Player Matchup

Gilgamesh
Gilgamesh
ChainLink_GoD
Gilgamesh
Level 113
God Stats
10W - 13L
1,648 SR
Queue Stats
351W - 353L
1,488 Elo+
Solo
Bacchus
Bacchus
FWUEGOOOOOOOOOOO
Bacchus
Level 156
God Stats
3W - 4L
1,544 SR
Queue Stats
195W - 135L
1,582 Elo+
Solo
Sol
Sol
Guille--1990
Sol
Level 160
God Stats
1W - 1L
1,852 SR
Queue Stats
147W - 162L
1,514 Elo+
Solo
Mulan
Mulan
benji67220
Mulan
Level 127
God Stats
0W - 3L
1,647 SR
Queue Stats
291W - 257L
1,638 Elo+
Solo
Zeus
Zeus
thedemonhanzo
Zeus
Level 105
God Stats
26W - 15L
1,626 SR
Queue Stats
72W - 65L
1,579 Elo+
Solo
Team Averages
Level 132
1,663 SR
1,561 Elo+

VS

Team Averages
Level 124
1,605 SR
1,644 Elo+
Xing Tian
Xing Tian
BillyBigThighs
Xing Tian
Level 122
God Stats
5W - 6L
1,672 SR
Queue Stats
612W - 554L
1,600 Elo+
Party 1
Zeus
Zeus
FIYASkengman
Zeus
Level 142
God Stats
7W - 3L
1,641 SR
Queue Stats
527W - 480L
1,709 Elo+
Party 1
Bellona
Bellona
SallyFromFinance
Bellona
Level 110
God Stats
12W - 7L
1,712 SR
Queue Stats
469W - 366L
1,745 Elo+
Party 1
Ne Zha
Ne Zha
Shredder_X_
Ne Zha
Level 129
God Stats
1W - 5L
1,298 SR
Queue Stats
171W - 147L
1,584 Elo+
Solo
Chiron
Chiron
bpk_uk
Chiron
Level 118
God Stats
3W - 0L
1,703 SR
Queue Stats
60W - 67L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChainLink_GoD
Gilgamesh
6
0 / 1 / 0
3,804
634
61
3,916
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 1 / 0
3,301
550
969
3,966
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 0
3,764
627
2,425
3,035
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
6
0 / 2 / 0
3,754
626
2,137
5,096
1,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 0 / 0
4,061
677
1,748
1,906
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BillyBigThighs
Xing Tian
6
2 / 0 / 2
4,147
691
1,527
5,052
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 1
4,394
732
830
1,900
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
2 / 0 / 0
4,717
786
3,490
3,915
2,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
7
1 / 0 / 4
4,384
731
1,781
2,818
664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
bpk_uk
Chiron
7
0 / 0 / 3
3,781
630
1,896
2,587
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BillyBigThighs
Xing Tian
2
0
2
3
L
Gilgamesh
ChainLink_GoD
Gilgamesh
0
1
0
0
W
1
0
1
1.5
L
0
1
0
0
L
0
2
0
0
W
2
0
0
2
W
Ne Zha
1
0
4
3
L
Mulan
0
2
0
0
W
Chiron
bpk_uk
Chiron
0
0
3
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,340
Damage
9,524
17,919
Taken
16,272
6,080
Mitigated
5,978
7,695
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BillyBigThighs
Xing Tian
1,527
249
0
1,567
5,052
2,057
0
2,209
2,787
7,653
0
L
Gilgamesh
ChainLink_GoD
Gilgamesh
61
0
0
2,107
3,916
1,117
0
363
3,553
0
14,264
W
830
112
0
779
1,900
493
0
779
1,059
24,530
0
L
969
203
140
1,286
3,966
1,844
0
587
3,379
4,958
0
L
2,425
1,095
0
905
3,035
761
100
791
2,244
19,237
3,243
W
3,490
985
0
2,381
3,915
2,118
0
0
3,578
0
19,725
W
Ne Zha
1,781
191
0
1,793
2,818
664
0
267
2,551
0
17,757
L
Mulan
2,137
568
0
2,449
5,096
1,930
0
0
4,714
0
13,861
W
Chiron
bpk_uk
Chiron
1,896
947
399
1,904
2,587
646
0
1,536
1,005
0
19,586
L
1,748
94
0
808
1,906
428
0
616
1,290
18,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,684
Gold Earned
21,423
180
Minions Killed
215
0
Camps Cleared
0
566,589
Distance Traveled
642,236
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,147
691
19
3
0
121,997
0
L
Gilgamesh
3,804
634
45
8
0
123,539
0
W
Zeus
4,394
732
58
10
0
126,065
1
L
Bacchus
3,301
550
7
1
0
84,101
1
L
Sol
3,764
627
48
8
0
113,523
2
W
Bellona
4,717
786
48
8
0
131,097
1
W
Ne Zha
4,384
731
50
8
0
144,618
2
L
Mulan
3,754
626
36
6
0
125,952
1
W
Chiron
3,781
630
40
7
0
118,459
2
L
Zeus
4,061
677
44
7
0
119,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role