Player Matchup

Chaac
Chaac
ForgiveNona
Chaac
Level 8
God Stats
2W - 2L
1,626 SR
Queue Stats
10W - 9L
1,469 Elo+
Party 1
Zeus
Zeus
Hjamjoom
Zeus
Level 84
God Stats
25W - 32L
1,530 SR
Queue Stats
285W - 345L
1,552 Elo+
Party 1
Bacchus
Bacchus
IAvoidVT
Bacchus
Level 18
God Stats
0W - 4L
1,194 SR
Queue Stats
21W - 19L
1,459 Elo+
Party 1
Ullr
Ullr
Jormonn
Ullr
Level 37
God Stats
1W - 3L
1,306 SR
Queue Stats
13W - 23L
1,387 Elo+
Solo
Arachne
Arachne
Mesenchym
Arachne
Level 122
God Stats
11W - 7L
1,597 SR
Queue Stats
587W - 598L
1,523 Elo+
Solo
Team Averages
Level 54
1,451 SR
1,478 Elo+

VS

Team Averages
Level 69
1,630 SR
1,503 Elo+
Tiamat
Tiamat
Blackbulter
Tiamat
Level 145
God Stats
6W - 2L
1,666 SR
Queue Stats
257W - 166L
1,519 Elo+
Party 2
Bellona
Bellona
Chibro dOr
Bellona
Level 48
God Stats
4W - 11L
1,365 SR
Queue Stats
170W - 171L
1,441 Elo+
Solo
Serqet
Serqet
DiMDiM79
Serqet
Level 78
God Stats
5W - 0L
1,872 SR
Queue Stats
278W - 163L
1,557 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mrav_0198
Kumbhakarna
Level 48
God Stats
3W - 3L
1,584 SR
Queue Stats
66W - 85L
1,372 Elo+
Solo
Artemis
Artemis
RealBabs
Artemis
Level 27
God Stats
19W - 9L
1,661 SR
Queue Stats
71W - 28L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,462
497
2,617
10,157
5,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
11
1 / 4 / 0
6,800
523
2,493
7,542
2,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
IAvoidVT
Bacchus
9
1 / 5 / 0
5,743
442
1,935
12,354
9,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Jormonn
Ullr
9
0 / 7 / 0
5,371
413
2,656
9,215
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Mesenchym
Arachne
11
3 / 7 / 2
6,722
517
6,653
11,955
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 0 / 4
7,202
554
4,487
4,895
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Chibro dOr
Bellona
14
4 / 1 / 3
8,350
642
5,632
6,673
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
DiMDiM79
Serqet
14
11 / 3 / 3
9,028
694
9,707
7,548
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Mrav_0198
Kumbhakarna
11
2 / 0 / 10
7,702
592
3,083
6,678
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
RealBabs
Artemis
14
11 / 1 / 4
9,030
695
16,716
7,441
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
28
28
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
0
4
2
W
Bellona
Chibro dOr
Bellona
4
1
3
5.5
W
Serqet
DiMDiM79
Serqet
11
3
3
4.17
L
0
5
2
0.2
L
Zeus
1
4
0
0.25
L
Bacchus
IAvoidVT
Bacchus
1
5
0
0.2
L
Ullr
Jormonn
Ullr
0
7
0
0
L
Arachne
Mesenchym
Arachne
3
7
2
0.57
W
Kumbhakarna
Mrav_0198
Kumbhakarna
2
0
10
7
W
Artemis
RealBabs
Artemis
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,354
Damage
39,625
51,223
Taken
33,235
24,120
Mitigated
18,158
8,677
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,487
345
0
1,661
4,895
2,055
693
446
4,347
41,482
0
W
Bellona
Chibro dOr
Bellona
5,632
1,563
0
3,150
6,673
5,041
630
0
6,673
0
46,584
W
Serqet
DiMDiM79
Serqet
9,707
1,992
0
1,341
7,548
3,214
0
1,339
6,097
0
44,148
L
2,617
406
0
3,367
10,157
5,156
0
0
9,973
0
29,880
L
Zeus
2,493
252
0
1,310
7,542
2,979
0
1,869
5,183
44,590
0
L
Bacchus
IAvoidVT
Bacchus
1,935
256
47
935
12,354
9,203
0
1,761
10,497
9,565
0
L
Ullr
Jormonn
Ullr
2,656
553
0
364
9,215
1,771
0
858
8,357
0
26,959
L
Arachne
Mesenchym
Arachne
6,653
5,184
207
2,447
11,955
5,011
0
2,674
9,151
0
29,657
W
Kumbhakarna
Mrav_0198
Kumbhakarna
3,083
517
0
1,729
6,678
4,569
263
778
5,900
16,154
0
W
Artemis
RealBabs
Artemis
16,716
8,235
0
2,838
7,441
3,279
1,926
1,609
5,790
0
68,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
41,312
293
Minions Killed
403
0
Camps Cleared
0
1,178,829
Distance Traveled
1,304,615
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,202
554
84
6
0
261,361
7
W
Bellona
8,350
642
101
8
0
289,622
5
W
Serqet
9,028
694
78
6
0
291,667
0
L
Chaac
6,462
497
69
5
0
261,883
4
L
Zeus
6,800
523
106
8
0
215,746
2
L
Bacchus
5,743
442
20
2
0
222,962
2
L
Ullr
5,371
413
46
4
0
209,005
2
L
Arachne
6,722
517
52
4
0
269,233
2
W
Kumbhakarna
7,702
592
29
2
0
235,703
0
W
Artemis
9,030
695
111
9
0
226,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role