Player Matchup

Medusa
Medusa
 
Medusa
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Forgan3
Nemesis
Level 52
God Stats
4W - 3L
1,213 SR
Queue Stats
72W - 79L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
OutbreakAD
Baron Samedi
Level 42
God Stats
6W - 6L
1,455 SR
Queue Stats
91W - 116L
1,337 Elo+
Solo
Persephone
Persephone
Sasukeran
Persephone
Level 126
God Stats
2W - 1L
1,271 SR
Queue Stats
33W - 30L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
Youngst
Xing Tian
Level 110
God Stats
7W - 1L
1,666 SR
Queue Stats
27W - 28L
1,399 Elo+
Party 1
Team Averages
Level 72
1,421 SR
1,415 Elo+

VS

Team Averages
Level 71
1,476 SR
1,409 Elo+
Da Ji
Da Ji
 
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BlsckFall
Xbalanque
Level 68
God Stats
2W - 12L
1,204 SR
Queue Stats
324W - 377L
1,413 Elo+
Solo
Cernunnos
Cernunnos
Jigsawkiller28
Cernunnos
Level 75
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 5L
1,293 Elo+
Solo
Persephone
Persephone
Wofih
Persephone
Level 44
God Stats
20W - 26L
1,443 SR
Queue Stats
96W - 129L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 3 / 8
6,618
473
8,360
8,159
2,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Forgan3
Nemesis
13
9 / 1 / 4
8,140
581
8,750
12,738
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
OutbreakAD
Baron Samedi
13
0 / 0 / 2
7,382
527
2,759
5,470
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Sasukeran
Persephone
14
10 / 1 / 3
9,085
649
13,045
7,603
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Youngst
Xing Tian
10
1 / 1 / 11
6,337
453
3,321
10,110
7,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 5 / 2
6,673
477
3,407
10,120
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
9
2 / 2 / 2
6,363
455
7,347
14,310
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
BlsckFall
Xbalanque
9
0 / 5 / 3
5,891
421
6,386
9,858
2,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Jigsawkiller28
Cernunnos
10
0 / 6 / 0
5,972
427
4,249
8,477
2,710
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Wofih
Persephone
9
0 / 5 / 0
6,092
435
2,592
7,417
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
23
Kills
5
6
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
3
8
2.33
L
Da Ji
 
Da Ji
3
5
2
0.8
L
Geb
 
Geb
2
2
2
1.5
L
Xbalanque
BlsckFall
Xbalanque
0
5
3
0.3
W
Nemesis
Forgan3
Nemesis
9
1
4
11
L
Cernunnos
Jigsawkiller28
Cernunnos
0
6
0
0
W
Baron Samedi
OutbreakAD
Baron Samedi
0
0
2
1
W
Persephone
Sasukeran
Persephone
10
1
3
11.5
L
Persephone
Wofih
Persephone
0
5
0
0
W
Xing Tian
Youngst
Xing Tian
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,235
Damage
23,981
44,080
Taken
50,182
18,918
Mitigated
22,764
14,044
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,360
3,864
0
825
8,159
2,437
546
2,764
5,355
0
28,565
L
Da Ji
 
Da Ji
3,407
494
0
1,782
10,120
4,357
0
4,025
5,989
0
20,791
L
Geb
 
Geb
7,347
561
543
4,211
14,310
11,092
46
5,340
8,858
17,280
0
L
Xbalanque
BlsckFall
Xbalanque
6,386
2,769
0
2,620
9,858
2,598
517
2,867
6,981
0
34,503
W
Nemesis
Forgan3
Nemesis
8,750
4,963
0
5,058
12,738
4,406
554
1,454
11,274
0
47,366
L
Cernunnos
Jigsawkiller28
Cernunnos
4,249
1,864
0
1,376
8,477
2,710
0
4,372
3,769
0
28,856
W
Baron Samedi
OutbreakAD
Baron Samedi
2,759
246
485
1,582
5,470
2,296
795
1,560
3,806
45,027
0
W
Persephone
Sasukeran
Persephone
13,045
1,030
234
2,890
7,603
2,486
619
761
6,839
52,236
0
L
Persephone
Wofih
Persephone
2,592
333
0
1,351
7,417
2,007
0
1,886
5,456
28,864
0
W
Xing Tian
Youngst
Xing Tian
3,321
457
914
2,056
10,110
7,293
224
3,176
6,866
13,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,562
Gold Earned
30,991
346
Minions Killed
249
0
Camps Cleared
0
1,297,944
Distance Traveled
1,141,409
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,618
473
50
4
0
273,386
0
L
Da Ji
6,673
477
38
3
0
262,496
4
L
Geb
6,363
455
13
1
0
270,662
3
L
Xbalanque
5,891
421
69
5
0
175,504
2
W
Nemesis
8,140
581
79
6
0
238,714
1
L
Cernunnos
5,972
427
69
5
0
224,391
6
W
Baron Samedi
7,382
527
97
7
0
277,341
6
W
Persephone
9,085
649
97
7
0
239,912
1
L
Persephone
6,092
435
60
4
0
208,356
5
W
Xing Tian
6,337
453
23
2
0
268,591
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role