Player Matchup

Skadi
Skadi
KoasFM7
Skadi
Level 63
God Stats
4W - 5L
1,434 SR
Queue Stats
25W - 31L
1,292 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nairobi 420
Tsukuyomi
Level 44
God Stats
2W - 1L
1,888 SR
Queue Stats
88W - 70L
1,605 Elo+
Solo
Raijin
Raijin
ShadowarreS
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,216 Elo+
Solo
Atlas
Atlas
Wechaise
Atlas
Level 51
God Stats
0W - 1L
1,682 SR
Queue Stats
3W - 11L
1,219 Elo+
Solo
Cu Chulainn
Cu Chulainn
tomwily1796
Cu Chulainn
Level 45
God Stats
1W - 2L
1,771 SR
Queue Stats
77W - 84L
1,479 Elo+
Solo
Team Averages
Level 62
1,655 SR
1,362 Elo+

VS

Team Averages
Level 120
1,674 SR
1,467 Elo+
Mulan
Mulan
A ShwiftySOB
Mulan
Level 108
God Stats
4W - 1L
1,531 SR
Queue Stats
67W - 91L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
ChillVelocity
Danzaburou
Level 103
God Stats
6W - 3L
1,697 SR
Queue Stats
65W - 67L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
OFFDRIP NF
Sylvanus
Level 123
God Stats
5W - 0L
1,881 SR
Queue Stats
66W - 67L
1,456 Elo+
Party 1
Fenrir
Fenrir
PnM GODLIKE
Fenrir
Level 124
God Stats
17W - 17L
1,567 SR
Queue Stats
256W - 246L
1,605 Elo+
Party 1
Ra
Ra
VlllXXlll
Ra
Level 141
God Stats
8W - 2L
1,692 SR
Queue Stats
299W - 279L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KoasFM7
Skadi
7
0 / 4 / 0
4,438
444
1,295
4,154
472
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Nairobi 420
Tsukuyomi
10
5 / 5 / 0
6,453
645
6,405
8,397
2,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
8
0 / 4 / 2
4,768
477
1,398
5,903
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Wechaise
Atlas
5
0 / 6 / 0
4,037
404
971
7,036
1,378
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
tomwily1796
Cu Chulainn
9
0 / 2 / 1
5,091
509
4,590
7,100
5,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,516
552
3,301
6,745
4,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ChillVelocity
Danzaburou
11
8 / 2 / 3
6,852
685
7,077
6,309
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
OFFDRIP NF
Sylvanus
9
1 / 0 / 9
5,718
572
3,187
8,033
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
11
7 / 2 / 2
6,595
660
4,972
7,546
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 1 / 3
7,161
716
4,780
4,394
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
21
21
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Danzaburou
ChillVelocity
Danzaburou
8
2
3
4.75
L
Skadi
KoasFM7
Skadi
0
4
0
0
L
Tsukuyomi
Nairobi 420
Tsukuyomi
5
5
0
1
W
Sylvanus
OFFDRIP NF
Sylvanus
1
0
9
5.5
W
Fenrir
7
2
2
4
L
Raijin
0
4
2
0.25
W
5
1
3
6.5
L
Atlas
Wechaise
Atlas
0
6
0
0
L
Cu Chulainn
tomwily1796
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
23,317
32,590
Taken
33,027
11,509
Mitigated
15,814
3,558
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,301
478
0
1,656
6,745
4,062
0
1,163
5,468
0
23,275
W
Danzaburou
ChillVelocity
Danzaburou
7,077
3,737
0
2,264
6,309
1,901
575
489
5,820
0
40,629
L
Skadi
KoasFM7
Skadi
1,295
636
0
486
4,154
472
0
483
3,671
0
15,342
L
Tsukuyomi
Nairobi 420
Tsukuyomi
6,405
1,996
0
887
8,397
2,646
0
2,523
5,767
0
29,532
W
Sylvanus
OFFDRIP NF
Sylvanus
3,187
1,301
1,502
2,829
8,033
6,099
144
903
7,050
11,425
0
W
Fenrir
4,972
1,249
0
3,518
7,546
2,445
0
371
7,095
0
31,462
L
Raijin
1,398
278
0
690
5,903
1,794
0
3,192
2,491
17,823
0
W
4,780
721
214
1,660
4,394
1,307
0
358
3,970
45,623
0
L
Atlas
Wechaise
Atlas
971
615
0
277
7,036
1,378
0
761
6,275
9,188
0
L
Cu Chulainn
tomwily1796
Cu Chulainn
4,590
962
0
1,218
7,100
5,219
0
681
6,419
3,898
18,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,787
Gold Earned
31,842
200
Minions Killed
314
0
Camps Cleared
0
867,125
Distance Traveled
962,741
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,516
552
64
6
0
188,889
1
W
Danzaburou
6,852
685
72
7
0
182,292
2
L
Skadi
4,438
444
38
4
0
172,382
3
L
Tsukuyomi
6,453
645
54
5
0
187,591
3
W
Sylvanus
5,718
572
23
2
0
182,381
1
W
Fenrir
6,595
660
57
6
0
198,150
1
L
Raijin
4,768
477
26
3
0
169,493
0
W
Ra
7,161
716
98
10
0
211,029
1
L
Atlas
4,037
404
22
2
0
159,013
0
L
Cu Chulainn
5,091
509
60
6
0
178,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role