Player Matchup

Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Nexus AmneZiia
Sun Wukong
Gold III
Level 155
God Stats
1W - 0L
1,709 SR
Queue Stats
20W - 14L
1,744 MMR
Solo
Cerberus
Cerberus
Platinum III
SplitZ_Shadw
Cerberus
Platinum III
Level 148
God Stats
6W - 3L
1,745 SR
Queue Stats
386W - 382L
1,841 MMR
Solo
Ullr
Ullr
Masters
XMrXN00BKILLER
Ullr
Masters
Level 146
God Stats
20W - 31L
1,622 SR
Queue Stats
814W - 808L
2,850 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
temp-309232
Ao Kuang
Platinum IV
Level 91
God Stats
1W - 4L
1,212 SR
Queue Stats
62W - 49L
1,980 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,558 SR
1,983 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,599 SR
2,042 MMR
Heimdallr
Heimdallr
Masters
PappaNoaey
Heimdallr
Masters
Level 157
God Stats
24W - 38L
1,583 SR
Queue Stats
448W - 439L
2,712 MMR
Solo
Terra
Terra
Platinum II
SketchyBS
Terra
Platinum II
Level 141
God Stats
2W - 2L
1,738 SR
Queue Stats
265W - 266L
1,951 MMR
Solo
Ra
Ra
Gold III
TheOldMonkey22
Ra
Gold III
Level 156
God Stats
7W - 4L
1,664 SR
Queue Stats
486W - 495L
1,688 MMR
Solo
Loki
Loki
Gold I
Y_SleepY_l
Loki
Gold I
Level 148
God Stats
57W - 56L
1,542 SR
Queue Stats
516W - 519L
1,730 MMR
Solo
Cthulhu
Cthulhu
Diamond III
overkiller129
Cthulhu
Diamond III
Level 104
God Stats
1W - 5L
1,469 SR
Queue Stats
178W - 159L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 2 / 4
10,741
565
6,601
9,409
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Nexus AmneZiia
Sun Wukong
16
3 / 1 / 0
10,346
545
7,451
14,458
10,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
SplitZ_Shadw
Cerberus
16
2 / 0 / 10
10,149
534
6,609
17,143
14,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 0 / 7
11,111
585
16,372
10,807
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
temp-309232
Ao Kuang
18
8 / 0 / 6
11,299
595
13,517
17,360
7,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CamazotzGebAchillesAh Muzen Cab

VS

Bans
SolBastetCliodhnaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PappaNoaey
Heimdallr
17
1 / 2 / 1
10,221
538
8,049
9,731
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
SketchyBS
Terra
12
0 / 3 / 0
7,708
406
3,308
16,725
13,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 0
8,182
431
4,374
11,936
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 4 / 1
9,889
520
7,505
13,325
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
15
0 / 4 / 1
8,917
469
12,486
16,682
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
3
3
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
4
2
W
Sun Wukong
Nexus AmneZiia
Sun Wukong
3
1
0
3
L
Heimdallr
PappaNoaey
Heimdallr
1
2
1
0.75
L
Terra
SketchyBS
Terra
0
3
0
0
W
Cerberus
SplitZ_Shadw
Cerberus
2
0
10
7
L
0
6
0
0
W
4
0
7
7.5
L
2
4
1
0.63
L
Cthulhu
0
4
1
0.13
W
Ao Kuang
temp-309232
Ao Kuang
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,550
Damage
35,722
69,177
Taken
68,399
39,663
Mitigated
36,715
30,698
Healing
21,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,601
3,026
0
3,862
9,409
3,016
0
487
8,922
0
92,736
W
Sun Wukong
Nexus AmneZiia
Sun Wukong
7,451
1,960
0
5,121
14,458
10,004
49
6,636
6,870
7,372
63,259
L
Heimdallr
PappaNoaey
Heimdallr
8,049
4,735
0
2,062
9,731
3,341
512
1,005
8,726
0
89,257
L
Terra
SketchyBS
Terra
3,308
370
2,456
3,920
16,725
13,086
0
7,371
9,354
18,510
0
W
Cerberus
SplitZ_Shadw
Cerberus
6,609
237
3,752
5,925
17,143
14,852
0
4,241
12,767
42,483
0
L
4,374
359
713
3,402
11,936
4,355
0
4,181
7,755
67,985
0
W
16,372
7,176
0
1,400
10,807
4,752
886
4,096
6,625
0
105,233
L
7,505
1,958
0
4,317
13,325
4,327
0
3,031
10,159
0
75,076
L
Cthulhu
12,486
1,406
0
4,303
16,682
11,606
0
5,470
10,412
56,730
0
W
Ao Kuang
temp-309232
Ao Kuang
13,517
4,091
0
10,638
17,360
7,039
927
3,504
13,689
95,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,646
Gold Earned
44,917
663
Minions Killed
598
0
Camps Cleared
0
1,925,162
Distance Traveled
1,721,469
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,741
565
147
8
0
367,854
8
W
Sun Wukong
10,346
545
136
7
0
328,142
1
L
Heimdallr
10,221
538
174
9
0
359,705
3
L
Terra
7,708
406
33
2
0
314,911
9
W
Cerberus
10,149
534
56
3
0
437,138
3
L
Ra
8,182
431
145
8
0
352,975
4
W
Ullr
11,111
585
191
10
0
389,221
1
L
Loki
9,889
520
130
7
0
365,226
1
L
Cthulhu
8,917
469
116
6
0
328,652
4
W
Ao Kuang
11,299
595
133
7
0
402,807
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role