomove
Heimdallr
0
5
1
0.1
L
Ares
Squasis
Ares
0
3
2
0.33
W
Cerberus
Vem0on
Cerberus
3
0
7
6.5
W
Serqet
aDeLan7e
Serqet
3
0
7
6.5
L
1
4
0
0.25
W
Ra
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,382
Damage
73,815
82,601
Taken
84,743
56,901
Mitigated
70,471
9,275
Healing
34,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
17,076
1,713
0
4,488
23,031
17,450
2
8,234
14,385
7,298
37,603
L
Gilgamesh
BeamySculpture
Gilgamesh
12,608
1,271
319
1,556
25,339
18,798
1
12,439
11,766
2,801
30,790
L
Hachiman
Megtaz
Hachiman
14,361
6,764
0
2,918
15,632
6,437
1,232
5,639
9,470
0
55,175
W
Apollo
Redshore
Apollo
16,466
13,791
0
3,396
14,409
7,046
3,805
5,373
8,780
0
64,372
L
Heimdallr
Righttomove
Heimdallr
12,685
4,913
0
1,419
12,352
5,663
0
5,467
6,492
0
41,078
L
Ares
Squasis
Ares
9,601
323
313
1,702
17,828
20,132
0
7,374
10,074
19,244
0
W
Cerberus
Vem0on
Cerberus
11,546
610
0
4,576
20,593
27,166
39
5,127
15,204
23,127
0
W
Serqet
aDeLan7e
Serqet
8,110
689
0
2,306
14,493
11,765
388
5,108
9,099
332
27,985
L
16,127
308
332
716
11,450
5,871
0
3,346
7,942
47,025
0
W
Ra
20,617
1,050
11,153
8,558
12,217
7,044
1,046
3,998
8,090
87,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,265
Gold Earned
59,690
340
Minions Killed
424
5
Camps Cleared
11
1,574,821
Distance Traveled
1,718,404
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,591
682
58
3
3
373,399
4
L
Gilgamesh
9,935
584
48
3
0
338,717
0
L
Hachiman
9,946
585
119
7
1
343,621
3
W
Apollo
11,666
686
142
8
2
318,384
0
L
Heimdallr
9,277
546
82
5
2
275,659
3
L
Ares
9,201
541
16
1
0
306,100
4
W
Cerberus
11,886
699
25
1
0
337,517
3
W
Serqet
11,362
668
54
3
2
345,096
5
L
Merlin
9,906
583
75
4
2
310,724
2
W
Ra
13,185
776
145
9
4
344,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role