Player Matchup

Izanami
Izanami
Bärengard
Izanami
Level 160
God Stats
102W - 83L
1,574 SR
Queue Stats
967W - 1,026L
1,386 Elo+
Solo
Agni
Agni
CIeverMonkey
Agni
Level 67
God Stats
8W - 13L
1,404 SR
Queue Stats
35W - 36L
1,393 Elo+
Solo
Neith
Neith
Geraldio
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 116L
1,425 Elo+
Solo
Khepri
Khepri
Gutibalas03
Khepri
Level 61
God Stats
6W - 5L
1,496 SR
Queue Stats
67W - 85L
1,390 Elo+
Solo
Pele
Pele
mpitroanbu
Pele
Level 89
God Stats
13W - 6L
1,685 SR
Queue Stats
106W - 109L
1,468 Elo+
Solo
Team Averages
Level 105
1,532 SR
1,412 Elo+

VS

Team Averages
Level 112
1,562 SR
1,430 Elo+
Ganesha
Ganesha
CLCO
Ganesha
Level 118
God Stats
4W - 8L
1,415 SR
Queue Stats
439W - 474L
1,503 Elo+
Party 1
Awilix
Awilix
Jigsawkiller28
Awilix
Level 74
God Stats
0W - 1L
1,538 SR
Queue Stats
4W - 5L
1,413 Elo+
Solo
Anubis
Anubis
VovQa39
Anubis
Level 65
God Stats
8W - 6L
1,505 SR
Queue Stats
47W - 67L
1,360 Elo+
Solo
Cthulhu
Cthulhu
XenoNerva
Cthulhu
Level 144
God Stats
8W - 7L
1,470 SR
Queue Stats
326W - 405L
1,410 Elo+
Party 1
Skadi
Skadi
hg9843hg9834g34
Skadi
Level 160
God Stats
2W - 3L
1,881 SR
Queue Stats
254W - 282L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bärengard
Izanami
12
0 / 0 / 1
6,636
664
4,512
5,196
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 0 / 6
6,387
639
2,790
2,410
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Geraldio
Neith
9
3 / 1 / 4
5,996
600
4,987
5,350
1,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
8
0 / 1 / 11
5,688
569
2,246
5,965
2,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
11 / 1 / 1
7,174
717
6,996
7,292
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CLCO
Ganesha
10
0 / 2 / 0
5,338
534
3,135
7,559
3,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 0
4,651
465
1,065
7,932
1,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
VovQa39
Anubis
8
2 / 4 / 0
5,073
507
4,183
5,554
1,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
XenoNerva
Cthulhu
7
1 / 3 / 2
5,152
515
2,978
5,923
3,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 3
4,818
482
3,635
6,746
1,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
3
3
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bärengard
Izanami
0
0
1
0.5
W
4
0
6
7
L
Ganesha
CLCO
Ganesha
0
2
0
0
W
Neith
Geraldio
Neith
3
1
4
5
W
Khepri
0
1
11
5.5
L
0
5
0
0
L
Anubis
VovQa39
Anubis
2
4
0
0.5
L
Cthulhu
XenoNerva
Cthulhu
1
3
2
0.67
L
0
4
3
0.38
W
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,531
Damage
14,996
26,213
Taken
33,714
7,343
Mitigated
11,606
10,382
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bärengard
Izanami
4,512
3,138
0
2,311
5,196
1,310
506
3,025
2,171
0
48,239
W
2,790
133
0
420
2,410
668
343
905
1,505
30,578
0
L
Ganesha
CLCO
Ganesha
3,135
45
0
2,547
7,559
3,117
0
166
7,393
28,630
0
W
Neith
Geraldio
Neith
4,987
1,218
0
1,892
5,350
1,775
0
1,418
3,932
0
28,034
W
Khepri
2,246
384
1,406
1,995
5,965
2,193
195
2,431
3,534
9,954
0
L
1,065
574
0
2,753
7,932
1,790
0
641
7,291
0
19,918
L
Anubis
VovQa39
Anubis
4,183
294
0
973
5,554
1,738
0
935
4,619
21,619
0
L
Cthulhu
XenoNerva
Cthulhu
2,978
1,099
697
849
5,923
3,603
0
2,023
3,900
14,791
0
L
3,635
1,580
0
1,476
6,746
1,358
0
1,576
5,170
0
20,367
W
6,996
2,229
0
2,358
7,292
1,397
0
2,517
4,775
0
30,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
25,032
289
Minions Killed
225
0
Camps Cleared
0
1,019,939
Distance Traveled
921,744
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,636
664
111
11
0
182,323
4
W
Agni
6,387
639
57
6
0
209,358
1
L
Ganesha
5,338
534
71
7
0
193,741
1
W
Neith
5,996
600
52
5
0
183,407
3
W
Khepri
5,688
569
10
1
0
203,608
5
L
Awilix
4,651
465
50
5
0
197,398
0
L
Anubis
5,073
507
42
4
0
161,744
5
L
Cthulhu
5,152
515
23
2
0
178,634
4
L
Skadi
4,818
482
39
4
0
190,227
10
W
Pele
7,174
717
59
6
0
241,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role