Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ArckenBlackwolf
Fenrir
Level 29
God Stats
0W - 6L
991 SR
Queue Stats
22W - 30L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
JBizzlee
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 82L
1,418 Elo+
Party 3
Arachne
Arachne
KingBartes
Arachne
Level 88
God Stats
3W - 4L
1,437 SR
Queue Stats
377W - 441L
1,390 Elo+
Party 3
Chernobog
Chernobog
jesseo6666
Chernobog
Level 105
God Stats
6W - 8L
1,509 SR
Queue Stats
377W - 445L
1,492 Elo+
Party 3
Team Averages
Level 82
1,388 SR
1,438 Elo+

VS

Team Averages
Level 107
1,495 SR
1,483 Elo+
Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ApexPred4209285
Cerberus
Level 107
God Stats
3W - 1L
1,598 SR
Queue Stats
140W - 99L
1,529 Elo+
Party 1
Agni
Agni
IrishDragon5935
Agni
Level 85
God Stats
1W - 1L
1,260 SR
Queue Stats
162W - 118L
1,506 Elo+
Party 1
Zhong Kui
Zhong Kui
OFFDRIP NF
Zhong Kui
Level 123
God Stats
1W - 0L
1,523 SR
Queue Stats
120W - 89L
1,453 Elo+
Party 1
King Arthur
King Arthur
projetoLK14
King Arthur
Level 66
God Stats
3W - 1L
1,596 SR
Queue Stats
234W - 265L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 4 / 3
5,513
788
8,339
14,654
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 3 / 2
5,793
828
4,744
10,051
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
JBizzlee
Nu Wa
8
1 / 6 / 2
5,295
756
3,791
5,721
1,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
KingBartes
Arachne
10
0 / 7 / 2
5,464
781
2,365
8,854
3,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
jesseo6666
Chernobog
10
0 / 5 / 4
5,760
823
9,556
8,454
2,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
8 / 0 / 17
8,005
1,144
11,415
11,176
10,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
11
3 / 3 / 14
7,040
1,006
4,119
11,681
12,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 18
8,332
1,190
10,894
9,031
5,300
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
OFFDRIP NF
Zhong Kui
13
7 / 1 / 14
8,037
1,148
12,247
11,398
8,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
projetoLK14
King Arthur
12
3 / 1 / 17
7,104
1,015
4,780
11,079
7,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
4
Kills
25
25
Deaths
6
13
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
3
0.63
W
Vamana
 
Vamana
8
0
17
16.5
W
Cerberus
3
3
14
3.33
L
2
3
2
1
W
4
1
18
13
L
Nu Wa
JBizzlee
Nu Wa
1
6
2
0.33
L
Arachne
KingBartes
Arachne
0
7
2
0.14
W
Zhong Kui
OFFDRIP NF
Zhong Kui
7
1
14
14
L
Chernobog
jesseo6666
Chernobog
0
5
4
0.4
W
King Arthur
projetoLK14
King Arthur
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,795
Damage
43,455
47,734
Taken
54,365
24,413
Mitigated
44,752
14,447
Healing
26,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,339
809
671
7,346
14,654
12,238
0
6,920
7,152
12,917
0
W
Vamana
 
Vamana
11,415
4,391
1,372
4,680
11,176
10,688
661
3,280
7,614
0
17,682
W
Cerberus
4,119
451
1,233
2,719
11,681
12,923
332
1,861
9,313
8,261
0
L
4,744
646
0
2,630
10,051
4,311
0
6,760
2,995
0
4,341
W
10,894
1,588
3,827
2,765
9,031
5,300
639
1,421
7,538
21,273
0
L
Nu Wa
JBizzlee
Nu Wa
3,791
1,156
294
168
5,721
1,861
0
3,681
1,886
4,813
0
L
Arachne
KingBartes
Arachne
2,365
1,335
198
971
8,854
3,098
0
4,630
3,828
0
4,432
W
Zhong Kui
OFFDRIP NF
Zhong Kui
12,247
1,502
834
4,941
11,398
8,519
1,194
2,135
8,994
25,311
0
L
Chernobog
jesseo6666
Chernobog
9,556
3,452
613
1,556
8,454
2,905
0
5,269
3,072
0
19,762
W
King Arthur
projetoLK14
King Arthur
4,780
978
535
3,647
11,079
7,322
338
2,655
7,367
0
9,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
38,518
48
Minions Killed
103
0
Camps Cleared
0
517,600
Distance Traveled
694,419
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,513
788
11
2
0
113,170
0
W
Vamana
8,005
1,144
21
3
0
161,358
0
W
Cerberus
7,040
1,006
15
2
0
128,141
0
L
Fenrir
5,793
828
0
0
0
115,531
0
W
Agni
8,332
1,190
20
3
0
138,081
0
L
Nu Wa
5,295
756
4
1
0
82,607
0
L
Arachne
5,464
781
5
1
0
109,407
2
W
Zhong Kui
8,037
1,148
36
5
0
126,357
0
L
Chernobog
5,760
823
28
4
0
96,885
3
W
King Arthur
7,104
1,015
11
2
0
140,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role