Player Matchup

Thoth
Thoth
Augdunn
Thoth
Level 155
God Stats
5W - 8L
1,437 SR
Queue Stats
205W - 165L
1,707 Elo+
Solo
Zhong Kui
Zhong Kui
Cfiggy
Zhong Kui
Level 143
God Stats
3W - 2L
1,557 SR
Queue Stats
295W - 279L
1,554 Elo+
Solo
Athena
Athena
Charsans
Athena
Level 141
God Stats
2W - 1L
1,885 SR
Queue Stats
109W - 88L
1,674 Elo+
Solo
Danzaburou
Danzaburou
bwyann
Danzaburou
Level 105
God Stats
22W - 22L
1,622 SR
Queue Stats
198W - 188L
1,632 Elo+
Party 2
Susano
Susano
dnomder
Susano
Level 139
God Stats
37W - 25L
1,727 SR
Queue Stats
1,112W - 964L
1,673 Elo+
Party 2
Team Averages
Level 137
1,646 SR
1,648 Elo+

VS

Team Averages
Level 149
1,715 SR
1,803 Elo+
Kumbhakarna
Kumbhakarna
AmaiNekko
Kumbhakarna
Level 160
God Stats
3W - 5L
1,501 SR
Queue Stats
488W - 419L
1,556 Elo+
Solo
Achilles
Achilles
BigNutn
Achilles
Level 156
God Stats
3W - 1L
1,618 SR
Queue Stats
194W - 55L
1,923 Elo+
Party 1
Zeus
Zeus
Genius
Zeus
Level 159
God Stats
7W - 2L
1,774 SR
Queue Stats
727W - 393L
1,896 Elo+
Party 1
Freya
Freya
Ruedy
Freya
Level 160
God Stats
57W - 19L
1,919 SR
Queue Stats
1,829W - 674L
1,949 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VVGQVVPVVT
Ah Muzen Cab
Level 112
God Stats
2W - 1L
1,761 SR
Queue Stats
234W - 171L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Augdunn
Thoth
11
0 / 4 / 2
6,821
455
4,208
6,094
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Cfiggy
Zhong Kui
12
0 / 4 / 0
7,578
505
5,747
12,783
9,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Charsans
Athena
10
2 / 5 / 1
7,134
476
4,998
14,582
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
bwyann
Danzaburou
10
0 / 7 / 1
6,300
420
6,236
12,065
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
dnomder
Susano
13
2 / 6 / 1
7,540
503
8,912
11,900
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AmaiNekko
Kumbhakarna
12
1 / 0 / 13
8,320
555
3,215
13,955
11,673
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
BigNutn
Achilles
15
5 / 2 / 3
9,054
604
8,843
12,841
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
Genius
Zeus
16
4 / 1 / 3
9,824
655
7,074
6,021
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Ruedy
Freya
16
12 / 1 / 4
10,536
702
16,132
10,852
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
VVGQVVPVVT
Ah Muzen Cab
17
4 / 0 / 2
10,127
675
10,447
10,384
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
26
26
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AmaiNekko
Kumbhakarna
1
0
13
7.5
L
Thoth
Augdunn
Thoth
0
4
2
0.25
W
Achilles
BigNutn
Achilles
5
2
3
3.25
L
Zhong Kui
Cfiggy
Zhong Kui
0
4
0
0
L
Athena
Charsans
Athena
2
5
1
0.5
W
Zeus
Genius
Zeus
4
1
3
5.5
W
Freya
Ruedy
Freya
12
1
4
14
W
Ah Muzen Cab
VVGQVVPVVT
Ah Muzen Cab
4
0
2
5
L
Danzaburou
bwyann
Danzaburou
0
7
1
0.07
L
Susano
dnomder
Susano
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
45,711
57,424
Taken
54,053
27,086
Mitigated
27,325
13,388
Healing
26,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AmaiNekko
Kumbhakarna
3,215
526
2,932
4,495
13,955
11,673
0
1,681
12,274
14,698
0
L
Thoth
Augdunn
Thoth
4,208
199
0
266
6,094
1,672
0
4,325
1,711
40,684
0
W
Achilles
BigNutn
Achilles
8,843
3,536
0
3,830
12,841
5,873
106
3,412
9,216
0
66,696
L
Zhong Kui
Cfiggy
Zhong Kui
5,747
790
37
5,302
12,783
9,657
483
96
12,687
52,261
0
L
Athena
Charsans
Athena
4,998
1,323
0
2,518
14,582
8,222
0
9,425
4,997
18,358
0
W
Zeus
Genius
Zeus
7,074
783
0
2,570
6,021
1,894
0
2,642
3,201
74,230
0
W
Freya
Ruedy
Freya
16,132
7,521
0
5,106
10,852
4,414
40
1,575
9,237
76,934
0
W
Ah Muzen Cab
VVGQVVPVVT
Ah Muzen Cab
10,447
4,603
0
7,576
10,384
3,471
2,724
4,855
5,110
0
78,830
L
Danzaburou
bwyann
Danzaburou
6,236
2,763
0
2,230
12,065
3,880
0
7,527
4,500
0
35,600
L
Susano
dnomder
Susano
8,912
2,762
0
3,035
11,900
3,655
0
4,736
7,108
0
49,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,373
Gold Earned
47,861
442
Minions Killed
561
0
Camps Cleared
0
1,396,162
Distance Traveled
1,551,179
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,320
555
19
1
0
312,343
5
L
Thoth
6,821
455
102
7
0
276,379
6
W
Achilles
9,054
604
104
7
0
337,643
2
L
Zhong Kui
7,578
505
151
10
0
266,878
2
L
Athena
7,134
476
31
2
0
287,751
7
W
Zeus
9,824
655
154
10
0
297,296
5
W
Freya
10,536
702
145
10
0
284,575
2
W
Ah Muzen Cab
10,127
675
139
9
0
319,322
6
L
Danzaburou
6,300
420
63
4
0
259,974
4
L
Susano
7,540
503
95
6
0
305,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role