Player Matchup

Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AztecAWarrior17
Medusa
Level 142
God Stats
1W - 2L
1,276 SR
Queue Stats
143W - 117L
1,569 Elo+
Solo
Kumbhakarna
Kumbhakarna
BIGDADDYSHAME
Kumbhakarna
Level 158
God Stats
9W - 7L
1,628 SR
Queue Stats
695W - 623L
1,671 Elo+
Solo
Ymir
Ymir
Comehereymir
Ymir
Level 87
God Stats
38W - 26L
1,655 SR
Queue Stats
38W - 26L
1,649 Elo+
Party 1
Nu Wa
Nu Wa
ZakuMonkeyTV
Nu Wa
Level 160
God Stats
1W - 2L
1,495 SR
Queue Stats
1,010W - 966L
1,633 Elo+
Party 1
Team Averages
Level 137
1,511 SR
1,604 Elo+

VS

Team Averages
Level 142
1,486 SR
1,562 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CozyFriend
Hun Batz
Level 127
God Stats
6W - 11L
1,475 SR
Queue Stats
545W - 469L
1,606 Elo+
Solo
Xing Tian
Xing Tian
Cthulhu4502
Xing Tian
Level 160
God Stats
0W - 3L
1,290 SR
Queue Stats
228W - 257L
1,597 Elo+
Party 2
Medusa
Medusa
ProWoodchuck
Medusa
Level 157
God Stats
11W - 15L
1,610 SR
Queue Stats
436W - 451L
1,599 Elo+
Party 2
Chang'e
Chang'e
Riley_Readabook
Chang'e
Level 117
God Stats
36W - 35L
1,557 SR
Queue Stats
726W - 697L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 2 / 0
8,361
557
2,292
9,202
6,102
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 5 / 2
9,158
611
6,866
10,603
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
BIGDADDYSHAME
Kumbhakarna
13
2 / 2 / 4
8,076
538
5,459
13,696
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 3 / 4
8,307
554
7,333
8,973
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 6
8,744
583
12,236
5,703
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 0 / 1
9,163
611
4,519
8,894
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
CozyFriend
Hun Batz
14
2 / 4 / 2
8,073
538
7,221
10,797
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Cthulhu4502
Xing Tian
10
0 / 2 / 4
6,727
448
4,459
16,386
8,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
14
6 / 3 / 1
8,681
579
9,628
7,542
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 0
7,046
470
3,387
8,130
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
15
Kills
12
12
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
0
0
L
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
3
5
2
0.8
W
Kumbhakarna
BIGDADDYSHAME
Kumbhakarna
2
2
4
2
W
6
3
4
2.67
L
Hun Batz
CozyFriend
Hun Batz
2
4
2
0.75
L
Xing Tian
Cthulhu4502
Xing Tian
0
2
4
1
L
Medusa
6
3
1
2.17
L
2
6
0
0.33
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,186
Damage
29,214
48,177
Taken
51,749
22,542
Mitigated
21,580
14,263
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,292
1,249
0
3,912
9,202
6,102
194
0
9,202
0
58,382
L
Sun Wukong
 
Sun Wukong
4,519
966
0
3,713
8,894
5,164
0
2,224
6,173
0
69,012
W
6,866
2,906
0
2,094
10,603
2,819
2,001
673
9,930
0
75,508
W
Kumbhakarna
BIGDADDYSHAME
Kumbhakarna
5,459
622
375
4,813
13,696
8,588
52
3,584
10,112
31,081
0
W
7,333
953
0
1,220
8,973
3,295
0
2,009
6,964
41,533
0
L
Hun Batz
CozyFriend
Hun Batz
7,221
1,163
0
3,968
10,797
3,514
0
5,819
4,770
0
66,862
L
Xing Tian
Cthulhu4502
Xing Tian
4,459
594
2,045
3,699
16,386
8,394
0
8,361
7,683
27,717
0
L
Medusa
9,628
3,387
0
619
7,542
2,288
0
2,229
5,201
0
62,370
L
3,387
79
614
1,502
8,130
2,220
0
5,439
2,421
39,418
0
W
12,236
3,264
0
1,849
5,703
1,738
0
1,580
4,123
62,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
39,690
500
Minions Killed
515
0
Camps Cleared
0
1,470,823
Distance Traveled
1,407,303
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,361
557
149
10
0
315,522
4
L
Sun Wukong
9,163
611
162
11
0
335,334
4
W
Medusa
9,158
611
131
9
0
265,318
2
W
Kumbhakarna
8,076
538
46
3
0
292,082
6
W
Ymir
8,307
554
65
4
0
297,233
0
L
Hun Batz
8,073
538
119
8
0
307,319
5
L
Xing Tian
6,727
448
34
2
0
283,980
6
L
Medusa
8,681
579
112
7
0
267,075
2
L
Chang'e
7,046
470
88
6
0
213,595
1
W
Nu Wa
8,744
583
109
7
0
300,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role