Player Matchup

Kumbhakarna
Kumbhakarna
AI6666
Kumbhakarna
Level 124
God Stats
4W - 3L
1,493 SR
Queue Stats
690W - 677L
1,519 Elo+
Party 1
Chaac
Chaac
Chistyi47
Chaac
Level 69
God Stats
2W - 1L
1,716 SR
Queue Stats
340W - 356L
1,483 Elo+
Solo
Izanami
Izanami
Deltabioing
Izanami
Level 156
God Stats
1W - 2L
1,481 SR
Queue Stats
34W - 22L
1,560 Elo+
Solo
Hera
Hera
Ruiain
Hera
Level 148
God Stats
4W - 1L
1,764 SR
Queue Stats
8W - 4L
1,691 Elo+
Party 1
Sylvanus
Sylvanus
不管输赢打完可不许记仇啊灬小宇宙
Sylvanus
Level 112
God Stats
9W - 12L
1,543 SR
Queue Stats
242W - 218L
1,579 Elo+
Party 1
Team Averages
Level 122
1,600 SR
1,566 Elo+

VS

Team Averages
Level 112
1,467 SR
1,541 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Emilspung
Olorun
Level 69
God Stats
1W - 2L
1,485 SR
Queue Stats
51W - 39L
1,565 Elo+
Solo
Nike
Nike
FibreOpticBrick
Nike
Level 50
God Stats
0W - 1L
1,407 SR
Queue Stats
43W - 50L
1,495 Elo+
Solo
Izanami
Izanami
Sliekas
Izanami
Level 160
God Stats
0W - 2L
1,478 SR
Queue Stats
353W - 327L
1,569 Elo+
Solo
Hel
Hel
holodracarys
Hel
Level 124
God Stats
1W - 1L
1,462 SR
Queue Stats
25W - 24L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AI6666
Kumbhakarna
10
3 / 0 / 5
5,979
544
2,333
7,478
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Chistyi47
Chaac
13
3 / 0 / 3
6,995
636
2,947
5,782
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Deltabioing
Izanami
10
1 / 1 / 2
6,012
547
4,955
5,624
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Ruiain
Hera
10
3 / 1 / 1
6,186
562
4,682
3,187
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 6
6,184
562
5,014
7,838
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 4 / 0
5,355
487
4,682
8,372
3,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Emilspung
Olorun
9
1 / 3 / 1
5,438
494
4,716
7,723
1,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,153
468
3,122
6,650
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Sliekas
Izanami
10
0 / 3 / 0
6,211
565
2,113
4,873
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
2,124
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
3
3
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
0
0.5
W
Kumbhakarna
AI6666
Kumbhakarna
3
0
5
5.5
W
Chaac
Chistyi47
Chaac
3
0
3
4.5
W
Izanami
Deltabioing
Izanami
1
1
2
2
L
Olorun
Emilspung
Olorun
1
3
1
0.5
L
0
2
1
0.25
W
Hera
Ruiain
Hera
3
1
1
3.5
L
Izanami
Sliekas
Izanami
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
14,633
29,909
Taken
27,618
14,569
Mitigated
8,459
13,128
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,682
737
342
2,134
8,372
3,342
0
5,505
2,867
21,750
0
W
Kumbhakarna
AI6666
Kumbhakarna
2,333
264
0
3,159
7,478
2,653
0
1,308
6,170
23,320
0
W
Chaac
Chistyi47
Chaac
2,947
98
0
3,708
5,782
3,631
0
165
5,617
0
38,069
W
Izanami
Deltabioing
Izanami
4,955
3,082
0
1,846
5,624
1,540
1,082
2,449
3,175
0
32,741
L
Olorun
Emilspung
Olorun
4,716
2,900
46
2,955
7,723
1,776
0
2,551
5,172
32,145
0
L
3,122
641
0
1,322
6,650
2,239
0
3,004
3,646
0
12,974
W
Hera
Ruiain
Hera
4,682
903
0
500
3,187
1,154
947
1,509
1,678
28,266
0
L
Izanami
Sliekas
Izanami
2,113
1,268
0
500
4,873
1,102
1,177
202
4,671
0
38,207
L
0
0
0
0
0
0
0
0
0
0
0
W
5,014
1,863
940
2,975
7,838
5,591
255
3,967
3,871
21,204
7,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
24,281
305
Minions Killed
232
0
Camps Cleared
0
1,125,598
Distance Traveled
812,898
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,355
487
30
3
0
197,848
3
W
Kumbhakarna
5,979
544
39
4
0
249,123
5
W
Chaac
6,995
636
81
7
0
248,032
3
W
Izanami
6,012
547
69
6
0
211,052
2
L
Olorun
5,438
494
76
7
0
186,613
3
L
Nike
5,153
468
23
2
0
227,753
4
W
Hera
6,186
562
67
6
0
211,216
1
L
Izanami
6,211
565
103
9
0
200,684
5
L
Hel
2,124
193
0
0
0
0
0
W
Sylvanus
6,184
562
49
4
0
206,175
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role