Player Matchup

Bastet
Bastet
 
Bastet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GhostAi-
Charybdis
Level 121
God Stats
6W - 7L
1,539 SR
Queue Stats
193W - 225L
1,380 Elo+
Solo
Team Averages
Level 140
1,513 SR
1,460 Elo+

VS

Team Averages
Level 111
1,645 SR
1,652 Elo+
Zeus
Zeus
BBOYKILLZU
Zeus
Level 148
God Stats
6W - 0L
1,883 SR
Queue Stats
402W - 232L
1,702 Elo+
Party 1
Chiron
Chiron
FlamingFacist
Chiron
Level 146
God Stats
4W - 6L
1,553 SR
Queue Stats
41W - 62L
1,417 Elo+
Solo
Bastet
Bastet
Vylon89
Bastet
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 14 / 1
9,574
736
15,160
17,097
5,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
 
Janus
12
0 / 7 / 3
8,297
638
4,861
13,784
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
GhostAi-
Charybdis
13
3 / 7 / 3
9,587
737
5,817
13,265
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 5 / 7
12,312
947
17,346
12,109
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 1 / 15
10,511
809
9,915
9,092
2,885
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Vylon89
Bastet
15
4 / 2 / 17
10,377
798
10,615
13,175
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
8
Kills
28
28
Deaths
8
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
14
1
0.39
L
Janus
 
Janus
0
7
3
0.21
W
18
5
7
4.3
W
6
1
15
13.5
L
Charybdis
GhostAi-
Charybdis
3
7
3
0.64
W
Bastet
Vylon89
Bastet
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,838
Damage
37,876
44,146
Taken
34,376
13,385
Mitigated
14,649
3,906
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,160
3,712
316
1,077
17,097
5,106
529
9,016
7,401
0
19,073
L
Janus
 
Janus
4,861
144
0
2,154
13,784
3,453
0
3,275
9,876
29,694
0
W
17,346
2,411
0
1,636
12,109
3,712
680
1,597
10,512
38,265
0
W
9,915
3,248
335
3,497
9,092
2,885
520
1,789
7,303
0
34,510
L
Charybdis
GhostAi-
Charybdis
5,817
2,264
0
359
13,265
4,826
734
4,508
8,222
0
26,727
W
Bastet
Vylon89
Bastet
10,615
2,044
0
3,319
13,175
8,052
935
1,819
11,356
0
28,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
33,200
135
Minions Killed
149
5
Camps Cleared
4
613,222
Distance Traveled
745,116
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,574
736
11
1
1
210,054
6
L
Janus
8,297
638
66
5
1
211,897
3
W
Zeus
12,312
947
61
5
2
227,190
0
W
Chiron
10,511
809
47
4
1
256,220
9
L
Charybdis
9,587
737
58
4
3
191,271
2
W
Bastet
10,377
798
41
3
1
261,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role