Player Matchup

Camazotz
Camazotz
HamNotBroke
Camazotz
Level 117
God Stats
16W - 7L
1,670 SR
Queue Stats
344W - 354L
1,634 Elo+
Party 1
Ratatoskr
Ratatoskr
MaxIsTrollin
Ratatoskr
Level 154
God Stats
7W - 2L
1,705 SR
Queue Stats
206W - 209L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
ONLY PLAYS GOKI
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 8L
1,817 Elo+
Party 1
Ganesha
Ganesha
SlyTehHobo
Ganesha
Level 121
God Stats
8W - 18L
1,499 SR
Queue Stats
32W - 41L
1,502 Elo+
Party 1
Janus
Janus
SwordsmanMihawk
Janus
Level 158
God Stats
11W - 9L
1,564 SR
Queue Stats
258W - 252L
1,631 Elo+
Party 1
Team Averages
Level 113
1,588 SR
1,616 Elo+

VS

Team Averages
Level 54
1,464 SR
1,431 Elo+
Artemis
Artemis
AtLeastImNotAdam
Artemis
Level 27
God Stats
3W - 9L
1,312 SR
Queue Stats
71W - 85L
1,396 Elo+
Party 3
Danzaburou
Danzaburou
joneman
Danzaburou
Level 59
God Stats
65W - 70L
1,500 SR
Queue Stats
135W - 143L
1,431 Elo+
Party 3
Ymir
Ymir
themanthedude
Ymir
Level 28
God Stats
2W - 6L
1,413 SR
Queue Stats
62W - 75L
1,396 Elo+
Party 3
Sol
Sol
xMonchito23x
Sol
Level 17
God Stats
0W - 2L
1,494 SR
Queue Stats
16W - 16L
1,432 Elo+
Party 2
Chang'e
Chang'e
xRaiimoonx
Chang'e
Level 139
God Stats
8W - 9L
1,603 SR
Queue Stats
162W - 164L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HamNotBroke
Camazotz
16
10 / 1 / 2
10,226
730
9,178
15,376
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ratatoskr
MaxIsTrollin
Ratatoskr
14
2 / 0 / 4
8,235
588
3,847
8,265
3,538
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
13 / 0 / 2
10,382
742
14,132
10,026
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
SlyTehHobo
Ganesha
12
0 / 0 / 15
8,148
582
2,858
9,365
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 0 / 4
8,645
618
7,912
7,380
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,393
385
1,866
5,656
497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
joneman
Danzaburou
9
0 / 8 / 1
5,879
420
4,253
10,440
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

10
1 / 7 / 0
6,306
450
3,337
14,907
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 7 / 0
5,183
370
1,978
7,597
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
xRaiimoonx
Chang'e
11
0 / 4 / 0
6,303
450
3,866
8,632
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
30
Kills
1
1
Deaths
30
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Camazotz
HamNotBroke
Camazotz
10
1
2
11
W
Ratatoskr
MaxIsTrollin
Ratatoskr
2
0
4
4
W
13
0
2
14
W
Ganesha
SlyTehHobo
Ganesha
0
0
15
7.5
W
5
0
4
7
L
Danzaburou
joneman
Danzaburou
0
8
1
0.06
L
1
7
0
0.14
L
0
7
0
0
L
Chang'e
xRaiimoonx
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,927
Damage
15,300
50,412
Taken
47,232
26,751
Mitigated
13,806
22,036
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,866
1,049
0
535
5,656
497
0
227
5,429
0
16,102
W
Camazotz
HamNotBroke
Camazotz
9,178
2,854
136
8,955
15,376
8,501
1,282
2,822
12,554
0
62,836
W
Ratatoskr
MaxIsTrollin
Ratatoskr
3,847
769
0
4,623
8,265
3,538
0
1,133
7,132
0
53,603
W
14,132
6,295
0
4,035
10,026
3,596
742
2,694
7,332
0
80,025
W
Ganesha
SlyTehHobo
Ganesha
2,858
76
606
2,530
9,365
8,711
513
1,034
8,331
22,306
0
W
7,912
920
0
1,151
7,380
2,405
809
1,591
5,789
55,681
0
L
Danzaburou
joneman
Danzaburou
4,253
2,477
110
1,730
10,440
2,161
0
3,274
7,013
0
19,936
L
3,337
758
271
1,629
14,907
6,960
0
3,622
11,013
13,594
0
L
1,978
632
0
1,134
7,597
2,091
0
1,106
5,955
17,761
1,274
L
Chang'e
xRaiimoonx
Chang'e
3,866
179
135
2,181
8,632
2,097
0
2,116
6,246
38,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,636
Gold Earned
29,064
501
Minions Killed
226
0
Camps Cleared
0
1,485,157
Distance Traveled
1,222,486
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,393
385
47
3
0
264,592
1
W
Camazotz
10,226
730
126
9
0
308,317
4
W
Ratatoskr
8,235
588
102
7
0
339,433
2
W
Hou Yi
10,382
742
150
11
0
252,508
0
W
Ganesha
8,148
582
4
0
0
289,113
5
W
Janus
8,645
618
119
9
0
295,786
0
L
Danzaburou
5,879
420
52
4
0
256,852
0
L
Ymir
6,306
450
15
1
0
242,094
1
L
Sol
5,183
370
35
3
0
214,212
6
L
Chang'e
6,303
450
77
6
0
244,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role