Player Matchup

Serqet
Serqet
Dokuhigurashi
Serqet
Level 160
God Stats
2W - 0L
1,790 SR
Queue Stats
137W - 60L
1,816 Elo+
Party 2
Medusa
Medusa
Rosіe
Medusa
Level 160
God Stats
35W - 2L
1,963 SR
Queue Stats
177W - 7L
2,192 Elo+
Party 2
Hera
Hera
TastyWaffIes
Hera
Level 160
God Stats
26W - 6L
1,830 SR
Queue Stats
298W - 52L
1,959 Elo+
Party 2
Team Averages
Level 160
1,861 SR
1,989 Elo+

VS

Team Averages
Level 108
1,612 SR
1,482 Elo+
Nu Wa
Nu Wa
DaddysThiccWitch
Nu Wa
Level 108
God Stats
18W - 23L
1,544 SR
Queue Stats
426W - 458L
1,489 Elo+
Party 1
Artio
Artio
Kezinator
Artio
Level 62
God Stats
3W - 2L
1,740 SR
Queue Stats
19W - 23L
1,468 Elo+
Solo
Fenrir
Fenrir
SP_Jay
Fenrir
Level 154
God Stats
0W - 2L
1,552 SR
Queue Stats
32W - 39L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,606
761
3,507
8,036
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Rosіe
Medusa
13
5 / 1 / 4
8,042
804
11,775
5,385
1,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 6
7,805
781
9,289
3,831
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
7,275
728
6,125
7,415
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Kezinator
Artio
10
1 / 3 / 5
6,495
650
3,179
11,776
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
SP_Jay
Fenrir
9
2 / 4 / 4
6,516
652
5,107
9,909
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
10
Kills
6
6
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
2
3
3
1.17
L
Artio
Kezinator
Artio
1
3
5
1.17
W
Medusa
Rosіe
Medusa
5
1
4
7
L
Fenrir
SP_Jay
Fenrir
2
4
4
1
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,571
Damage
14,411
17,252
Taken
29,100
7,576
Mitigated
19,154
4,347
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,125
1,074
0
1,648
7,415
2,948
0
2,501
4,914
24,467
0
W
3,507
765
0
1,760
8,036
4,653
166
3,770
3,381
83
10,640
L
Artio
Kezinator
Artio
3,179
188
1,179
2,951
11,776
9,954
0
4,466
7,011
7,516
0
W
Medusa
Rosіe
Medusa
11,775
4,698
0
1,213
5,385
1,743
1,096
2,931
2,042
0
37,273
L
Fenrir
SP_Jay
Fenrir
5,107
1,164
0
1,564
9,909
6,252
0
2,493
6,936
0
7,877
W
9,289
1,914
0
1,374
3,831
1,180
257
1,971
1,527
34,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,453
Gold Earned
20,286
143
Minions Killed
64
6
Camps Cleared
3
597,387
Distance Traveled
528,688
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,275
728
52
5
2
168,566
2
W
Serqet
7,606
761
14
1
1
196,194
0
L
Artio
6,495
650
6
1
0
198,893
0
W
Medusa
8,042
804
57
6
3
208,243
3
L
Fenrir
6,516
652
6
1
1
161,229
1
W
Hera
7,805
781
72
7
2
192,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role