Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CozmicImplosion
Yemoja
Level 145
God Stats
3W - 1L
1,482 SR
Queue Stats
143W - 158L
1,454 Elo+
Solo
Izanami
Izanami
Kkroto 007
Izanami
Level 128
God Stats
1W - 3L
1,316 SR
Queue Stats
112W - 119L
1,441 Elo+
Solo
Heimdallr
Heimdallr
Water Killeur
Heimdallr
Level 67
God Stats
1W - 1L
1,178 SR
Queue Stats
70W - 55L
1,499 Elo+
Solo
Nemesis
Nemesis
wchina
Nemesis
Level 135
God Stats
10W - 8L
1,494 SR
Queue Stats
730W - 723L
1,568 Elo+
Solo
Team Averages
Level 127
1,394 SR
1,492 Elo+

VS

Team Averages
Level 122
1,556 SR
1,496 Elo+
Nu Wa
Nu Wa
Estarosa92
Nu Wa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 57L
1,582 Elo+
Solo
Nox
Nox
Hoe__Sayy
Nox
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,347 Elo+
Solo
Hun Batz
Hun Batz
Lokie94565
Hun Batz
Level 109
God Stats
5W - 1L
1,911 SR
Queue Stats
231W - 239L
1,469 Elo+
Solo
Hel
Hel
MrZero970
Hel
Level 143
God Stats
1W - 5L
1,297 SR
Queue Stats
940W - 714L
1,575 Elo+
Solo
Ares
Ares
PolPolPol
Ares
Level 145
God Stats
3W - 2L
1,574 SR
Queue Stats
369W - 432L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
3 / 6 / 19
12,276
646
22,187
42,916
39,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
1 / 4 / 18
13,180
694
9,115
25,912
26,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Kkroto 007
Izanami
20
6 / 9 / 9
14,185
747
20,625
25,112
10,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Water Killeur
Heimdallr
20
6 / 7 / 12
13,222
696
27,694
19,976
7,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
wchina
Nemesis
20
7 / 4 / 13
14,266
751
22,501
29,394
31,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
10 / 3 / 18
13,663
719
32,965
18,526
9,370
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 2 / 19
12,432
654
13,073
19,271
10,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Lokie94565
Hun Batz
17
4 / 9 / 17
11,945
629
28,047
23,710
13,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 5 / 17
12,558
661
23,755
30,006
22,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
20
8 / 5 / 19
13,539
713
27,682
35,804
50,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
120
23
Kills
30
30
Deaths
24
71
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
6
19
2.08
W
1
4
18
2.5
L
Nu Wa
10
3
18
6.33
L
3
2
19
6.25
W
Izanami
Kkroto 007
Izanami
6
9
9
1.17
L
Hun Batz
Lokie94565
Hun Batz
4
9
17
1.39
L
5
5
17
2.7
L
Ares
8
5
19
3.5
W
Heimdallr
Water Killeur
Heimdallr
6
7
12
1.71
W
Nemesis
wchina
Nemesis
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,122
Damage
125,522
143,310
Taken
127,317
116,022
Mitigated
106,246
68,040
Healing
68,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
22,187
6,187
2,700
13,949
42,916
39,995
626
25,277
17,639
2,988
36,983
W
9,115
2,960
15,597
9,310
25,912
26,223
584
18,373
7,539
23,766
0
L
Nu Wa
32,965
10,862
2,599
1,587
18,526
9,370
2,424
1,539
16,860
60,171
0
L
13,073
2,799
2,617
2,194
19,271
10,588
1,117
2,546
16,504
25,773
0
W
Izanami
Kkroto 007
Izanami
20,625
11,157
1,643
7,318
25,112
10,386
2,574
16,921
8,191
0
70,418
L
Hun Batz
Lokie94565
Hun Batz
28,047
7,142
2,140
2,441
23,710
13,595
1,690
1,494
21,602
0
48,412
L
23,755
2,075
28,445
16,555
30,006
22,137
347
3,921
25,658
42,295
0
L
Ares
27,682
658
2,613
7,315
35,804
50,556
154
3,392
31,407
47,170
0
W
Heimdallr
Water Killeur
Heimdallr
27,694
10,051
1,030
3,026
19,976
7,957
2,028
16,569
3,407
0
62,424
W
Nemesis
wchina
Nemesis
22,501
6,164
5,105
8,362
29,394
31,461
145
20,335
9,059
3,221
32,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,129
Gold Earned
64,137
216
Minions Killed
176
0
Camps Cleared
0
1,635,473
Distance Traveled
1,775,796
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,276
646
24
1
0
340,802
0
W
Yemoja
13,180
694
23
1
0
328,395
0
L
Nu Wa
13,663
719
31
2
0
320,348
1
L
Nox
12,432
654
30
2
0
340,644
0
W
Izanami
14,185
747
87
5
0
278,348
1
L
Hun Batz
11,945
629
37
2
0
370,646
2
L
Hel
12,558
661
48
3
0
380,991
1
L
Ares
13,539
713
30
2
0
363,167
5
W
Heimdallr
13,222
696
62
3
0
307,086
1
W
Nemesis
14,266
751
20
1
0
380,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role