Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GomakashiSan
Morgan Le Fay
Level 89
God Stats
3W - 0L
1,774 SR
Queue Stats
27W - 27L
1,464 Elo+
Party 2
Ymir
Ymir
W4tchOut
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,734 Elo+
Party 2
Team Averages
Level 73
1,591 SR
1,566 Elo+

VS

Team Averages
Level 69
1,503 SR
1,536 Elo+
Osiris
Osiris
Finres
Osiris
Level 29
God Stats
1W - 2L
1,469 SR
Queue Stats
33W - 24L
1,514 Elo+
Party 1
Medusa
Medusa
MiffedMithros
Medusa
Level 40
God Stats
1W - 4L
1,539 SR
Queue Stats
17W - 13L
1,501 Elo+
Party 1
Olorun
Olorun
Scyxeno
Olorun
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 85L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
10 / 1 / 10
9,704
882
15,310
5,563
2,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GomakashiSan
Morgan Le Fay
14
9 / 1 / 11
9,274
843
9,382
5,005
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
1 / 1 / 19
8,915
810
2,558
7,623
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Finres
Osiris
9
1 / 8 / 2
6,954
632
4,150
12,545
10,073
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 7 / 1
7,654
696
6,062
10,107
3,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Scyxeno
Olorun
10
0 / 5 / 3
6,837
622
3,246
8,239
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
20
Kills
3
3
Deaths
20
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
10
15
L
Osiris
Finres
Osiris
1
8
2
0.25
W
Morgan Le Fay
GomakashiSan
Morgan Le Fay
9
1
11
14.5
L
2
7
1
0.36
L
Olorun
Scyxeno
Olorun
0
5
3
0.3
W
Ymir
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,250
Damage
13,458
18,191
Taken
30,891
10,817
Mitigated
15,987
7,542
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,310
6,593
0
1,441
5,563
2,323
1,515
820
4,534
0
57,402
L
Osiris
Finres
Osiris
4,150
1,154
0
538
12,545
10,073
0
4,247
8,298
0
7,092
W
Morgan Le Fay
GomakashiSan
Morgan Le Fay
9,382
862
90
2,806
5,005
2,145
862
1,338
3,559
26,471
0
L
6,062
2,192
0
1,104
10,107
3,053
0
4,421
5,686
0
20,847
L
Olorun
Scyxeno
Olorun
3,246
1,424
474
1,101
8,239
2,861
0
3,520
4,719
24,398
0
W
Ymir
2,558
226
0
3,205
7,623
6,349
272
1,518
5,795
9,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
21,445
135
Minions Killed
93
7
Camps Cleared
2
625,513
Distance Traveled
561,331
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,704
882
82
7
5
216,164
4
L
Osiris
6,954
632
8
1
0
186,018
0
W
Morgan Le Fay
9,274
843
39
4
2
219,284
2
L
Medusa
7,654
696
37
3
0
193,066
3
L
Olorun
6,837
622
48
4
2
182,247
2
W
Ymir
8,915
810
14
1
0
190,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role