Player Matchup

Merlin
Merlin
HARDREVIVE
Merlin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 180L
1,584 Elo+
Party 2
Medusa
Medusa
Patrykk465
Medusa
Level 67
God Stats
1W - 1L
1,659 SR
Queue Stats
134W - 131L
1,575 Elo+
Solo
Khepri
Khepri
isma202
Khepri
Level 157
God Stats
3W - 4L
1,606 SR
Queue Stats
151W - 177L
1,543 Elo+
Party 2
Team Averages
Level 123
1,589 SR
1,567 Elo+

VS

Team Averages
Level 104
1,555 SR
1,567 Elo+
Ah Muzen Cab
Ah Muzen Cab
AUTShowpiece
Ah Muzen Cab
Level 61
God Stats
2W - 1L
1,286 SR
Queue Stats
24W - 30L
1,508 Elo+
Solo
Ganesha
Ganesha
LoFiAngel
Ganesha
Level 122
God Stats
26W - 26L
1,536 SR
Queue Stats
380W - 299L
1,593 Elo+
Party 1
Agni
Agni
Reggsi
Agni
Level 128
God Stats
9W - 4L
1,844 SR
Queue Stats
566W - 526L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HARDREVIVE
Merlin
13
2 / 9 / 3
10,187
599
12,457
13,487
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Patrykk465
Medusa
14
2 / 6 / 2
10,339
608
13,342
15,210
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
isma202
Khepri
14
1 / 2 / 4
10,389
611
5,895
14,103
16,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AUTShowpiece
Ah Muzen Cab
16
8 / 3 / 5
11,787
693
14,392
14,286
5,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
LoFiAngel
Ganesha
15
1 / 0 / 14
10,714
630
8,389
14,530
14,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Reggsi
Agni
16
8 / 2 / 6
11,950
703
17,535
11,110
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
17
17
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AUTShowpiece
Ah Muzen Cab
8
3
5
3.5
L
Merlin
HARDREVIVE
Merlin
2
9
3
0.39
W
Ganesha
LoFiAngel
Ganesha
1
0
14
8
L
Medusa
Patrykk465
Medusa
2
6
2
0.5
W
Agni
Reggsi
Agni
8
2
6
5.5
L
Khepri
isma202
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
40,316
42,800
Taken
39,926
25,695
Mitigated
24,711
6,070
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AUTShowpiece
Ah Muzen Cab
14,392
4,937
0
2,574
14,286
5,397
478
7,364
6,922
0
58,335
L
Merlin
HARDREVIVE
Merlin
12,457
624
0
89
13,487
4,454
0
11,052
2,435
39,827
0
W
Ganesha
LoFiAngel
Ganesha
8,389
1,087
530
4,908
14,530
14,836
538
5,744
8,786
25,979
0
L
Medusa
Patrykk465
Medusa
13,342
6,115
148
4,243
15,210
5,175
0
9,914
5,296
0
47,778
W
Agni
Reggsi
Agni
17,535
920
0
2,920
11,110
4,478
614
6,160
4,950
54,349
0
L
Khepri
isma202
Khepri
5,895
419
0
1,590
14,103
16,066
0
5,136
8,967
18,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
34,451
223
Minions Killed
215
5
Camps Cleared
11
846,021
Distance Traveled
957,056
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,787
693
93
5
5
328,615
2
L
Merlin
10,187
599
87
5
2
250,859
3
W
Ganesha
10,714
630
9
1
0
327,230
9
L
Medusa
10,339
608
105
6
3
314,840
6
W
Agni
11,950
703
113
7
6
301,211
4
L
Khepri
10,389
611
31
2
0
280,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role