Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cryksldyfic
Neith
Level 46
God Stats
11W - 7L
1,648 SR
Queue Stats
84W - 64L
1,519 Elo+
Solo
Cabrakan
Cabrakan
DIamondGourdBaby
Cabrakan
Level 127
God Stats
2W - 1L
1,574 SR
Queue Stats
19W - 20L
1,504 Elo+
Party 1
Chiron
Chiron
skydoodlezZ
Chiron
Level 141
God Stats
7W - 2L
1,779 SR
Queue Stats
40W - 47L
1,492 Elo+
Party 1
Team Averages
Level 93
1,600 SR
1,503 Elo+

VS

Team Averages
Level 93
1,494 SR
1,496 Elo+
Gilgamesh
Gilgamesh
Qquaq
Gilgamesh
Level 37
God Stats
3W - 2L
1,473 SR
Queue Stats
81W - 77L
1,544 Elo+
Solo
Sol
Sol
Skr1lla
Sol
Level 88
God Stats
22W - 23L
1,508 SR
Queue Stats
427W - 473L
1,491 Elo+
Solo
Terra
Terra
Sto34
Terra
Level 148
God Stats
5W - 5L
1,538 SR
Queue Stats
157W - 173L
1,443 Elo+
Solo
Izanami
Izanami
marionisonfire
Izanami
Level 154
God Stats
109W - 106L
1,453 SR
Queue Stats
241W - 263L
1,455 Elo+
Solo
Thor
Thor
她带着光走了
Thor
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 1 / 8
8,635
617
10,149
7,375
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
15
8 / 4 / 2
8,529
609
6,371
11,089
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 3
8,055
575
8,452
6,203
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 10
6,581
470
2,127
10,422
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
14
1 / 2 / 1
8,144
582
7,249
6,012
2,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Qquaq
Gilgamesh
12
2 / 3 / 0
7,341
524
4,783
12,228
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
11
2 / 3 / 0
6,840
489
6,775
8,282
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Sto34
Terra
9
0 / 3 / 1
6,315
451
4,858
7,762
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 0
6,488
463
3,954
9,003
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 5 / 2
7,171
512
4,904
10,656
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
8
9
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
8
11
W
Loki
 
Loki
8
4
2
2.25
W
2
2
3
1.75
W
0
0
10
5
L
Gilgamesh
Qquaq
Gilgamesh
2
3
0
0.67
L
Sol
2
3
0
0.67
L
Terra
Sto34
Terra
0
3
1
0.17
L
1
5
0
0.2
W
Chiron
1
2
1
0.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,348
Damage
25,274
41,101
Taken
47,931
18,955
Mitigated
18,698
13,985
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,149
361
0
4,871
7,375
3,589
471
4,765
2,567
46,930
0
W
Loki
 
Loki
6,371
2,238
0
3,561
11,089
3,532
0
1,616
9,439
0
56,827
W
8,452
4,062
0
1,270
6,203
1,739
1,187
1,428
4,775
0
58,093
W
2,127
362
0
2,420
10,422
8,057
84
3,238
7,184
19,383
0
L
Gilgamesh
Qquaq
Gilgamesh
4,783
1,495
0
1,536
12,228
6,975
0
705
11,523
1,782
34,881
L
Sol
6,775
2,163
0
1,887
8,282
2,564
0
2,650
5,632
31,888
3,627
L
Terra
Sto34
Terra
4,858
262
751
2,737
7,762
4,736
0
2,631
5,131
16,482
0
L
3,954
2,732
0
2,543
9,003
2,055
437
1,771
7,232
0
55,820
W
Chiron
7,249
2,665
0
1,863
6,012
2,038
438
261
5,388
0
51,215
L
4,904
1,436
0
2,952
10,656
2,368
0
4,519
6,137
0
39,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
34,155
442
Minions Killed
384
0
Camps Cleared
0
1,290,712
Distance Traveled
1,256,355
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,635
617
85
6
0
249,959
4
W
Loki
8,529
609
90
6
0
292,118
9
W
Neith
8,055
575
124
9
0
251,647
2
W
Cabrakan
6,581
470
32
2
0
235,653
6
L
Gilgamesh
7,341
524
95
7
0
268,510
0
L
Sol
6,840
489
73
5
0
235,121
8
L
Terra
6,315
451
23
2
0
260,881
2
L
Izanami
6,488
463
113
8
0
221,129
5
W
Chiron
8,144
582
111
8
0
261,335
3
L
Thor
7,171
512
80
6
0
270,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role