Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Honnor
Ah Muzen Cab
Level 153
God Stats
1W - 1L
1,471 SR
Queue Stats
47W - 42L
1,576 Elo+
Solo
Atlas
Atlas
MahoCésium
Atlas
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 401L
1,499 Elo+
Solo
Da Ji
Da Ji
SammyC6
Da Ji
Level 143
God Stats
6W - 8L
1,570 SR
Queue Stats
413W - 413L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
pacob
Sun Wukong
Level 121
God Stats
2W - 3L
1,213 SR
Queue Stats
216W - 208L
1,526 Elo+
Solo
Eset
Eset
xPedoBearITA
Eset
Level 127
God Stats
12W - 11L
1,641 SR
Queue Stats
123W - 103L
1,609 Elo+
Solo
Team Averages
Level 128
1,479 SR
1,564 Elo+

VS

Team Averages
Level 117
1,558 SR
1,582 Elo+
Charybdis
Charybdis
Azerious
Charybdis
Level 89
God Stats
2W - 4L
1,547 SR
Queue Stats
138W - 128L
1,570 Elo+
Party 1
Bastet
Bastet
Dogg3r
Bastet
Level 151
God Stats
5W - 6L
1,591 SR
Queue Stats
245W - 251L
1,518 Elo+
Solo
Set
Set
Kïra
Set
Level 113
God Stats
7W - 2L
1,732 SR
Queue Stats
144W - 131L
1,580 Elo+
Party 1
Bacchus
Bacchus
Shaduri
Bacchus
Level 145
God Stats
2W - 2L
1,260 SR
Queue Stats
68W - 56L
1,607 Elo+
Solo
Zeus
Zeus
tangiiiss
Zeus
Level 86
God Stats
31W - 21L
1,659 SR
Queue Stats
441W - 397L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Honnor
Ah Muzen Cab
14
4 / 4 / 3
8,520
501
10,117
13,134
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 3
7,848
462
5,636
12,358
13,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
SammyC6
Da Ji
2
0 / 0 / 0
4,743
279
0
253
70
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
pacob
Sun Wukong
15
4 / 3 / 1
9,026
531
12,142
15,850
11,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 3 / 2
7,769
457
6,622
8,697
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azerious
Charybdis
15
1 / 4 / 3
8,676
510
3,827
12,289
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Dogg3r
Bastet
16
2 / 2 / 2
9,395
553
9,407
14,682
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
Kïra
Set
16
4 / 3 / 1
9,130
537
6,406
13,693
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Shaduri
Bacchus
14
1 / 1 / 7
8,424
496
5,106
7,347
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
16
4 / 3 / 2
9,729
572
11,321
9,051
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
13
Kills
12
12
Deaths
13
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Azerious
Charybdis
1
4
3
0.63
W
Bastet
Dogg3r
Bastet
2
2
2
1.5
L
Ah Muzen Cab
Honnor
Ah Muzen Cab
4
4
3
1.38
W
Set
Kïra
Set
4
3
1
1.5
L
3
2
3
2.25
L
Da Ji
SammyC6
Da Ji
0
0
0
0
W
Bacchus
Shaduri
Bacchus
1
1
7
4.5
L
Sun Wukong
pacob
Sun Wukong
4
3
1
1.5
W
Zeus
4
3
2
1.67
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,517
Damage
36,067
50,292
Taken
57,062
33,128
Mitigated
25,484
13,518
Healing
22,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Azerious
Charybdis
3,827
1,954
0
6,855
12,289
3,055
117
1,548
10,699
0
66,564
W
Bastet
Dogg3r
Bastet
9,407
1,226
0
7,147
14,682
6,912
520
1,443
13,199
0
64,145
L
Ah Muzen Cab
Honnor
Ah Muzen Cab
10,117
3,923
0
4,578
13,134
4,884
397
4,405
8,729
0
68,589
W
Set
Kïra
Set
6,406
2,076
0
5,678
13,693
4,846
111
3,887
9,650
0
62,006
L
5,636
2,146
1,762
2,016
12,358
13,152
0
5,028
7,330
20,450
0
L
Da Ji
SammyC6
Da Ji
0
0
0
15
253
70
0
0
253
0
1,055
W
Bacchus
Shaduri
Bacchus
5,106
625
0
1,460
7,347
7,869
34
2,304
4,926
21,965
0
L
Sun Wukong
pacob
Sun Wukong
12,142
1,758
0
4,236
15,850
11,407
0
2,449
13,401
11,190
54,779
W
Zeus
11,321
449
0
1,567
9,051
2,802
1,047
4,527
4,316
76,422
0
L
6,622
413
0
911
8,697
3,615
205
4,545
4,152
39,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,906
Gold Earned
45,354
403
Minions Killed
546
0
Camps Cleared
0
1,241,282
Distance Traveled
1,644,821
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,676
510
140
8
0
296,912
4
W
Bastet
9,395
553
122
7
0
362,024
3
L
Ah Muzen Cab
8,520
501
132
8
0
288,768
2
W
Set
9,130
537
117
7
0
337,964
5
L
Atlas
7,848
462
26
2
0
323,412
4
L
Da Ji
4,743
279
3
0
0
20,169
0
W
Bacchus
8,424
496
33
2
0
335,836
8
L
Sun Wukong
9,026
531
142
8
0
325,463
6
W
Zeus
9,729
572
134
8
0
312,085
4
L
Eset
7,769
457
100
6
0
283,470
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role