Player Matchup

Hou Yi
Hou Yi
Flämez
Hou Yi
Level 60
God Stats
1W - 1L
1,906 SR
Queue Stats
77W - 49L
1,617 Elo+
Party 1
Sol
Sol
ForNarniaaaa
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,586 Elo+
Party 1
King Arthur
King Arthur
Pepijn21
King Arthur
Level 114
God Stats
1W - 5L
1,149 SR
Queue Stats
194W - 163L
1,589 Elo+
Party 1
Team Averages
Level 88
1,518 SR
1,597 Elo+

VS

Team Averages
Level 122
1,596 SR
1,618 Elo+
Ah Muzen Cab
Ah Muzen Cab
Utiradien127
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,675 SR
Queue Stats
60W - 57L
1,578 Elo+
Solo
Atlas
Atlas
WouterWildeman
Atlas
Level 96
God Stats
16W - 12L
1,662 SR
Queue Stats
349W - 320L
1,688 Elo+
Solo
Discordia
Discordia
salveca
Discordia
Level 142
God Stats
2W - 1L
1,452 SR
Queue Stats
57W - 61L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Flämez
Hou Yi
11
2 / 2 / 2
7,603
691
9,149
10,067
3,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 3
7,284
662
7,841
8,960
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Pepijn21
King Arthur
10
1 / 7 / 2
6,935
630
5,556
19,178
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Utiradien127
Ah Muzen Cab
14
7 / 0 / 6
9,079
825
14,796
7,259
2,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 10
9,130
830
8,353
16,202
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
salveca
Discordia
12
3 / 2 / 9
8,287
753
10,099
7,490
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
13
13
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Flämez
Hou Yi
2
2
2
1.5
L
1
4
3
0.63
L
King Arthur
Pepijn21
King Arthur
1
7
2
0.29
W
Ah Muzen Cab
Utiradien127
Ah Muzen Cab
7
0
6
10
W
3
2
10
4
W
Discordia
salveca
Discordia
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,546
Damage
33,248
38,205
Taken
30,951
15,182
Mitigated
22,778
5,525
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Flämez
Hou Yi
9,149
3,026
0
967
10,067
3,173
0
5,526
4,273
0
21,824
L
7,841
2,799
0
1,432
8,960
3,030
0
4,674
3,830
26,616
2,268
L
King Arthur
Pepijn21
King Arthur
5,556
487
0
3,126
19,178
8,979
0
7,510
11,356
0
14,707
W
Ah Muzen Cab
Utiradien127
Ah Muzen Cab
14,796
9,354
0
3,975
7,259
2,613
1,862
1,935
5,217
0
57,207
W
8,353
3,532
0
3,480
16,202
17,984
96
3,346
12,267
18,912
0
W
Discordia
salveca
Discordia
10,099
677
291
2,286
7,490
2,181
498
2,439
5,035
28,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,822
Gold Earned
26,496
132
Minions Killed
150
3
Camps Cleared
8
581,078
Distance Traveled
676,901
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,603
691
36
3
2
191,389
4
L
Sol
7,284
662
70
6
1
190,803
2
L
King Arthur
6,935
630
26
2
0
198,886
4
W
Ah Muzen Cab
9,079
825
87
8
7
243,668
4
W
Atlas
9,130
830
11
1
0
222,371
4
W
Discordia
8,287
753
52
5
1
210,862
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role