Player Matchup

Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond IV
ArnelDaBoy
Chronos
Diamond IV
Level 146
God Stats
3W - 4L
1,794 SR
Queue Stats
153W - 142L
2,073 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond V
EnFo
Erlang Shen
Diamond V
Level 160
God Stats
14W - 5L
1,855 SR
Queue Stats
284W - 271L
1,910 MMR
Party 1
Amaterasu
Amaterasu
Platinum I
Jubilo
Amaterasu
Platinum I
Level 160
God Stats
4W - 4L
1,768 SR
Queue Stats
356W - 340L
1,972 MMR
Solo
Neith
Neith
Platinum I
beans3000
Neith
Platinum I
Level 160
God Stats
1W - 1L
1,694 SR
Queue Stats
410W - 408L
2,046 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,722 SR
1,900 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,643 SR
2,226 MMR
Medusa
Medusa
Platinum III
CRimEX97
Medusa
Platinum III
Level 155
God Stats
1W - 0L
1,561 SR
Queue Stats
47W - 37L
1,966 MMR
Solo
Achilles
Achilles
Masters
MathiøDeuz
Achilles
Masters
Level 83
God Stats
21W - 22L
1,582 SR
Queue Stats
369W - 335L
2,901 MMR
Solo
Serqet
Serqet
Platinum I
Paradox420
Serqet
Platinum I
Level 160
God Stats
8W - 12L
1,479 SR
Queue Stats
455W - 449L
1,934 MMR
Solo
Zeus
Zeus
Diamond II
PolandZus
Zeus
Diamond II
Level 160
God Stats
3W - 0L
1,927 SR
Queue Stats
79W - 63L
2,359 MMR
Solo
Athena
Athena
Platinum II
вσкαιѕєя
Athena
Platinum II
Level 146
God Stats
58W - 47L
1,666 SR
Queue Stats
419W - 397L
1,970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 4 / 0
11,429
520
16,005
19,347
22,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos
ArnelDaBoy
Chronos
15
1 / 6 / 3
10,193
463
9,313
16,720
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
EnFo
Erlang Shen
17
2 / 7 / 5
10,588
481
9,444
19,558
11,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Jubilo
Amaterasu
15
1 / 5 / 3
10,393
472
6,200
26,584
21,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
beans3000
Neith
20
1 / 2 / 4
12,453
566
8,942
12,208
4,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KhepriBastetHou Yi

VS

Bans
GebCamazotzMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CRimEX97
Medusa
20
2 / 1 / 10
13,405
609
13,550
13,006
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MathiøDeuz
Achilles
20
6 / 0 / 8
14,169
644
17,692
23,103
26,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Paradox420
Serqet
20
4 / 1 / 11
13,222
601
9,352
15,363
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
12 / 1 / 7
14,965
680
23,160
13,748
5,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 5 / 14
11,454
521
6,719
19,288
22,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
8
Kills
24
24
Deaths
8
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
4
0
0.75
L
Chronos
ArnelDaBoy
Chronos
1
6
3
0.42
W
Medusa
CRimEX97
Medusa
2
1
10
7
L
Erlang Shen
EnFo
Erlang Shen
2
7
5
0.64
L
Amaterasu
Jubilo
Amaterasu
1
5
3
0.5
W
Achilles
MathiøDeuz
Achilles
6
0
8
10
W
Serqet
Paradox420
Serqet
4
1
11
9.5
W
Zeus
12
1
7
15.5
L
Neith
beans3000
Neith
1
2
4
1.5
W
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,904
Damage
70,473
94,417
Taken
84,508
65,768
Mitigated
66,195
25,584
Healing
34,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
16,005
1,097
86
6,595
19,347
22,024
336
4,611
13,425
82,222
0
L
Chronos
ArnelDaBoy
Chronos
9,313
3,347
0
1,579
16,720
5,415
0
8,455
7,821
64,505
0
W
Medusa
CRimEX97
Medusa
13,550
5,140
0
7,545
13,006
5,461
5,493
1,733
11,197
0
126,947
L
Erlang Shen
EnFo
Erlang Shen
9,444
3,673
0
5,084
19,558
11,626
0
5,844
13,238
0
88,448
L
Amaterasu
Jubilo
Amaterasu
6,200
945
2,387
5,559
26,584
21,942
0
9,938
16,221
14,867
41,010
W
Achilles
MathiøDeuz
Achilles
17,692
4,336
0
11,803
23,103
26,995
1,823
7,911
13,993
0
99,660
W
Serqet
Paradox420
Serqet
9,352
2,140
0
3,192
15,363
5,744
3,245
5,534
9,747
0
92,657
W
Zeus
23,160
2,808
405
8,151
13,748
5,851
1,781
6,649
6,963
115,926
0
L
Neith
beans3000
Neith
8,942
2,397
0
4,294
12,208
4,761
468
1,381
10,607
0
122,143
W
6,719
2,519
0
3,886
19,288
22,144
117
5,026
14,170
24,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,056
Gold Earned
67,215
757
Minions Killed
714
0
Camps Cleared
0
2,274,917
Distance Traveled
2,348,191
36
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,429
520
174
8
0
407,427
8
L
Chronos
10,193
463
154
7
0
444,170
9
W
Medusa
13,405
609
186
8
0
463,920
12
L
Erlang Shen
10,588
481
125
6
0
467,038
5
L
Amaterasu
10,393
472
77
4
0
493,070
4
W
Achilles
14,169
644
177
8
0
452,344
2
W
Serqet
13,222
601
128
6
0
499,398
4
W
Zeus
14,965
680
193
9
0
444,866
4
L
Neith
12,453
566
227
10
0
463,212
10
W
Athena
11,454
521
30
1
0
487,663
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role