Player Matchup

Cabrakan
Cabrakan
Banggoule
Cabrakan
Level 125
God Stats
4W - 0L
1,687 SR
Queue Stats
11W - 3L
1,827 Elo+
Party 1
Aphrodite
Aphrodite
Kareulie
Aphrodite
Level 48
God Stats
6W - 0L
1,661 SR
Queue Stats
48W - 18L
1,738 Elo+
Party 1
Ra
Ra
Talyrja
Ra
Level 77
God Stats
1W - 1L
1,691 SR
Queue Stats
50W - 18L
1,749 Elo+
Party 1
Mulan
Mulan
floraaaa
Mulan
Level 125
God Stats
14W - 11L
1,503 SR
Queue Stats
123W - 137L
1,504 Elo+
Party 1
Medusa
Medusa
ikerjtm
Medusa
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 3L
1,864 Elo+
Party 1
Team Averages
Level 92
1,609 SR
1,736 Elo+

VS

Team Averages
Level 92
1,551 SR
1,549 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BlackBanane
Atlas
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 9L
1,695 Elo+
Party 2
Mulan
Mulan
Jurasaurz
Mulan
Level 40
God Stats
3W - 1L
1,732 SR
Queue Stats
129W - 122L
1,481 Elo+
Solo
Ullr
Ullr
isanagi65
Ullr
Level 39
God Stats
0W - 1L
1,582 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Neith
Neith
Искатель
Neith
Level 158
God Stats
5W - 8L
1,442 SR
Queue Stats
485W - 484L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Banggoule
Cabrakan
12
3 / 0 / 1
6,663
666
3,099
4,688
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Kareulie
Aphrodite
9
0 / 1 / 4
5,309
531
2,457
3,796
1,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 3
5,086
509
1,984
5,356
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
floraaaa
Mulan
10
1 / 0 / 1
5,513
551
3,992
6,907
3,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
ikerjtm
Medusa
11
3 / 1 / 0
5,961
596
6,659
6,302
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 1
6,151
615
3,051
3,857
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 1 / 0
5,010
501
3,578
6,587
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Jurasaurz
Mulan
10
0 / 2 / 0
5,982
598
3,908
8,440
3,698
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
8
0 / 2 / 0
4,985
499
2,047
3,923
660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 0
5,669
567
3,194
4,385
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
3
3
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
1
1.5
W
Cabrakan
Banggoule
Cabrakan
3
0
1
3.5
L
1
1
0
1
L
Mulan
Jurasaurz
Mulan
0
2
0
0
W
Aphrodite
Kareulie
Aphrodite
0
1
4
2
W
0
1
3
1.5
W
Mulan
floraaaa
Mulan
1
0
1
1.5
W
Medusa
ikerjtm
Medusa
3
1
0
3
L
Ullr
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,191
Damage
15,778
27,049
Taken
27,192
11,702
Mitigated
10,575
14,191
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,051
841
0
2,254
3,857
1,379
0
2,568
1,289
37,406
0
W
Cabrakan
Banggoule
Cabrakan
3,099
360
0
2,372
4,688
2,789
0
782
3,906
39,417
0
L
3,578
1,207
0
1,649
6,587
3,221
0
1,458
5,129
11,142
0
L
Mulan
Jurasaurz
Mulan
3,908
411
0
3,031
8,440
3,698
410
1,786
6,654
0
34,986
W
Aphrodite
Kareulie
Aphrodite
2,457
707
3,468
2,411
3,796
1,659
244
1,800
1,996
12,127
0
W
1,984
240
273
1,289
5,356
1,573
117
2,583
2,773
29,219
0
W
Mulan
floraaaa
Mulan
3,992
530
0
2,332
6,907
3,918
0
0
6,907
0
24,644
W
Medusa
ikerjtm
Medusa
6,659
2,644
0
2,046
6,302
1,763
1,732
1,464
4,838
0
47,130
L
Ullr
2,047
943
10
878
3,923
660
806
30
3,893
0
24,820
L
3,194
864
0
2,095
4,385
1,617
0
1,698
2,687
0
34,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
27,797
330
Minions Killed
307
0
Camps Cleared
0
1,011,705
Distance Traveled
987,262
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,151
615
76
8
0
196,806
3
W
Cabrakan
6,663
666
96
10
0
204,057
2
L
Atlas
5,010
501
11
1
0
208,626
1
L
Mulan
5,982
598
90
9
0
185,178
2
W
Aphrodite
5,309
531
28
3
0
198,659
2
W
Ra
5,086
509
59
6
0
231,905
6
W
Mulan
5,513
551
56
6
0
181,894
3
W
Medusa
5,961
596
91
9
0
195,190
3
L
Ullr
4,985
499
57
6
0
196,443
2
L
Neith
5,669
567
73
7
0
200,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role