Player Matchup

Khepri
Khepri
Platinum III
 
Khepri
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond IV
Koburaa
Set
Diamond IV
Level 142
God Stats
8W - 6L
1,642 SR
Queue Stats
322W - 323L
2,092 MMR
Solo
Tiamat
Tiamat
Platinum IV
Koxzilla
Tiamat
Platinum IV
Level 64
God Stats
0W - 2L
1,280 SR
Queue Stats
49W - 31L
2,117 MMR
Solo
Mulan
Mulan
Masters
Símply
Mulan
Masters
Level 160
God Stats
10W - 6L
1,768 SR
Queue Stats
202W - 182L
2,698 MMR
Solo
Hachiman
Hachiman
Diamond V
YungLegz
Hachiman
Diamond V
Level 160
God Stats
14W - 17L
1,623 SR
Queue Stats
311W - 295L
2,056 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,562 SR
2,092 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,604 SR
1,921 MMR
Chaac
Chaac
Masters
 
Chaac
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold III
Chømpy
Olorun
Gold III
Level 158
God Stats
3W - 2L
1,700 SR
Queue Stats
66W - 62L
1,537 MMR
Solo
Charybdis
Charybdis
Platinum III
EIement49
Charybdis
Platinum III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
2,090 MMR
Party 1
Achilles
Achilles
Diamond III
Robbieeeee
Achilles
Diamond III
Level 159
God Stats
4W - 1L
1,503 SR
Queue Stats
62W - 38L
2,245 MMR
Solo
Athena
Athena
Diamond IV
Shank
Athena
Diamond IV
Level 160
God Stats
2W - 1L
1,818 SR
Queue Stats
177W - 156L
2,234 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 6 / 5
8,268
394
8,133
32,446
22,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
14
3 / 9 / 2
8,909
424
11,241
21,838
10,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Koxzilla
Tiamat
15
1 / 6 / 3
9,420
449
13,912
19,065
31,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Símply
Mulan
17
4 / 6 / 1
11,109
529
17,277
26,180
20,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Hachiman
YungLegz
Hachiman
15
1 / 3 / 2
9,439
449
15,799
21,619
8,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
YemojaGebKaliKuzenbo

VS

Bans
Ah Muzen CabSolCu ChulainnSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 1 / 13
12,922
615
29,182
29,243
29,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
Chømpy
Olorun
20
8 / 2 / 8
13,183
628
29,692
18,412
7,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
EIement49
Charybdis
19
7 / 1 / 7
13,322
634
21,339
14,394
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Robbieeeee
Achilles
20
7 / 2 / 6
13,503
643
15,282
22,620
10,676
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Shank
Athena
17
3 / 3 / 17
11,896
566
13,520
25,214
29,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
9
Kills
30
30
Deaths
9
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
5
0.42
W
Chaac
 
Chaac
5
1
13
11.5
W
Olorun
Chømpy
Olorun
8
2
8
6
W
Charybdis
EIement49
Charybdis
7
1
7
10.5
L
Set
3
9
2
0.44
L
Tiamat
Koxzilla
Tiamat
1
6
3
0.42
W
Achilles
Robbieeeee
Achilles
7
2
6
5
W
Athena
Shank
Athena
3
3
17
3.83
L
Mulan
Símply
Mulan
4
6
1
0.75
L
Hachiman
YungLegz
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,362
Damage
109,015
121,148
Taken
109,883
93,976
Mitigated
84,117
24,206
Healing
59,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
8,133
807
1,066
7,919
32,446
22,299
0
15,754
16,361
25,550
0
W
Chaac
 
Chaac
29,182
7,937
1,103
17,556
29,243
29,847
0
7,694
19,241
0
96,132
W
Olorun
Chømpy
Olorun
29,692
16,060
3,764
11,016
18,412
7,959
8,130
3,517
14,814
132,224
0
W
Charybdis
EIement49
Charybdis
21,339
14,362
0
8,909
14,394
6,047
3,206
4,557
9,789
0
129,021
L
Set
11,241
5,043
0
4,230
21,838
10,940
0
8,136
13,605
0
55,068
L
Tiamat
Koxzilla
Tiamat
13,912
1,096
0
3,935
19,065
31,019
592
3,314
15,033
58,819
0
W
Achilles
Robbieeeee
Achilles
15,282
5,416
0
6,764
22,620
10,676
1,538
3,679
18,761
0
107,813
W
Athena
Shank
Athena
13,520
4,663
4,776
5,838
25,214
29,588
44
3,953
21,132
31,751
0
L
Mulan
Símply
Mulan
17,277
3,791
0
2,427
26,180
20,908
0
6,392
19,355
5,182
81,744
L
Hachiman
YungLegz
Hachiman
15,799
10,039
0
4,629
21,619
8,810
969
9,616
11,745
0
82,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,145
Gold Earned
64,826
542
Minions Killed
726
0
Camps Cleared
0
1,821,800
Distance Traveled
2,117,867
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,268
394
30
1
0
362,942
5
W
Chaac
12,922
615
176
8
0
455,218
5
W
Olorun
13,183
628
181
9
0
368,049
5
W
Charybdis
13,322
634
188
9
0
392,373
8
L
Set
8,909
424
106
5
0
338,509
6
L
Tiamat
9,420
449
112
5
0
349,353
4
W
Achilles
13,503
643
156
7
0
475,242
2
W
Athena
11,896
566
25
1
0
426,985
11
L
Mulan
11,109
529
142
7
0
403,578
4
L
Hachiman
9,439
449
152
7
0
367,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role